From e3abcda123dce539f821ab2520cbb7bb8e70daad Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 20 四月 2019 10:16:28 +0800
Subject: [PATCH] 6457 缥缈宝藏障碍通知修改

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py |   29 ++++++++++++++++++++++++-----
 1 files changed, 24 insertions(+), 5 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
index 9a8e18d..917d631 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
@@ -175,15 +175,16 @@
     content = sendPack.GetContent()
     extraValue = sendPack.GetExtraValue()
     extras = sendPack.GetExtras()
+    crossPlayerName = CrossRealmPlayer.GetCrossPlayerName(curPlayer)
     
     ## 发送到跨服服务器,直接使用跨服boss的分区配置
-    dataMsg = {"PlayerID":playerID, "Content":content, "ExtraValue":extraValue, "Extras":extras}
+    dataMsg = {"PlayerID":playerID, "Name":crossPlayerName, "Content":content, "ExtraValue":extraValue, "Extras":extras}
     CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ChatCrossWorld, dataMsg)
     return
 
 def ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick):
     ## 收到子服跨服世界频道聊天
-    zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(ChConfig.Def_FBMapID_CrossPenglai, serverGroupID)
+    zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(0, serverGroupID)
     if not zoneIpyData:
         return
     serverGroupIDList = zoneIpyData.GetServerGroupIDList()
@@ -194,13 +195,31 @@
     ## 收到跨服世界频道聊天
     
     playerID = msgData["PlayerID"]
+    crossPlayerName = msgData["Name"]
     content = msgData["Content"]
     extraValue = msgData["ExtraValue"]
     extras = msgData["Extras"]
     
-    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
-    if curPlayer:
-        curPlayer.ChatCountry(content, extraValue, extras)
+    sendPack = ChNetSendPack.tagTalkCountry()
+    sendPack.Clear()
+    sendPack.Name = crossPlayerName
+    sendPack.NameLen = len(sendPack.Name)
+    sendPack.PlayerID = playerID
+    sendPack.Content = content
+    sendPack.Len = len(sendPack.Content)
+    sendPack.ExtraValue = extraValue
+    sendPack.Extras = extras
+    
+    # 全服广播在线玩家
+    playerManager = GameWorld.GetPlayerManager()
+    for i in xrange(playerManager.GetActivePlayerCount()):
+        player = playerManager.GetActivePlayerAt(i)
+        if player == None:
+            continue
+        if PlayerControl.GetIsTJG(player):
+            continue
+        NetPackCommon.SendFakePack(player, sendPack)
+    #curPlayer.ChatCountry(content, extraValue, extras)
     return
 
 ## 公频(封包参数)

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