From e463972e32a6c06dd215a55e1d7799be2bc6f1c5 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 14 一月 2019 13:47:37 +0800
Subject: [PATCH] 5768 【后端】【1.5】新增8-14天活动功能(增加提前显示)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |  119 +++++++++++++++++++++++++++++++++++++++++++++--------------
 1 files changed, 90 insertions(+), 29 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 5d76327..a210acf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -770,7 +770,8 @@
 Def_HurtType_Miss,           # 闪避 9
 Def_HurtType_Immune,           # 免疫 10
 Def_HurtType_RealmSupress,     # 境界压制 11
-) = range(1, 12)
+Def_HurtType_Zhansha,     # 斩杀 12
+) = range(1, 13)
 #Def_HurtType_SuckBlood,      # 吸血 
 
 (
@@ -1789,6 +1790,17 @@
 Def_FBMapID_GatherSoul = 31340
 #跨服竞技场
 Def_FBMapID_CrossRealmPK = 32010
+#跨服蓬莱仙境
+Def_FBMapID_CrossPenglai = 32020
+
+#注册上传跨服服务器数据后直接进入跨服服务器的地图
+RegisterEnter_CrossServerMapIDList = [Def_FBMapID_CrossPenglai]
+#跨服地图
+Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai]
+#跨服对应分区配置表名
+Def_CrossZoneTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZone",
+                          }
+
 #副本关闭时未拾取的物品邮件发放给玩家
 #这里只有需要的副本才配置,不做默认逻辑,防止某些副本实际不能给导致刷物品,如麒麟之府
 Def_SendUnPickItemMailMapIDList = [Def_FBMapID_IceLode, Def_FBMapID_PersonalBoss, Def_FBMapID_MunekadoTrial, 
@@ -1877,6 +1889,7 @@
                 'XMZZ':[Def_FBMapID_XMZZ], #仙魔之争
                 'Dogz':[Def_FBMapID_Dogz], #神兽副本
                 'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场
+                'CrossPenglai':[Def_FBMapID_CrossPenglai], #跨服蓬莱仙境
                 'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本
                 }
 
@@ -1937,6 +1950,9 @@
 Def_RMark_HasRefreshPoint = 'RMark_HasRefreshPoint_%s' #该点是否已经刷新 参数 刷怪点在地图中的索引
 Def_RMark_TimePassCnt = 'Def_RMark_TimePassCnt' #时间超过刷新个数
 Def_RMark_RefreshStep = 'Def_RMark_RefreshStep' #刷怪波数
+
+Def_RMark_RandomRefreshNPCTick = 'RandomRefreshNPCTick' # 地图自定义随机刷怪,上次检查时间
+Def_RMark_RandomRefreshNPCNumTime = 'RandomRefreshNPCNumTime_%s' # 地图自定义随机刷怪,刷怪编号上次检查时间,参数(编号)
 
 Map_FBDict_NotifyOpen = "Map_FB_NTOpen"   # 副本开启提示
 Map_FBDict_NotifyStart = "Map_FB_NTStart"   # 副本开始提示
@@ -2382,7 +2398,13 @@
 Type_Equip_CanTake = ShareDefine.RoleEquipType
 
 #装备物品位置,不需要重刷属性
-EquipItemNoRefreshState = []
+EquipItemNoRefreshState = [
+    ShareDefine.retHorse,        #19 坐骑
+    ShareDefine.retWing,        #11 翅膀
+    ShareDefine.retWeaponSkin,   #20 时装武器
+    ShareDefine.retClothesSkin,  #21 时装衣服
+    ShareDefine.retWeapon2Skin,  #22 时装副手
+                           ]
 
