From e1dbd84e697445ea0c5f73075f56f97e5849ae53 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 08 三月 2019 14:58:15 +0800
Subject: [PATCH] 6328 【后端】优化代码eval - json只适合字符串序列化,并且尽量用于非中文;建议使用cPickle 的dumps 和loads,协议用2,可支持所有类型,缺点为序列化后不可阅读

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |   14 ++++++++------
 1 files changed, 8 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index c198f41..456a8e5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -29,7 +29,7 @@
 import GMShell
 
 import traceback
-import json
+import cPickle
 
 def SendMsgToCrossServer(msgType, dataMsg):
     ## 发送信息到跨服服务器上
@@ -37,7 +37,9 @@
         return
     if not dataMsg:
         return
-    sendMsg = json.dumps({"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}, ensure_ascii=False)
+    
+    # 协议要用最高级2,可减少长度
+    sendMsg = cPickle.dumps({"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (sendMsg))
         return
@@ -52,7 +54,7 @@
         if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
             GameWorld.Log("服务器未启动好,不处理子服信息!")
             return
-        msgDict = json.loads(recvMsg)
+        msgDict = cPickle.loads(recvMsg)
         
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
@@ -157,7 +159,7 @@
         return
     if not dataMsg:
         return
-    sendMsg = json.dumps({"MsgType":msgType, "Data":dataMsg}, ensure_ascii=False)
+    sendMsg = cPickle.dumps({"MsgType":msgType, "Data":dataMsg}, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, sendMsg=%s" % (serverGroupIDList, sendMsg))
         return
@@ -168,7 +170,7 @@
         serverGroupIDList = list(set(serverGroupIDList)) # 去重
         #for serverGroupID in serverGroupIDList:
         #    GameWorld.GetGameWorld().SendMergeMsgToClientByGroupID(serverGroupID, sendMsg)
-        jsonGroupIDInfo = json.dumps(serverGroupIDList, ensure_ascii=False)
+        jsonGroupIDInfo = cPickle.dumps(serverGroupIDList, 2)
         GameWorld.GetGameWorld().SendMergeMsgToClientByGroupList(jsonGroupIDInfo, sendMsg)
     return
 
@@ -183,7 +185,7 @@
             GameWorld.Log("服务器未启动好,不处理跨服信息!")
             return
         
-        msgDict = json.loads(dataMsg)
+        msgDict = cPickle.loads(dataMsg)
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
         

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