From e261fda74c51592a8e83175f3a7386f48ed13df4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 28 十一月 2018 16:46:56 +0800
Subject: [PATCH] 4762 【后端】修复开关服后助战次数信息加载失败bug;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
index ae6aa90..2465e39 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
@@ -111,7 +111,6 @@
     
     if GameObj.GetHP(curTagNormalNPC) <= 0:
         if not ChNPC.OnCheckCanDie(curPlayer, curTagNormalNPC, skill, tick):
-            GameObj.SetHP(curTagNormalNPC, 1)
             return
         #执行击杀NPC逻辑
         FBLogic.DoFB_Player_KillNPC(curPlayer , curTagNormalNPC , tick)

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