From e5f79d7b7aa03bee0bc0c4ac22e5f102aa69a513 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 22 六月 2019 11:48:06 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 神火定身

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_507.py |   14 ++++++++------
 1 files changed, 8 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_507.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_507.py
index 600a4fc..6cf6b38 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_507.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_507.py
@@ -21,13 +21,15 @@
 #  @param calcDict 技能效果累加总表
 #  @return None
 def OnCalcBuffEx(defender, curEffect, calcDict, curBuff):
-    attrList = PlayerControl.GetCalcAttrListValue(defender, ChConfig.Def_CalcAttrFunc_EquipBaseArmor)
-    attrType = curEffect.GetEffectValue(1)
-
-    value = int(attrList[2].get(attrType, 0)*curEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)
-    calcDict[attrType] = calcDict.get(attrType, 0) + value
-        
+    # 境界装备改版,暂取消
     return
+#    attrList = PlayerControl.GetCalcAttrListValue(defender, ChConfig.Def_CalcAttrFunc_EquipBaseArmor)
+#    attrType = curEffect.GetEffectValue(1)
+#
+#    value = int(attrList[2].get(attrType, 0)*curEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)
+#    calcDict[attrType] = calcDict.get(attrType, 0) + value
+#        
+#    return
 
 
 ## 返回buff类型,线性与否

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