From e3b5f645a34fe57e0a8da069e4112aa00418afd6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 24 十一月 2018 17:29:02 +0800
Subject: [PATCH] 4762 Add: B3 11 助战记录列表 #tagGCHelpBattleRecordList Add: B2 08 获得仙缘币信息 #tagMCAddXianyuanCoinMsg
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 1c74150..b3c73e9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -109,7 +109,7 @@
if curPlayer.GetFamilyMemberLV() != refreshPack.GetFamilyMemberLV():
curPlayer.SetFamilyMemberLV(refreshPack.GetFamilyMemberLV())
#通知周围玩家家族职位刷新
- curPlayer.Notify_FamilyMemberLVRefresh()
+ #curPlayer.Notify_FamilyMemberLVRefresh()
GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
if curPlayer.GetFamilyMoney() != refreshPack.GetFamilyMoney():
@@ -755,6 +755,7 @@
# @param awardIndex
# @return None
def GetFamilyActivityAward(curPlayer, awardIndex):
+ return
familyActiveList = IpyGameDataPY.GetFuncEvalCfg('FamilyActive')
familyActiveAwardList = IpyGameDataPY.GetFuncEvalCfg('FamilyActive', 2)
if awardIndex < 0 or awardIndex >= len(familyActiveList):
@@ -790,6 +791,7 @@
return
def AddFamilyActivity(curPlayer, actionid, addCnt=1):
+ return
ipyData = IpyGameDataPY.GetIpyGameData('FamilyActivity', actionid)
if not ipyData:
return
@@ -817,6 +819,7 @@
return totalPoint
def SyncFamilyActivityInfo(curPlayer, syncActionid=-1):
+ return
#通知活跃领取情况
syncActionIDList = ShareDefine.FamilyActiveIDList if syncActionid==-1 else [syncActionid]
sendPack = ChPyNetSendPack.tagMCFamilyActivityInfo()
--
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