From e6d59c4b43397413073159b2801cee6a8add1083 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 05 三月 2019 13:43:39 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(默认第1套)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
index 29f2494..40b0865 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
@@ -34,9 +34,6 @@
     if not defender:
         return
 
-    if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
-        return
-
     findSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
     if not findSkill:
         return
@@ -52,6 +49,9 @@
         return
     
     BuffSkill.SetBuffLayer(attacker, findBuff, findBuff.GetLayer()-1, skillTypeID=findSkill.GetSkillTypeID())
+    if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
+        # 不反弹NPC
+        return
 
     # 给对方加buff
     BuffSkill.DoAddBuff(defender, SkillCommon.GetBuffType(tagSkill), tagSkill, 

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