From e58a11b68c724d3c05daad923fbac4c1cba77d0f Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 18 九月 2018 11:29:44 +0800 Subject: [PATCH] fix:3604 【后端】潜力0级时增加战力 3609 【后端】法宝之魂改为由各个法宝单独觉醒,取消激活条件 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 76 ++++++++++++++++++++++++++++++++++++-- 1 files changed, 72 insertions(+), 4 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py index 50b7182..9a89e05 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py @@ -112,8 +112,8 @@ isMapNeedShunt = IsMapNeedBossShunt(mapID) isAlive = __GetIsAlive(bossID) - GameWorld.DebugLog("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s" - % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive)) + GameWorld.Log("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s" + % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive)) if isMapNeedShunt and not isAlive: GameWorld.DebugLog("需要分流的地图boss被击杀,但是当前boss全局状态为死亡状态,不再更新boss击杀信息!") return @@ -134,7 +134,10 @@ # 全服广播世界boss变更信息 Sync_BossInfo(None, [bossID]) SendMapServerBossKilledCnt(bossID) - + + horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1) + if bossID in horsePetRobBossIDList: + OnFamilyKillHorsePetRobBoss(killPlayerName) return def __UpdateBossRefreshList(bossID, killedTime=0, refreshTime=0): @@ -483,6 +486,10 @@ bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2) onlineCnt = __GetBossOnlineHeroCnt(bossID)[0] GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt) + + #仙盟击杀骑宠boss数 + if PyGameData.g_familyKillHorsePetRobBossCntDict: + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict) return @@ -911,10 +918,13 @@ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, updPoint) if curPoint+addPoint >= totalPoint: #重生boss + rebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt) + PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, rebornCnt+1) + killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 1, {}) canRebornBossIDList = [] for bidlist, bkey in killBossCntLimitDict.items(): - if bkey not in [0, 1]: + if bkey not in [ShareDefine.Def_Boss_Func_World, ShareDefine.Def_Boss_Func_Home]: continue canRebornBossIDList += list(bidlist) @@ -948,6 +958,8 @@ def ResetBossRebornPoint(): ## 重置boss复活点 PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, 0) + PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, 0) + # 活动开启时设置参数 服务器人数 lvLimit = IpyGameDataPY.GetFuncCfg('ServerActivePlayerCnt') yesterdayPlayerCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if lv >= lvLimit]) #参数昨日活跃人数 @@ -999,6 +1011,7 @@ if not totalPoint: totalPoint = SetBossRebornNeedPoint() packData.TotalPoint = totalPoint + packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt) playerManager = GameWorld.GetPlayerManager() if not curPlayer: for i in xrange(playerManager.GetActivePlayerCount()): @@ -1047,6 +1060,61 @@ ## ----------------------------------------------------------------------------------------------- +def OnFamilyKillHorsePetRobBoss(killFamilyName): + ## 仙盟击杀骑宠boss + + family = GameWorld.GetFamilyManager().FindFamilyByName(killFamilyName) + if not family: + GameWorld.ErrLog("找不到该仙盟名: killFamilyName=%s" % killFamilyName) + return + + familyID = family.GetID() + PyGameData.g_familyKillHorsePetRobBossCntDict[familyID] = PyGameData.g_familyKillHorsePetRobBossCntDict.get(familyID, 0) + 1 + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict) + GameWorld.Log("骑宠争夺仙盟击杀Boss数统计: %s" % PyGameData.g_familyKillHorsePetRobBossCntDict) + return + +def SyncMapServer_HorsePetRobBossPlayerCount(): + ## 活动开始前,同步有效活动人数到地图,作为Boss属性成长系数用 + + diffWorldLV = int(IpyGameDataPY.GetFuncCfg("FairyGrabBossID", 3)) + funcLimitLV = PlayerControl.GetFuncLimitLV(ShareDefine.GameFuncID_HorsePetRobBoss) + curWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv) + minLV = max(funcLimitLV, curWorldLV + diffWorldLV) + + playerCount = 0 + playerManager = GameWorld.GetPlayerManager() + for i in xrange(playerManager.GetActivePlayerCount()): + findPlayer = playerManager.GetActivePlayerAt(i) + if findPlayer == None or not findPlayer.GetInitOK(): + continue + + if PlayerControl.GetIsTJG(findPlayer): + continue + + if not findPlayer.GetFamilyID(): + continue + + if findPlayer.GetLV() < minLV: + continue + + playerCount += 1 + + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_HorsePetRobBossPlayerCount, playerCount) + GameWorld.Log("同步骑宠争夺有效参与人数: playerCount=%s,minLV=%s,funcLimitLV=%s,curWorldLV=%s,diffWorldLV=%s" + % (playerCount, minLV, funcLimitLV, curWorldLV, diffWorldLV)) + return + +def OnHorsePetRobBossActionChange(isOpen): + ## 骑宠争夺活动状态变更 + + # 无论开关都重置, 服务器活动中维护暂时不处理 + PyGameData.g_familyKillHorsePetRobBossCntDict = {} + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict) + + + return + def MapServer_HorsePetRobBossHurtPlayer(msgInfo): ## 骑宠争夺boss伤血玩家同步 GameWorld.Log("骑宠争夺boss伤血玩家同步: %s" % str(msgInfo)) -- Gitblit v1.8.0