From e36d3d08ba14c81bfc159a2797d7c36b5f159ebc Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 18 十月 2019 13:29:08 +0800 Subject: [PATCH] 4597 【主干】拍品装备无法兑换活跃令(拍品改为可兑换) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index 47385eb..0ec9517 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -969,9 +969,9 @@ if eatItemID != eatItemIDList[i]: GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID) continue - if eatItem.GetIsBind(): - GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index) - continue + #if eatItem.GetIsBind(): + # GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index) + # continue if eatItem.GetEndureReduceType(): GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index) continue -- Gitblit v1.8.0