From e781de21766e3ea4e768eaa9ebab2fc9a694cefe Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 21 十二月 2018 21:10:27 +0800
Subject: [PATCH] 5539 【后端】【1.4】聚魂副本怪物和守卫成长支持新的成长公式
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index 5b38a85..a287676 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -36,6 +36,7 @@
import IpyGameDataPY
import ShareDefine
import GameFuncComm
+import FBHelpBattle
import time
import math
@@ -346,7 +347,12 @@
#增加副本进入次数
if fbIpyData and fbIpyData.GetDayTimes():
FBCommon.AddEnterFBCount(curPlayer, mapID, cnt)
-
+
+ helpIpyData = IpyGameDataPY.GetIpyGameData("FBHelpBattle", mapID, lineID)
+ if helpIpyData:
+ FBHelpBattle.SendGameServer_SweepCallHelpBattlePlayer(curPlayer, mapID, lineID)
+ return
+
#扫荡结果给奖励等
FBLogic.OnPlayerFBSweepResult(curPlayer, mapID, lineID, cnt, isFinish, dataEx)
return
--
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