From e36d3d08ba14c81bfc159a2797d7c36b5f159ebc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 18 十月 2019 13:29:08 +0800
Subject: [PATCH] 4597 【主干】拍品装备无法兑换活跃令(拍品改为可兑换)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 47385eb..0ec9517 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -969,9 +969,9 @@
if eatItemID != eatItemIDList[i]:
GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID)
continue
- if eatItem.GetIsBind():
- GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
- continue
+ #if eatItem.GetIsBind():
+ # GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
+ # continue
if eatItem.GetEndureReduceType():
GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index)
continue
--
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