From e75c4e9dda0ef8c05f84e9cdd5cc7f14bd14d536 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 22 八月 2018 16:17:46 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py index 6cf2e53..926c040 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py @@ -1663,6 +1663,8 @@ aIceAtk = atkObj.GetIceAtk() # 冰攻, 元素真伤, 玩家及NPC通用 aIceAtk += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_AddIceAtk) #------- 防守方 + dMinAtk = defObj.GetMinAtk() # 防守方最小攻击 + dMaxAtk = defObj.GetMaxAtk() # 防守方最大攻击 dDef = defObj.GetDef() # 防守方防御力 dHP = GameObj.GetHP(defObj) # 防守方当前血量 dMaxHP = GameObj.GetMaxHP(defObj) # 防守方最大血量 -- Gitblit v1.8.0