 # 需要广播外观的装备部位
 Def_SyncEquipStateByIndex = [
@@ -2836,14 +2858,12 @@
 Def_RebornPos_Area_Range = 3
 
 #复活类型(需要和C++统一)
-RebornTypeCount = 8
+RebornTypeCount = 6
 Def_RebornTypeList = [ 
-rebornType_City,          #回城虚弱复活
-rebornType_Skill,         #技能复活
-rebornType_Health,        #原地健康复活
-rebornType_UseItem,       #使用还阳咒复活
-rebornType_FBGold,        #副本元宝复活
-rebornType_FBUseItem,     #副本使用道具复活
+rebornType_City,          #回城虚弱复活 0
+rebornType_Skill,         #技能复活 1
+rebornType_Health,        #原地健康复活 2
+rebornType_UseItem,       #使用道具复活 3
 rebornType_MainCity,      #回主城复活
 rebornType_System,        #系统复活
 ] = range(0, RebornTypeCount)
@@ -3209,8 +3229,6 @@
 Def_PlayerKey_CalcAddAttrType = "CalcAType_%s_%s_%s"   # 刷属性类型, 参数[funcIndex, attrIndex, 缓存编号]
 Def_PlayerKey_CalcAddAttrValue = "CalcAValue_%s_%s_%s"   # 刷属性值, 参数[funcIndex, attrIndex, 缓存编号]
 
-Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching"  #是否跨服匹配中
-
 Def_PDict_QueryTechLVUPState = "QueryTechLVUPState"  # 查询科技等级提升状态
 
 Def_PDict_PKStateTick = "PKStateTick"  # PK状态tick,只要有一方发起攻击,双方均进入PK状态
@@ -3245,7 +3263,7 @@
 Def_PDictType_LVAward,  # 等级奖励领取信息记录5
 Def_PDictType_GoldGift,  # 充值豪礼
 Def_PDictType_OpenServerCampaign,  # 开服活动
-Def_PDictType_8,
+Def_PDictType_WeekParty,
 Def_PDictType_Family_Contribution,    # 战盟贡献度
 Def_PDictType_10,    # 10
 Def_PDictType_OfficialRank,    # 官爵
@@ -3283,7 +3301,6 @@
 Def_PDict_OnDayEx = "OnDayEx" # 特殊时间点凌晨X点过天
 Def_PDict_OnWeekEx = "OnWeekEx" # 特殊时间点凌晨X点过周
 Def_PDict_OnMonthEx = "OnMonthEx" # 特殊时间点凌晨X点过月
-Def_Player_Dict_ServerGroupID = "ServerGroupID"    # 合服/混服时所属游戏服务器组ID
 Def_Player_Dict_PlayerFromPID = "PlayerFromPID"    # pid
 Def_Player_Dict_Account_Type = "account_type"    # account_type
 Def_Player_Dict_TencentPF = "tencentPF"    # 腾讯平台来源pf
@@ -3313,6 +3330,8 @@
 Def_Player_Dict_FromPosY = 'FromPosY'    # 最后一次离开的非中立常规地图,坐标X
 Def_Player_Dict_FromLineID = 'FromLineID'    # 最后一次离开的非中立常规地图,线路ID
 
+Def_PlayerKey_CrossRegisterMap = "CrossRegisterMap"  #跨服注册活动地图, dataMapID
+Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching"  #是否跨服匹配中
 
 Def_Player_Dict_FamilyTechLV = "FamilyTechLV_%s"    #家族科技等级, 参数(科技ID)
 Def_Player_Dict_RouteServerInitOK = "RouteServerInitOK_33"     #RouteServer初始化成功(仅登陆一次)
@@ -3386,13 +3405,10 @@
 Def_Player_Dict_SignDayCnt = "SignDayCnt_151"  # 签到次数
 Def_Player_Dict_ForbidFamilyAction = 'ForbidFamilyAction_168'  # 玩家是否能参加家族活动
 Def_Player_Dict_ForbidFamilyAward = "ForbidFamilyAward" # 当日家族相关活动是否领奖受限, 按位存储
-Def_Player_Dict_RoomID = 'RoomID_184'  # 房间ID
 Def_Player_Dict_HasApplyVIPClub = 'HasApplyVIPClub_185'  # 是否申请过贵宾俱乐部
 Def_Player_Dict_HasVIPClubNote = 'HasVIPClubNote_186'  # 是否提示过vip升级可加入贵宾俱乐部信息
 Def_Player_Dict_PyPlayerAction = 'PyPlayerAction_187'  # py自定义玩家状态
 Def_Player_Dict_FamilyLV = 'FamilyLV_189'  # 玩家帮会等级
-Def_Player_Dict_MergeWarRegisterTime = 'MergeWarRegisterTime_190'  # 上传数据至万国服务器cd
-Def_Player_Dict_MergeRegisterTime = 'MergeRegisterTime%s_194'  # 活动的上传数据时间
 Def_Player_UpdatePlayerNameCnt = "UpdatePlayerNameCnt_196"  # 角色改名次数
 Def_Player_Dict_UpdatePlayerNameItemIndex = "UpdatePlayerNameItemIndex_198"  # 改名物品在背包的位置
 Def_Player_Dict_UpdatePlayerName = "UpdatePlayerName_199"  # 改名锁
@@ -3540,9 +3556,9 @@
 Def_PDict_GodWeaponExp = "GodWeaponExp_%s" # 神器等级对应祝福值经验, 参数神器索引
 Def_PDict_GodWeaponState = "GodWeaponState" # 神器是否已经激活, 按索引位存储神器是否激活
 
