From e5f998b7c117613cf85631501720d40f665e4169 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 13 六月 2024 14:23:32 +0800
Subject: [PATCH] 10178 【越南】【香港】【主干】挂机奖励(集字活动、垃圾分类活动支持掉落活动物品; 终身卡免费领取快速挂机收益;)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 142 +++++++++++++++++++++++++++++++++++++++-------
1 files changed, 119 insertions(+), 23 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
index acc1879..abb5903 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -89,8 +89,11 @@
def GetFamilyMixServerDay(curFamily): return curFamily.GetExtra1()
def SetFamilyMixServerDay(curFamily, value): return curFamily.SetExtra1(value)
## ------------------ 成员 ----------------------
-def GetMemberFightPower(curMember): return curMember.GetExattr3()
-def SetMemberFightPower(curMember, fightPower): return curMember.SetExattr3(fightPower)
+def GetMemberFightPower(curMember): return curMember.GetExattr3() + curMember.GetExattr5() * ChConfig.Def_PerPointValue
+def SetMemberFightPower(curMember, fightPower):
+ curMember.SetExattr5(fightPower / ChConfig.Def_PerPointValue)
+ curMember.SetExattr3(fightPower % ChConfig.Def_PerPointValue)
+ return
def GetMemberJoinTime(curMember): return curMember.GetExattr4()
def SetMemberJoinTime(curMember, joinTime): return curMember.SetExattr4(joinTime)
@@ -413,13 +416,13 @@
#通知战盟红包信息
PlayerFamilyRedPacket.NotifyRedPacketInfo(jionPlayer)
- #通知战盟BOSS开启信息
- PlayerFamilyBoss.NotifyFamilyBossFBInfo(jionPlayer)
+ #通知战盟BOSS
+ PlayerFamilyBoss.OnPlayerJionFamily(curFamily, jionPlayer)
#通知家族仓库
PyDataManager.GetFamilyStoreItemManager().SyncFamilyStoreItem(jionPlayer, curFamily.GetID())
#仙盟拍品
AuctionHouse.Sync_FamilyAuctionItemInfo(jionPlayer, curFamily.GetID())
- SetMemberFightPower(familyMember, jionPlayer.GetFightPower())
+ SetMemberFightPower(familyMember, PlayerControl.GetFightPower(jionPlayer))
AddFamilyIDToFightPowerChangeList(curFamily.GetID())
#通知仙盟盛宴题目
@@ -1610,6 +1613,7 @@
# @param leavePlayerID 离开的玩家ID
# @return None
def __DoPlayerLeaveFamilyByID(curFamily, leavePlayerID, tagPlayer=None):
+ PlayerCompensation.SendMailByKey("LeaveFamilyNotice", [leavePlayerID], [])
PlayerFamilyAction.DelFamilyOfficerModelEquip(curFamily.GetID(), leavePlayerID)
# 玩家战盟名变更处理
__OnFamilyNameChange(leavePlayerID, '')
@@ -1984,8 +1988,10 @@
if not PlayerControl.GetIsTJG(curPlayer):
#上线重置离线时间为0, 非脱机挂才设置
- curMember.SetExattr2(0)
+ curMember.SetExattr2(0) # 在线0,脱机1,>1离线时间
curPlayer.Sync_FamilyInfo()
+ else:
+ curMember.SetExattr2(1) # 脱机1
curPlayer.MapServer_FamilyRefresh()
curMember = GetPlayerFamilyMember(curPlayer)
@@ -2681,6 +2687,13 @@
__SetFamilyActivityDayStateValue(0)
return
+def FamilyOnDayEx(tick):
+ familyManager = GameWorld.GetFamilyManager()
+ for i in range(0, familyManager.GetCount()):
+ family = familyManager.GetAt(i)
+ #仙盟boss
+ PlayerFamilyBoss.FamilyBossFBOnDayEx(family)
+ return
#---------------------------------------------------------------------
##家族过周
@@ -2715,7 +2728,7 @@
DataRecordPack.DR_FamilyActiveValueByOnWeek(familyID, family.GetName(), familyActiveValue)
