From e6d59c4b43397413073159b2801cee6a8add1083 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 05 三月 2019 13:43:39 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(默认第1套)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py
index 8a77571..fd05d57 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py
@@ -28,6 +28,7 @@
 import ChPyNetSendPack
 import GameWorldProcess
 import PlayerDienstgrad
+import PlayerWeekParty
 import IpyGameDataPY
 import PlayerFamily
 import NetPackCommon
@@ -521,7 +522,7 @@
     if not FBCommon.GetHadDelTicket(curPlayer):
         FBCommon.SetHadDelTicket(curPlayer)
         FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyWar)
-        
+        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_FamilyWar, 1)
     isFinalMatch = gameFB.GetGameFBDictByKey(GameFBDict_IsFinalMatch)
     roundNum = gameFB.GetGameFBDictByKey(GameFBDict_RoundNum)
     groupID = gameFB.GetGameFBDictByKey(GameFBDict_GroupID)

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