-Def_PDict_ClothesSkinOpenState = "ClothesSkinOpenState"  # 时装皮肤激活状态
 Def_PDict_ClothesSkinLV = "ClothesSkinLV_%s"  # 时装皮肤等级,参数时装索引
-Def_PDict_ClothesSkinCurBless = "ClothesSkinCurBless_%s"  # 时装皮肤祝福值,参数时装索引
+Def_PDict_ClothesChestLV = "ClothesChestLV"  # 时装柜等级
+Def_PDict_ClothesChestEXP = "ClothesChestEXP"  # 时装柜经验
 
 Def_PDict_CostVIPExp = "CostVIPExp"  # 消费VIP经验
 Def_PDict_CostVIPLVReward = "CostVIPLVReward"  # 消费VIP等级奖励
@@ -3659,6 +3675,7 @@
 Def_PDict_BossRebornTemplateID = "BossRebornTemplateID"  # 玩家身上的BOSS复活模板ID
 Def_PDict_BRActionCurTimes = "BRActionCurTimes_%s" #当前完成次数 参数BOSS复活活动ID
 Def_PDict_BRActionGotTimes = "BRActionGotTimes_%s" #当前已领次数 参数BOSS复活活动ID
+Def_PDict_BRActionWorldLV = "BRActionWorldLV_%s" #BOSS复活活动开启时世界等级
 
 #仙界盛典
 Def_PDict_FairyCeremonyID = "FairyCeremonyID"  # 玩家身上的仙界盛典活动ID,唯一标识,取活动开始日期time值
@@ -3701,6 +3718,13 @@
 Def_PDict_HelpBattleCheckInCount = "HelpBattleCheckInCount" #助战登记次数, 登记次数*10+今日是否登记过
 Def_PDict_HelpBattleTotalCount = "HelpBattleTotalCount" #累计助战次数
 Def_PDict_FBRealHelpCount = "FBRealHelpCount_%s" #副本真实助战次数,仅针对真实进去打的副本,参数mapID
+
+#周狂欢
+Def_PDict_WeekPartyID = "WeekPartyID"  # 玩家身上的BOSS复活活动ID,唯一标识,取活动开始日期time值
+Def_PDict_WeekPartyCurTimes = "WeekPartyCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
+Def_PDict_WeekPartyGotTimes = "WeekPartyGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
+Def_PDict_WeekPartyAwardRecord = "WeekPartyAwardRecord_%s" #积分领奖记录  参数(第X天)
+Def_PDict_WeekPartyPoint = "WeekPartyPoint_%s" #当天积分  参数(第X天)
 #-------------------------------------------------------------------------------
 #类型 Def_PDictType_OnlinePrize
 Def_PDict1_OnlinePrizeCnt = "OnlinePrizeCnt"  # 新手在线已领取奖励次数
@@ -3835,6 +3859,7 @@
 Def_PDict_CrossPK_ZoneID = "CrossPK_ZoneID" # 玩家上次参与的赛区ID
 Def_PDict_CrossPK_SeasonID = "CrossPK_SeasonID" # 玩家上次参与的赛季ID
 Def_PDict_CrossPK_SeasonDanLV = "CrossPK_SeasonDanLV_%s" # 历史赛季段位,参数,赛季ID
+Def_PDict_CrossPK_SeasonScore = "CrossPK_SeasonScore_%s" # 历史赛季积分,参数,赛季ID
 Def_PDict_CrossPK_SeasonOrder = "CrossPK_SeasonOrder_%s" # 历史赛季名次,参数,赛季ID
 Def_PDict_CrossPK_SeasonAwardLV = "CrossPK_SeasonAwardLV_%s" # 历史赛季奖励等级(一般是段位等级,排行奖励的在最高段位等级基础上增加),参数,赛季ID
 