#清除家族boss副本信息
- PlayerFamilyBoss.FamilyBossFBOnWeek(familyID)
+ PlayerFamilyBoss.FamilyBossFBOnWeek(family)
return
@@ -2833,7 +2846,7 @@
GameWorld.ErrLog("key = %s not in tagFamily.txt" % familyLv)
return 0
keyStr = ChConfig.FamilySettingDict[index]
- return getattr(curFamilyLvSetting, keyStr)
+ return getattr(curFamilyLvSetting, "Get%s" % keyStr)()
#===============================================================================
@@ -2913,7 +2926,7 @@
GameWorld.Log("GetLeaderOfflineTime->FindMember, None;%s" % leaderID)
return 0
offLineTimeNum = curMember.GetExattr2()
- if not offLineTimeNum:
+ if not offLineTimeNum or offLineTimeNum == 1:
return 0
offLineTime = GameWorld.ChangeTimeNumToStr(offLineTimeNum)
return GameWorld.GetPastHour(offLineTime)
@@ -2924,7 +2937,7 @@
for i in range(0, family.GetCount()):
member = family.GetAt(i)
offLineTimeNum = member.GetExattr2()
- if not offLineTimeNum:
+ if not offLineTimeNum or offLineTimeNum == 1:
#有人在线直接返回
return 0
if not offLineTime:
@@ -2959,7 +2972,7 @@
elif toMember2.GetExattr1() < member.GetExattr1():
toMember2 = member
- offLineHour = GameWorld.GetPastHour(GameWorld.ChangeTimeNumToStr(member.GetExattr2())) if member.GetExattr2() else 0
+ offLineHour = GameWorld.GetPastHour(GameWorld.ChangeTimeNumToStr(member.GetExattr2())) if member.GetExattr2() > 1 else 0
#GameWorld.DebugLog('memberID=%s 离线%s小时,历史贡献度%s'%(member.GetPlayerID(), offLineHour, member.GetExattr1()))
if offLineHour < 48:
if not toMember1:
@@ -3327,17 +3340,6 @@
PlayerFamilyAction.ViewFamilyRequestInfo(curPlayer)
return
-
-## 开启家族boss副本
-# @param index 玩家索引
-# @param clientData 封包数据结构体
-# @param tick 时间戳
-# @return None
-def OpenFamilyBossFB(index, clientData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- fbMapID = clientData.MapID
- PlayerFamilyBoss.OpenFamilyBossFB(curPlayer, tick)
- return
#===============================================================================
# //A4 06 变更家族成员加入审核方式#tagCGChangeFamilyAcceptJoinType
#struct tagCGChangeFamilyAcceptJoinType
@@ -3559,7 +3561,8 @@
requestPlayerName = curPlayer.GetName()
playerLV = curPlayer.GetLV()
#玩家Id, 等级,职业,战斗力
- actionDataList = [curPlayer.GetID(), playerLV, curPlayer.GetJob(), curPlayer.GetFightPower()]
+ fightPower = PlayerControl.GetFightPower(curPlayer)
+ actionDataList = [curPlayer.GetID(), playerLV, curPlayer.GetJob(), fightPower % ChConfig.Def_PerPointValue, fightPower / ChConfig.Def_PerPointValue]
allFamilyActionManager = GameWorld.GetFamilyActionManager()
familyManager = GameWorld.GetFamilyManager()
indexList = range(familyManager.GetCount())
@@ -3614,3 +3617,96 @@
PlayerControl.NotifyCode(curPlayer, "jiazu_pan_500807")
return
+
+##--------------------------------------- 仙盟传功 --------------------------------------------------
+def MapServer_FamilyChuangong(curPlayer, msgList):
+ msgType, msgData = msgList
+
+ if msgType == "Invite":
+ tagPlayerID = msgData[0]
+ __DoChuangong_Invite(curPlayer, tagPlayerID)
+ return
+
+ if msgType == "Response":
+ tagPlayerID, isOK = msgData
