From e640ec307d9d64fd6094734c06058678a4caeb2f Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 10 四月 2019 15:44:15 +0800 Subject: [PATCH] 3222 【2.0】仙盟BOSS血量世界广播有误 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py index db95d49..b30b0b6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py @@ -33,6 +33,8 @@ import ChPyNetSendPack import NetPackCommon import PlayerSuccess +import PlayerWeekParty +import PlayerActLogin import BuffSkill import random @@ -563,6 +565,8 @@ FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息 if not lastStar and not isInFBOnDay: #每日活动 PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_IceLode) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_IceLode, 1) + PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_IceLode, 1) if isInFBOnDay: #在副本里过天,副本结束后再补发星级奖励 CheckIceLodeStarAwardMail(curPlayer) @@ -584,7 +588,7 @@ PlayerControl.SendMailByKey('', [curPlayer.GetID()], itemList) else: for itemID, itemCount, isBind in itemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) jsonItemList = FBCommon.GetJsonItemList(itemList) overDict[FBCommon.Over_itemInfo] = jsonItemList @@ -668,7 +672,7 @@ PlayerControl.SendMailByKey(0, [curPlayer.GetID()], itemList) else: for itemID, itemCnt, isBind in itemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]) #直接将5条线星级改为3星 addCnt = 0 starCnt, lineList = GetIceLodeAllStarCnt(curPlayer) @@ -678,6 +682,8 @@ addCnt += 1 GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineid, 3, False, [mapID]) PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_IceLode, addCnt) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_IceLode, addCnt) + PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_IceLode, addCnt) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_IceLode, len(lineList)) FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息 # npcCountDict = {} @@ -733,7 +739,7 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_IceLodeStarAwardRecord, awardRecord|pow(2, starIndex)) for itemID, itemCount, isBind in awardList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) #通知 SyncIceLoddInfo(curPlayer) return -- Gitblit v1.8.0