From e268dd1de7fdda3ccbe24880ebd6d60be2debb47 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 12 七月 2024 19:03:00 +0800 Subject: [PATCH] 10202 【越南】【香港】【主干】【砍树】聚魂(增加聚魂战令6; 增加战令GM命令: Zhanling) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py | 47 +++++++++++++++++++++++++---------------------- 1 files changed, 25 insertions(+), 22 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py index 333f44b..d2dca9f 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py @@ -422,6 +422,8 @@ playerCanGetIDList = [] for redPacketID in nowActiveRedPacketIDList: redPacketObj = redPacketMgr.GetRedPacketObj(redPacketID, False) + if not redPacketObj: + continue if playerID in redPacketObj.grabDict: continue playerCanGetIDList.append(redPacketID) @@ -446,6 +448,14 @@ PlayerDBGSEvent.SetDBGSTrig_ByKey(DBKey_RedPacketSystemDayCount, 0) # 重置每日全服系统红包发放个数 RandTodayServerSystemRedPacketSendTime() return + +def GetRedPackGetWayType(getWay): + ## 获取红包getWay所属红包分类 + getWayTypeDict = IpyGameDataPY.GetFuncEvalCfg("RedPacketClassify", 1, {}) + for getWayType, getWayList in getWayTypeDict.items(): + if getWay in getWayList: + return getWayType + return ShareDefine.RedPackWayType_Family def CheckDelRedpacketData(): ## 检查红包删除红包,5分钟一次: 1-删除过期红包,2-删除已全部抢完的红包 @@ -711,6 +721,8 @@ for i in xrange(checkIndex + 1, len(nowActiveRedPacketIDList)): newCanGetRedID = nowActiveRedPacketIDList[i] newRedPacketObj = redPacketMgr.GetRedPacketObj(newCanGetRedID, False) + if not newRedPacketObj: + continue if playerID in newRedPacketObj.grabDict: continue if newCanGetRedID not in canGetIDList: @@ -827,10 +839,10 @@ if not ipyData: return - openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1 + startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData) feastPack = ChPyNetSendPack.tagGCFeastRedPacketInfo() - feastPack.StartDate = GameWorld.GetOperationActionDateStr(ipyData.GetStartDate(), openServerDay) - feastPack.EndtDate = GameWorld.GetOperationActionDateStr(ipyData.GetEndDate(), openServerDay) + feastPack.StartDate = startDateStr + feastPack.EndtDate = endDateStr feastPack.LimitLV = ipyData.GetLVLimit() feastPack.ResetType = ipyData.GetResetType() feastPack.RedPacketDayList = [] @@ -861,7 +873,7 @@ sendTimeList = [] sysRedPackketSendCountToday = PlayerDBGSEvent.GetDBGSTrig_ByKey(DBKey_RedPacketSystemDayCount) maxCount = IpyGameDataPY.GetFuncCfg("ServerSysRedPacket", 1) - if maxCount: + if not maxCount: return needSendCount = max(0, maxCount - sysRedPackketSendCountToday) @@ -957,7 +969,8 @@ PlayerDBGSEvent.SetDBGSTrig_ByKey(DBKey_RedPacketSend % redPackID, 1) GameWorld.DebugLog("定时发放的红包,设置已发放! redPackID=%s" % redPackID) - if getType == ShareDefine.RedPackType_Server: + getWayType = GetRedPackGetWayType(getType) + if getWayType == ShareDefine.RedPackWayType_Server: isAnonymous = 1 job = 0 @@ -983,11 +996,7 @@ family = GameWorld.GetFamilyManager().FindFamily(familyID) if not family: return - packetCnt = min(packetCnt, family.GetCount()) -# if getType != 0: -# commonCntLimit = IpyGameDataPY.GetFuncCfg('FamilyRedPacketCnt') -# packetCnt = max(packetCnt, commonCntLimit) - + if outputNum < packetCnt: GameWorld.DebugLog(" 生成新仙盟红包 红包额度不能低该红包个数!outputNum=%s,redCnt=%s" % (outputNum, packetCnt)) return @@ -1059,21 +1068,14 @@ #通知 OnChangeRedPacketState(family, redPacketObj, None) - if getType == ShareDefine.RedPackType_OpenServer: - if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OSRedPacket): - PlayerControl.WorldNotify(0, 'OpenRedBag2', [playerName, data, outputNum]) - PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OSRedPacket, 1) - elif data in IpyGameDataPY.GetFuncEvalCfg('OSRSuccess'): - PlayerControl.WorldNotify(0, 'OpenRedBag3', [playerName, data, outputNum]) - + if not familyID: #大于200额度的红包 getTypeRainDict = IpyGameDataPY.GetFuncEvalCfg('OpenServerRedPacketRain', 2, {}) if str(getType) in getTypeRainDict: PlayerControl.WorldNotify(0, getTypeRainDict[str(getType)]) - elif outputNum >= IpyGameDataPY.GetFuncCfg('OpenServerRedPacketRain') \ - and getType not in [ShareDefine.RedPackType_Server]: - PlayerControl.WorldNotify(0, 'OSRedpackSfx', [getType]) + elif outputNum >= IpyGameDataPY.GetFuncCfg('OpenServerRedPacketRain'): + PlayerControl.WorldNotify(0, 'OSRedpackSfx', [getType]) return redPacketObj @@ -1183,9 +1185,10 @@ GameWorld.ErrLog("领取的红包类型不一致,无法领取! reqGetWay=%s,getWay=%s" % (reqGetWay, getWay)) return - if getWay in [ShareDefine.RedPackType_OpenServer, ShareDefine.RedPackType_Server]: + getWayType = GetRedPackGetWayType(getWay) + if getWayType == ShareDefine.RedPackWayType_Server: getNumformula = IpyGameDataPY.GetFuncCompileCfg('OpenRedRacketOutNum') - elif getWay in ShareDefine.FeastRedPackType: + elif getWayType == ShareDefine.RedPackWayType_Feast: getNumformula = IpyGameDataPY.GetFuncCompileCfg('FeastRedPacket', 2) else: getNumformula = IpyGameDataPY.GetFuncCompileCfg('FamilyRedRacketOutNum') -- Gitblit v1.8.0