From e5d9e13d80e43fb89e00cc9e0ffafcb25e36e435 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 27 三月 2019 16:55:12 +0800 Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游领地争夺战) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py index 863f851..56f7b96 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py @@ -2554,12 +2554,6 @@ if GetIsNewGuy(tagPlayer): return ChConfig.Type_Relation_None, ChConfig.Def_PASysMessage_NotAttackNewGuy - - #攻守双方同一队伍,不可PK,可加增益buff - #if curPlayerAreaType not in [ShareDefine.gatManor] and CanAlikeTeam(curPlayer, tagPlayer): - # #副本队友特殊判断 - # if not PlayerCanAttackTeamerInFB(curPlayer, tagPlayer): - # return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_NotAttackTeam #恶意攻击的玩家默认都是敌人, 无论什么模式 if IsMaliciousAttackPlayer(curPlayer, tagPlayer): -- Gitblit v1.8.0