From e5d9e13d80e43fb89e00cc9e0ffafcb25e36e435 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 27 三月 2019 16:55:12 +0800 Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游领地争夺战) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 199 ++++++++++++++++++++++++++++++------------------- 1 files changed, 123 insertions(+), 76 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index 549d5d7..c7ab944 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -42,21 +42,19 @@ import PlayerUniversalGameRec import PlayerFamily import GameWorldOpenServerCampaign -import GameWorldMixServerCampaign import ShareDefine import GameDataRecord -import GameWorldShopItem import PlayerCompensation import PlayerFB import UpdatePlayerName import PlayerFamilyBoss -import PlayerManorWar import GameWorldBoss import GameWorldFamilyWar #import PlayerFamilyTech import PlayerFamilyRedPacket import PlayerFBHelpBattle -import PlayerFamilyStore +import PlayerHorsePetBoss +#import PlayerFamilyStore import PlayerFamilySWRH import GameWorldProcess import PlayerLVAward @@ -72,6 +70,9 @@ import CrossRealmPlayer import CrossRealmMsg import CrossRealmPK +import ChPyNetSendPack +import NetPackCommon +import AuctionHouse import time import datetime @@ -258,7 +259,7 @@ return # 查询地图NPC数量 elif queryType == ChConfig.queryType_NPCCnt: - __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD) + __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick) return else: GameWorld.ErrLog('unKnow queryType = %s' % (queryType)) @@ -299,7 +300,7 @@ # @param queryCallName: 请求回调名 # @param sendCMD: 请求的命令 根据请求类型和请求命令来决定最终操作 # @return None -def __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD): +def __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick): playerManager = GameWorld.GetPlayerManager() try: mapInfo = eval(sendCMD) @@ -311,9 +312,78 @@ return tagMapID = mapInfo[0] + npcIDList = mapInfo[2] + # 本服查询跨服地图怪物数 + if tagMapID in ChConfig.Def_CrossMapIDList and not GameWorld.IsCrossServer(): + __QueryCrossServerMapNPCCntInfo(curPlayer, tagMapID, npcIDList, tick) + return playerManager.MapServer_QueryPlayer(curPlayer.GetPlayerID(), ChConfig.queryType_NPCCnt, 0, tagMapID, queryCallName, sendCMD, len(sendCMD), curPlayer.GetRouteServerIndex()) return + +def __QueryCrossServerMapNPCCntInfo(curPlayer, mapID, npcIDList, tick): + ## 查询跨服地图NPC个数信息 + if mapID in PyGameData.g_crossMapNPCInfo: + infoTick, mapNPCInfoDict = PyGameData.g_crossMapNPCInfo[mapID] + if tick - infoTick < 60 * 1000: + #GameWorld.DebugLog("直接同步本服缓存的跨服地图NPC信息") + SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict) + return + + # 本服缓存超时,发送跨服服务器查询 + playerID = curPlayer.GetPlayerID() + CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, {"PlayerID":playerID, "MapID":mapID, "NPCIDList":npcIDList}) + return + +def ClientServerMsg_QueryNPCInfo(serverGroupID, msgData): + ## 收到子服请求查看跨服地图NPC个数信息 + + mapID = msgData["MapID"] + zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(mapID, serverGroupID) + if not zoneIpyData: + return + realMapID = zoneIpyData.GetMapID() + copyMapID = zoneIpyData.GetCopyMapID() + + sendCMD = {"ServerGroupID":serverGroupID, "CopyMapID":copyMapID} + sendCMD.update(msgData) + sendCMD = str(sendCMD) + GameWorld.GetPlayerManager().MapServer_QueryPlayer(0, 0, 0, realMapID, "NPCCntCross", sendCMD, len(sendCMD)) + return + +def CrossServerMsg_NPCInfoRet(msgData, tick): + ## 收到跨服服务器同步的地图NPC信息 + + mapID = msgData["MapID"] + playerID = msgData["PlayerID"] + npcIDList = msgData["NPCIDList"] + mapNPCInfoDict = msgData["Result"] + PyGameData.g_crossMapNPCInfo[mapID] = [tick, mapNPCInfoDict] + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) + if curPlayer: + SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict) + + return + +def SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict): + ## 同步给玩家跨服地图NPC信息 + + npcInfoPack = ChPyNetSendPack.tagMCNPCCntList() + npcInfoPack.Clear() + npcInfoPack.MapID = mapID + npcInfoPack.NPCInfoList = [] + + for npcID in npcIDList: + npcInfo = ChPyNetSendPack.tagMCNPCCntInfo() + npcInfo.Clear() + npcInfo.NPCID = npcID + npcInfo.Cnt = mapNPCInfoDict.get(npcID, 0) + npcInfoPack.NPCInfoList.append(npcInfo) + + npcInfoPack.NPCInfoCnt = len(npcInfoPack.NPCInfoList) + NetPackCommon.SendFakePack(curPlayer, npcInfoPack) + return + ## 获得家族属性(等级,人数)获得自己所在家族的属性 # @param curPlayer 请求的玩家 @@ -414,10 +484,10 @@ resultName = pack.GetResultName() #[queryid, 人气值, 物品ID] if callName == "SendMail": - title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail = eval(resultName) + title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource = eval(resultName) limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays)) limitTime = limitTime.split(".")