From e66d14919eac8641199fad599285e175d00de54b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 25 八月 2018 16:59:53 +0800
Subject: [PATCH] Fix: 1705 【BUG】八卦炉满级人物战力下降(优化八卦炉满级判断逻辑);

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
index 4121653..1d4c505 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
@@ -180,7 +180,10 @@
     summonNPC.SetBaseMinAtk(int(curNPC.GetMinAtk()*atkper))
     summonNPC.SetBaseMaxAtk(int(curNPC.GetMaxAtk()*atkper))
     summonNPC.SetBaseHit(curNPC.GetHit())
-    
+
+    NPCCommon.SetRealmLV(summonNPC, NPCCommon.GetRealmLV(curNPC))   # 继承境界
+    NPCCommon.SetFinalHurt(summonNPC, NPCCommon.GetFinalHurt(curNPC))   # 最终伤害
+
     #summonNPC.SetBaseAtkInterval(500)
     summonNPC.SetBaseMissRate(curNPC.GetMiss())
     

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