From e5f79d7b7aa03bee0bc0c4ac22e5f102aa69a513 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 22 六月 2019 11:48:06 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 神火定身 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py index a5b2f84..d33cea8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py @@ -413,7 +413,7 @@ # 此处不能传技能curSkill 屏蔽被动触发被动限制 # 暂且特殊处理控制类buff才触发 if SkillCommon.GetBuffType(curSkill) == IPY_GameWorld.bfActionBuff: - PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(curObj, buffOwner, curSkill, ChConfig.TriggerType_AddBuffOver) + PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(curObj, buffOwner, curSkill, ChConfig.TriggerType_AddBuffOver, False) #是否是持续性技能 isLstSkill = curSkill.GetSkillType() in ChConfig.Def_LstBuff_List -- Gitblit v1.8.0