From e36d3d08ba14c81bfc159a2797d7c36b5f159ebc Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 18 十月 2019 13:29:08 +0800 Subject: [PATCH] 4597 【主干】拍品装备无法兑换活跃令(拍品改为可兑换) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py | 147 +++++++++++++++++++++--------------------------- 1 files changed, 64 insertions(+), 83 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py index 9486609..d43cfd5 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py @@ -23,15 +23,14 @@ # @change: "2015-07-14 21:00" xdh 聊天信息原附加值改为Extras # @change: "2015-10-28 00:00" hxp 增加设置对战房间ID # @change: "2015-11-05 12:00" hxp 增加跨服全服广播 -# @change: "2015-11-06 16:30" hxp 增加GetMergePlayerName # @change: "2017-06-22 15:00" hxp 跨服广播增加条件过滤子服是否提醒;跨服服务器全服广播同步子服 #--------------------------------------------------------------------- #"""Version = 2017-06-22 15:00""" #--------------------------------------------------------------------- import GameWorld import IPY_GameServer -import MergeBroadcast import IpyGameDataPY +import CrossRealmMsg import ShareDefine import ChConfig import types @@ -52,22 +51,44 @@ curPlayer.NotifyCode(msgMark, __GetNotifyCodeList(msgParamList)) return - -## 跨服世界广播 -# @param country 提示的国家 -# @param msgMark 提示信息Mark -# @param msgParamList 信息参数列表 -# @param mergeMinOSD 该提示针对跨服子服有效的最小开服天, >=0时有限制 -# @param mergeMaxOSD 该提示针对跨服子服有效的最大开服天, >=0时有限制 -# @param mergeMapInfo 该提示所属的跨服活动地图信息, 主要用于不同子服对应所跨的活动地图ID -# @remarks -def MergeWorldNotify(country, msgMark, msgParamList=[], lineID=0, mergeMinOSD=-1, mergeMaxOSD=-1, mergeMapInfo=[], isMapNotify=0): - # 非地图同步的广播才进行全服广播 - if not isMapNotify: - GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList)) - notifyDict = {"country":country, "msgMark":msgMark, "msgParamList":msgParamList, "lineID":lineID, - "mergeMinOSD":mergeMinOSD, "mergeMaxOSD":mergeMaxOSD, "mergeMapInfo":mergeMapInfo} - MergeBroadcast.SendBroadcastMerge(ChConfig.Def_MergeWorldNotify, 0, notifyDict, False) + +def CrossNotifyCode(serverGroupID, playerID, msgMark, msgParamList=[]): + crossNotifyList = [{"Type":ShareDefine.CrossNotify_Player, "Params":[playerID, msgMark, msgParamList]}] + CrossNotify([serverGroupID], crossNotifyList) + return + +def GetCrossWorldNotifyInfo(country, msgMark, msgParamList=[]): + return {"Type":ShareDefine.CrossNotify_World, "Params":[country, msgMark, msgParamList]} + +def GetCrossFamilyNotifyInfo(familyID, msgMark, msgParamList=[]): + return {"Type":ShareDefine.CrossNotify_Family, "Params":[familyID, msgMark, msgParamList]} + +def CrossNotify(serverGroupIDList, crossNotifyList): + ''' 跨服广播信息提示,支持同步多条,同时也建议多条一起同步 + @param serverGroupIDList: 需要同步到的目标服务器组ID列表 + @param crossNotifyList: 信息提示列表,通过 GetCrossWorldNotifyInfo GetCrossFamilyNotifyInfo 函数获得返回值添加到列表 + ''' + CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, crossNotifyList, serverGroupIDList) + return + +def CrossServerMsg_Notify(crossNotifyList): + GameWorld.DebugLog("收到跨服同步的广播提示内容: count=%s" % len(crossNotifyList)) + for notifyInfo in crossNotifyList: + if "Type" not in notifyInfo or "Params" not in notifyInfo: + continue + notifyType = notifyInfo["Type"] + params = notifyInfo["Params"] + if notifyType == ShareDefine.CrossNotify_World: + country, msgMark, msgParamList = params + WorldNotify(country, msgMark, msgParamList) + elif notifyType == ShareDefine.CrossNotify_Family: + familyID, msgMark, msgParamList = params + FamilyNotify(familyID, msgMark, msgParamList) + elif notifyType == ShareDefine.CrossNotify_Player: + playerID, msgMark, msgParamList = params + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) + if curPlayer: + NotifyCode(curPlayer, msgMark, msgParamList) return ## 世界广播 @@ -77,10 +98,7 @@ # @return 无返回值 # @remarks def WorldNotify(country, msgMark, msgParamList=[]): - if