[0] - PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail) + PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource) return if callName == "SendMailBatch": @@ -434,9 +504,13 @@ CrossRealmMsg.SendMsgToClientServer(msgType, dataMsg, serverGroupIDList) return - if callName == 'MergeWorldNotify': - country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo = eval(resultName) - PlayerControl.MergeWorldNotify(country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo, 1) + if callName == "SetCrossPlayerAttrValue": + CrossRealmPlayer.SetCrossPlayerAttrValue(eval(resultName), tick) + return + + if callName == 'CrossNotify': + serverGroupIDList, crossNotifyList = eval(resultName) + PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList) return if callName == "CommMapServerInitOK": @@ -456,27 +530,8 @@ PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName)) return - if callName == 'UpdRechargeRankBillboard': #地图服务器更新玩家通知特惠累计充值排行榜 - PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName)) - return - - if callName == 'UpdCostRankBillboard': #地图服务器更新玩家通知特惠累计消费排行榜 - PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName)) - return - if callName == 'UpdateTotalRechargeBillboard': #地图服务器更新玩家充值总数排行榜 PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName)) - return - - if callName == 'UpdMSRechargeRankBillboard': #地图服务器更新玩家合服活动充值总数排行榜 - PlayerBillboard.MapServer_UpdMSRechargeRankBillboard(eval(resultName)) - return - - if callName == 'UpdMSFamilyKillBossBillboard': #地图服务器更新玩家合服活动战盟击杀boss总数排行榜 - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - if not curPlayer: - return - GameWorldMixServerCampaign.UpdMixCampaignFamiliyBossCnt(curPlayer, eval(resultName)) return if callName == 'ExitExam': #地图服务器玩家退出答题 @@ -566,6 +621,14 @@ PlayerTalk.ChatPYSpeaker(curPlayer, eval(resultName)) return + #刷新本服角色信息 + if callName == 'RefreshMainServerRole': + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ChPlayer.DoRefreshMainServerRole(curPlayer) + return + # 战盟联赛 if callName =="FamilyWarOver": GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName)) @@ -592,16 +655,6 @@ elif notifyType == 2: PlayerUniversalGameRec.SendUniversalGameRecInfo(None, recType) - return - - # 领地争夺战拔旗消耗 - if callName =="ManorWarGetFlagCost": - PlayerManorWar.ManorWarGetFlagCost(eval(resultName)) - return - - # 领地争夺战获胜战盟 - if callName =="ManorWarWinner": - PlayerManorWar.DoMapServerManorWarWinner(eval(resultName)) return # 战盟副本boss开始、被击杀 @@ -648,12 +701,6 @@ GameWorldProcess.UpdGlobalKillCount(eval(resultName)) return - # 自定义商店全服限购次数清空 - if callName =="ShopItemClearBuyCnt": - shopID = eval(resultName)[0] - GameWorldShopItem.DoShopItemClearBuyCnt(shopID) - return - # 新手指导员天数 if callName =="FreshmanGuiderDay": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) @@ -665,8 +712,8 @@ return #生成仙盟红包 - if callName == 'CreatFamilyRedPacket': - PlayerFamilyRedPacket.CreatFamilyRedPacket(eval(resultName)) + if callName == "MapServer_CreatRedPacket": + PlayerFamilyRedPacket.MapServer_CreatRedPacket(eval(resultName)) return #发仙盟红包 if callName == 'SendFamilyRedPacket': @@ -690,6 +737,10 @@ if callName =="DuJieFBOver": PlayerDuJie.DoDuJieFBOver(eval(resultName)) return + #境界提升全服buff + if callName =="RealmUpAddBuff": + PlayerDuJie.DoRealmUpAddBuff(resultName) + return # 组队副本队长请求进入询问结果 if callName == "EnterFBTeamAsk": @@ -707,6 +758,16 @@ if not curPlayer: return PlayerBourse.OnGivePlayerBourseGainsResult(curPlayer, eval(resultName)) + return + + # 拍卖行 + if callName == "AuctionHouse": + curPlayer = None + if srcPlayerID: + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick) return if callName == "TeamMemFuncData": @@ -769,11 +830,15 @@ if callName =="AddBossRebornPoint": GameWorldBoss.AddBossRebornPoint(eval(resultName)) return - #通知神兽副本NPC刷新时间 - if callName =="DogzNPCTime": - PyGameData.g_dogzNPCRefreshTimeDict = eval(resultName) - GameWorldBoss.Sync_DogzNPCRefreshTime() + #多仙盟BOSS结束 + if callName =="AllFamilyBossOver": + PlayerFamilyBoss.AllFamilyBossKilled() return + #骑宠BOSS结束 + if callName =="HorsePetBossOver": + PlayerHorsePetBoss.HorsePetBossKilled(int(resultName)) + return + #---return分割线----------------------------------------------------------------- @@ -820,11 +885,6 @@ if callName == 'SendInviteCode': #邀请码验证回复 resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID()) - - if callName == 'MixServerCampaignAward': - #可否领取合服活动奖励 - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - resultName = '%s' % GameWorldMixServerCampaign.CanGiveMixCampaignAward(curPlayer, eval(resultName)) if callName == 'OpenServerCampaignAward': #可否领取开服活动奖励 @@ -848,25 +908,12 @@ return resultName = '%s' % ret - # 战盟仓库 - if callName == "FamilyStore": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - if not curPlayer: - return - resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) - - # 自定义商店物品 - if callName == "ShopItem": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName)) - - # 玩家天梯奖励 - if callName == "HighLadderReward": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - import HighLadder - needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName)) - if not needResult: - return +# # 战盟仓库 +# if callName == "FamilyStore": +# curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) +# if not curPlayer: +# return +# resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) -- Gitblit v1.8.0