+ __DoChuangong_Response(curPlayer, tagPlayerID, isOK)
+ return
+
+ return
+
+def __CheckChuangongPlayer(curPlayer, tagPlayerID):
+ curFamily = curPlayer.GetFamily()
+ if not curFamily:
+ return
+ tagMember = curFamily.FindMember(tagPlayerID)
+ if not tagMember:
+ GameWorld.DebugLog("非盟友无法传功! tagPlayerID=%s" % tagPlayerID, curPlayer.GetPlayerID())
+ return
+ tagPlayer = tagMember.GetPlayer()
+ if not tagPlayer:
+ PlayerControl.NotifyCode(curPlayer, "FairyFeastPlayerOffline")
+ return
+ return tagPlayer
+
+def __DoChuangong_Invite(curPlayer, tagPlayerID):
+ ## 邀请
+ playerID = curPlayer.GetPlayerID()
+ tagPlayer = __CheckChuangongPlayer(curPlayer, tagPlayerID)
+ if not tagPlayer:
+ return
+ invitePlayerIDList = PyGameData.g_chuangongPlayerDict.get(playerID, [])
+ if tagPlayerID not in invitePlayerIDList:
+ invitePlayerIDList.append(tagPlayerID)
+ PyGameData.g_chuangongPlayerDict[playerID] = invitePlayerIDList
+ clientPack = ChPyNetSendPack.tagGCChuangongInviteInfo()
+ clientPack.Clear()
+ clientPack.PlayerID = curPlayer.GetPlayerID()
+ clientPack.Name = curPlayer.GetName()
+ clientPack.NameLen = len(clientPack.Name)
+ clientPack.LV = curPlayer.GetLV()
+ clientPack.Job = curPlayer.GetJob()
+ clientPack.RealmLV = curPlayer.GetOfficialRank()
+ NetPackCommon.SendFakePack(tagPlayer, clientPack)
+ GameWorld.DebugLog("邀请传功: tagPlayerID=%s, %s" % (tagPlayerID, PyGameData.g_chuangongPlayerDict), playerID)
+ return
+
+def __DoChuangong_Response(curPlayer, tagPlayerID, isOK):
+ ## 相应
+ playerID = curPlayer.GetPlayerID()
+ tagPlayer = __CheckChuangongPlayer(curPlayer, tagPlayerID)
+ if not tagPlayer:
+ return
+ invitePlayerIDList = PyGameData.g_chuangongPlayerDict.get(tagPlayerID, [])
+ if not isOK:
+ if playerID in invitePlayerIDList:
+ invitePlayerIDList.remove(playerID)
+ PyGameData.g_chuangongPlayerDict[tagPlayerID] = invitePlayerIDList
+ GameWorld.DebugLog("拒绝传功: tagPlayerID=%s, %s" % (tagPlayerID, PyGameData.g_chuangongPlayerDict), playerID)
+ return
+ if not invitePlayerIDList:
+ PlayerControl.NotifyCode(curPlayer, "TagHadFinishChuangong")
+ return
+ if playerID not in invitePlayerIDList:
+ GameWorld.DebugLog("不在对方邀请列表了,无法传功: tagPlayerID=%s, %s" % (tagPlayerID, invitePlayerIDList), playerID)
+ return
+ PyGameData.g_chuangongPlayerDict.pop(tagPlayerID)
+
+ # 通知双方开始传功
+ __NotifyChuangongStart(curPlayer, tagPlayer)
+ __NotifyChuangongStart(tagPlayer, curPlayer)
+ return
+
+def __NotifyChuangongStart(curPlayer, tagPlayer):
+ clientPack = ChPyNetSendPack.tagGCChuangongStart()
+ clientPack.Clear()
+ clientPack.PlayerID = tagPlayer.GetPlayerID()
+ clientPack.Name = tagPlayer.GetName()
+ clientPack.NameLen = len(clientPack.Name)
+ clientPack.LV = tagPlayer.GetLV()
+ clientPack.Job = tagPlayer.GetJob()
+ clientPack.RealmLV = tagPlayer.GetOfficialRank()
+ NetPackCommon.SendFakePack(curPlayer, clientPack)
+ return
+
+##--------------------------------------------------------------------------------------------------
+
--
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