From e640ec307d9d64fd6094734c06058678a4caeb2f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 10 四月 2019 15:44:15 +0800
Subject: [PATCH] 3222 【2.0】仙盟BOSS血量世界广播有误

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
index d8e3ddb..8a91e67 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
@@ -516,7 +516,7 @@
                 lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
                 bossID = CurFBLineBOSSID(lineID)
                 msgMark = 'AllianceBossHP1' if lineID == 0 else 'AllianceBossHP2'
-                PlayerControl.WorldNotify(0, msgMark, [bossID, remainPer])
+                PlayerControl.WorldNotify(0, msgMark, [bossID, notifyHPPer])
 
     return
 

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