From e3a68a9e7c07b0832139a21afb6de8b8abe32832 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 26 四月 2019 09:58:38 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(物品职业限制判断修改)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 8 ++++----
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py | 2 +-
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py
index 515da95..162afff 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py
@@ -270,7 +270,7 @@
#指定使用职业
JobList = curDefineDict.get("Job", [])
if JobList:
- JobLimit = curBourseItemData.GetJobLimit()/100
+ JobLimit = curBourseItemData.GetJobLimit()
if JobLimit not in JobList:
return False
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
index 673aadb..b5607c5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -1222,7 +1222,7 @@
itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
if not itemData:
continue
- itemJob = itemData.GetJobLimit() / 100
+ itemJob = itemData.GetJobLimit()
if itemJob and itemJob != curPlayer.GetJob():
# 非本职业可用,不掉落
GameWorld.DebugLog("全服击杀次数必掉,非本职业可用,不掉落! itemID=%s" % itemID)
@@ -1236,7 +1236,7 @@
itemData = GameWorld.GetGameData().GetItemByTypeID(rItemID)
if not itemData:
continue
- itemJob = itemData.GetJobLimit() / 100
+ itemJob = itemData.GetJobLimit()
if itemJob and itemJob != curPlayer.GetJob():
# 非本职业可用,不掉落
GameWorld.DebugLog("全服击杀次数必掉随机,非本职业可用,不掉落! rItemID=%s" % rItemID)
@@ -1275,7 +1275,7 @@
if itemData.GetItemColor() != color:
continue
suiteID = itemData.GetSuiteID()
- itemJob = itemData.GetJobLimit() / 100
+ itemJob = itemData.GetJobLimit()
itemPlace = itemData.GetEquipPlace()
itemID = itemData.GetItemTypeID()
if itemPlace not in filterItemIDDict:
@@ -1401,7 +1401,7 @@
if not itemData:
GameWorld.ErrLog("掉落物品ID不存在, dropItemID=%s" % dropItemID)
continue
- itemJob = itemData.GetJobLimit() / 100
+ itemJob = itemData.GetJobLimit()
if isJobLimit and itemJob and itemJob != curPlayer.GetJob():
# 非本职业可用,不掉落
#GameWorld.DebugLog("非本职业可用,不掉落! dropItemID=%s" % dropItemID)
--
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