GameWorld.IsMergeServer(): - MergeWorldNotify(country, msgMark, msgParamList) - else: - GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList)) + GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList)) return #--------------------------------------------------------------------- @@ -173,23 +191,6 @@ #------------------------------------------------------------------------------ -## 设置玩家跨服预赛排位 -# @param curPlayer: 玩家实例 -# @param value: 威望值 -# @return: -def SetMergeWarRank(curPlayer, value): - return - - -## 获取玩家跨服预赛排位 -# @param curPlayer: 玩家实例 -# @return: 威望值 -def GetMergeWarRank(curPlayer): - return 0 - -## 职业阶数 -def GetJobRank(curPlayer): return curPlayer.GetExAttr1() -def SetJobRank(curPlayer, jobRank): return curPlayer.SetExAttr1(jobRank) ##VIP到期时间 def GetVIPExpireTime(curPlayer): return curPlayer.GetExAttr9() @@ -220,8 +221,17 @@ def SetTodayXianyuanCoin(curPlayer, value): return curPlayer.SetExAttr11(value) ##玩家主动退出仙盟时间(<100代表退出次数) -def SetLeaveFamilyTime(curPlayer, value): return curPlayer.SetExAttr12(value) +def SetLeaveFamilyTime(curPlayer, value, isSyncMap=True): + curPlayer.SetExAttr12(value) + if isSyncMap: + sysMsg = '%s'%value + curPlayer.MapServer_QueryPlayerResult(0, 0, "SetLeaveFamilyTime", sysMsg, len(sysMsg)) + return def GetLeaveFamilyTime(curPlayer):return curPlayer.GetExAttr12() + +## 玩家所属服务器组ID +def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13() +def SetPlayerServerGroupID(curPlayer, groupID): return curPlayer.SetExAttr13(groupID) ## 是否脱机挂机状态 def GetIsTJG(curPlayer): @@ -247,20 +257,6 @@ #------------------------------------------------------------------------------ -## 设置新手指导员天数 -# @param curPlayer: 玩家实例 -# @param day: 天数 -# @return: -def SetFreshmanGuiderDay(curPlayer, day): - curPlayer.SetDict(ChConfig.Def_PlayerKey_FreshmanGuiderDay, day) - return - -## 获取新手指导员天数 -# @param curPlayer: 玩家实例 -# @return: 天数 -def GetFreshmanGuiderDay(curPlayer): - return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FreshmanGuiderDay) - ## 增加成就完成进度 # @param curPlayer # @param successType: 成就类型 @@ -283,38 +279,23 @@ curPlayer.SetVsRoomId(roomID) if isSetMergeRegRoomID: curPlayer.SetDict(ChConfig.Def_PlayerKey_MergeRegisterRoomID, roomID) - - battleIDStr = str(roomID) GameWorld.Log("SetVSRoomID playerID=%s, roomID=%s" % (curPlayer.GetPlayerID(), roomID)) - curPlayer.MapServer_QueryPlayerResult(0, 0, 'CreatePlayerRoomID', battleIDStr, len(battleIDStr)) + SetMapServerPlayerAttrValue(curPlayer, "SetVsRoomId", roomID) return -## 根据子服账号及名称获取跨服角色名 -def GetMergePlayerName(playerAccID, playerName): - orgPlayerName = playerName.strip() - - #取帐号后缀作为区服标识 - parserList = playerAccID.split('@') - serverSign = "" - if len(parserList) >= 2: - serverSign = parserList[-1] - - parserList2 = orgPlayerName.split('-') - orgNameServerSign = "" - nameNotServerSign = parserList2[0] - if len(parserList2) >= 2: - orgNameServerSign = parserList2[-1] - - if orgNameServerSign: - if orgNameServerSign == serverSign: - return orgPlayerName - else: - return "%s-%s" % (nameNotServerSign, serverSign) - - if serverSign: - return "%s-%s" % (nameNotServerSign, serverSign) - - return orgPlayerName +## 跨服状态所在地图ID: 0-非跨服状态,非0-跨服状态对应的地图ID +def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5() +def SetCrossMapID(curPlayer, value, isNotifyMapServer=True): + curPlayer.SetExAttr5(value) + if isNotifyMapServer: + SetMapServerPlayerAttrValue(curPlayer, "SetExAttr5", value) + return + +def SetMapServerPlayerAttrValue(curPlayer, attrName, value, exData=[]): + ## 设置地图服务器玩家对应属性值 + setAttrInfo = str([attrName, value] + exData) + curPlayer.MapServer_QueryPlayerResult(0, 0, "SetPlayerAttr", setAttrInfo, len(setAttrInfo)) + return ## 地图服务器扣物品 # @param curPlayer -- Gitblit v1.8.0