From e3a68a9e7c07b0832139a21afb6de8b8abe32832 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 26 四月 2019 09:58:38 +0800 Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(物品职业限制判断修改) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py index 673aadb..b5607c5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py @@ -1222,7 +1222,7 @@ itemData = GameWorld.GetGameData().GetItemByTypeID(itemID) if not itemData: continue - itemJob = itemData.GetJobLimit() / 100 + itemJob = itemData.GetJobLimit() if itemJob and itemJob != curPlayer.GetJob(): # 非本职业可用,不掉落 GameWorld.DebugLog("全服击杀次数必掉,非本职业可用,不掉落! itemID=%s" % itemID) @@ -1236,7 +1236,7 @@ itemData = GameWorld.GetGameData().GetItemByTypeID(rItemID) if not itemData: continue - itemJob = itemData.GetJobLimit() / 100 + itemJob = itemData.GetJobLimit() if itemJob and itemJob != curPlayer.GetJob(): # 非本职业可用,不掉落 GameWorld.DebugLog("全服击杀次数必掉随机,非本职业可用,不掉落! rItemID=%s" % rItemID) @@ -1275,7 +1275,7 @@ if itemData.GetItemColor() != color: continue suiteID = itemData.GetSuiteID() - itemJob = itemData.GetJobLimit() / 100 + itemJob = itemData.GetJobLimit() itemPlace = itemData.GetEquipPlace() itemID = itemData.GetItemTypeID() if itemPlace not in filterItemIDDict: @@ -1401,7 +1401,7 @@ if not itemData: GameWorld.ErrLog("掉落物品ID不存在, dropItemID=%s" % dropItemID) continue - itemJob = itemData.GetJobLimit() / 100 + itemJob = itemData.GetJobLimit() if isJobLimit and itemJob and itemJob != curPlayer.GetJob(): # 非本职业可用,不掉落 #GameWorld.DebugLog("非本职业可用,不掉落! dropItemID=%s" % dropItemID) -- Gitblit v1.8.0