@@ -4320,8 +4345,9 @@
 Def_CalcAttrFunc_DogzEquip, # 神兽装备37
 Def_CalcAttrFunc_DogzEquipPlus, # 神兽装备强化38
 Def_CalcAttrFunc_GatherSoul, # 聚魂39
-Def_CalcAttrFunc_MagicWeapon4 # 王者法宝40
-) = range(41)
+Def_CalcAttrFunc_MagicWeapon4, # 王者法宝40
+Def_CalcAttrFunc_Coat, # 时装41
+) = range(42)
 
 
 # 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算
@@ -4362,6 +4388,7 @@
                             ShareDefine.Def_MFPType_StoveYao:[Def_CalcAttrFunc_StoveYao],
                             ShareDefine.Def_MFPType_MagicWeaponSoul:[Def_CalcAttrFunc_MagicWeaponSoul],
                             ShareDefine.Def_MFPType_GatherSoul:[Def_CalcAttrFunc_GatherSoul],
+                            ShareDefine.Def_MFPType_Coat:[Def_CalcAttrFunc_Coat],
                             # 神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算
                             ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz, Def_CalcAttrFunc_DogzEquipPlus],
                             ShareDefine.Def_MFPType_Other:[Def_CalcAttrFunc_Success, Def_CalcAttrFunc_FamilyTech, Def_CalcAttrFunc_EquipDecompose],
@@ -4499,7 +4526,8 @@
 Def_VerFix_SuperGift, # 超值礼包开启变更,原领取首充开启,改成等级到开启;
 Def_VerFix_Horse, # 坐骑等级上限修改,对应技能触发修改;
 Def_VerFix_Pet, # 灵宠等级上限修改,对应技能触发修改;
-) = range(7)
+Def_VerFix_AddPoint, # 老号属性点修复;
+) = range(8)
 
 ##==================================================================================================
 #游戏消费点类型定义
@@ -4676,9 +4704,9 @@
 Def_GiveMoney_StallItem, # 摆摊
 Def_GiveMoney_Trade, # 交易
 Def_GiveMoney_Truck, # 运镖
-Def_GiveMoney_FreeGoods, # 极品白拿 25
-Def_GiveMoney_BindJadeWheel, # 绑玉转盘
-Def_GiveMoney_GatherSoulDecompose, #聚魂分解
+Def_GiveMoney_FreeGoods, # 极品白拿 
+Def_GiveMoney_BindJadeWheel, # 绑玉转盘 25
+Def_GiveMoney_GatherSoulDecompose, #聚魂分解 26
 ) = range(1000, 1000 + 27)
 
 Def_Give_Reason_SonKey = "reason_name_son" # 原因子类说明key
@@ -4802,7 +4830,8 @@
 ItemDel_DogzEquipPlus, # 神兽装备强化
 ItemDel_ChatBubbleBox, # 激活聊天气泡框
 ItemDel_GatherSoul, # 聚魂分解
-) = range(2000, 2000 + 36)
+ItemDel_CoatDecompose, # 时装分解
+) = range(2000, 2000 + 37)
 
