From e2dbf716bef4a9ede77a1d1d3e9eb133f26c3479 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 31 一月 2019 16:15:50 +0800
Subject: [PATCH] 6087 【后端】【1.5.200】春节红包雨活动(优化成就重置逻辑)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 794177d..4a71a97 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -95,6 +95,7 @@
#import ReloadModule
import CrossRealmPK
import CrossRealmMsg
+import CrossRealmPlayer
import PlayerFBHelpBattle
import PlayerFamilyRedPacket
import IpyGameDataPY
@@ -291,7 +292,8 @@
PlayerFamilyParty.FamilyParty_Process(tick)
# 帮主弹劾时钟调用
PlayerFamily.OnLeaderImpeachTick(tick)
-
+ #跨服玩家
+ CrossRealmPlayer.OnCrossProcess(tick)
#跨服PK匹配
CrossRealmPK.OnPKMatchProcess(tick)
@@ -355,6 +357,8 @@
PlayerTeam.DoCountdownLeaveTeamLogic(tick)
#副本助战
PlayerFBHelpBattle.OnMinuteProcess()
+ #红包
+ PlayerFamilyRedPacket.OnRedPacketMinuteProcess()
#每5分钟触发一次仙盟总战力更新
if curMinute % 5 == 0:
PlayerFamily.UpdFamilyTotalFightPower()
--
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