 # 物品扣除类型对应信息 {类型:eventName, ...}
 ItemDelTypeDict = {
@@ -4840,6 +4869,9 @@
                    ItemDel_AddFBCnt:"AddFBCnt",
                    ItemDel_AddKillBossCnt:"AddKillBossCnt",
                    ItemDel_DogzEquipPlus:"DogzEquipPlus",
+                   ItemDel_ChatBubbleBox:"ChatBubbleBox",
+                   ItemDel_GatherSoul:"GatherSoul",
+                   ItemDel_CoatDecompose:"CoatDecompose",
                    }
 
 ##==================================================================================================
@@ -4942,7 +4974,7 @@
 VIPPrivilege_FamilyGoldPack,    #23 仙盟钻石红包
 VIPPrivilege_BoursePwd,    #24 集市上架使用密码
 VIPPrivilege_25,    #25 封魔坛购买次数 - 副本总表统一处理
-VIPPrivilege_BoursePwd,    #26 VIP被动技能孔——VIP4专属被动技能孔
+VIPPrivilege_26,    #26 VIP被动技能孔——VIP4专属被动技能孔
 VIPPrivilege_BOSSHomeKillLimit,    #27 BOSS之家疲劳值上限
 VIPPrivilege_FMTDouble,    #28 封魔坛双倍击杀
 VIPPrivilege_29,    #29 娲皇遗迹购买次数 - 副本总表统一处理
@@ -5034,11 +5066,14 @@
 GoldInvestType_Month, # 月卡投资
 GoldInvestType_VIP, # vip投资
 GoldInvestType_Gold, # 仙玉投资
-) = range(1,3+1)
+GoldInvestType_Gold2, # 仙玉投资2
+GoldInvestType_Gold3, # 仙玉投资3
+) = range(1,5+1)
 
 #可以循环投资的类型
 CanRepeatInvestType = [GoldInvestType_Month, GoldInvestType_VIP]
-
+#仙玉投资类型
+InvestGoldTypeList = [GoldInvestType_Gold, GoldInvestType_Gold2, GoldInvestType_Gold3]
 
 #前端特殊新手引导存储标记
 GuideState_BZZDShow = 202
@@ -5105,7 +5140,9 @@
 Def_RewardType_OpenFunc, # 功能开启奖励17
 Def_RewardType_TotalRecharge, # 累计充值奖励18
 Def_RewardType_IceLodeStar, # 冰晶矿脉星级奖励19
-)= range(20)
+Def_RewardType_WeekPartyAct, # 领取周狂欢活动奖励20
+Def_RewardType_WeekPartyPoint, # 领取周狂欢积分奖励21
+)= range(22)
 
 
 #boss复活相关活动定义
@@ -5142,6 +5179,30 @@
 Def_PPAct_VIPBoss,  #vipBOSS 13
 ) = range(1, 13+1)
 
+#周狂欢活动定义
+WeekPartyActIDList = (
+Def_WPAct_RunTask, #师门悬赏 1
+Def_WPAct_XJMJ, #仙境秘境 2
+Def_WPAct_KirinHome, #麒麟之府 3
+Def_WPAct_QueenRelices, #娲皇遗迹 4
+Def_WPAct_IceLode, #冰晶矿脉 5
+Def_WPAct_Tower, #符印塔 6
+Def_WPAct_WorldBOSS, #世界boss 7
+Def_WPAct_BOSSHome, #boss之家 8
+Def_WPAct_FMT, #封魔坛 9
+Def_WPAct_GodArea, #古神禁地 10
+Def_WPAct_CrossPK, #跨服pk 11
+Def_WPAct_Recharge, #充值X仙玉 12
+Def_WPAct_GiftBag,  #购买限时礼包 13
+Def_WPAct_FamilyRobBoss, #boss争夺战 14
+Def_WPAct_SWRH, #守卫人皇 15
+Def_WPAct_ElderBattlefield, #上古战场 16
+Def_WPAct_ChaosDemon, #混乱妖域 17
+Def_WPAct_XMZZ, #仙魔之争 18
+Def_WPAct_FamilyWar,  #仙魔联赛 19
+Def_WPAct_Login,  #每日登录 20
+) = range(1, 20+1)
+
 # 套装枚举,普通套装,强化套装
 (EquipSuitType_Normal,
 EquipSuitType_Plus,

--
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