From e781de21766e3ea4e768eaa9ebab2fc9a694cefe Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 21 十二月 2018 21:10:27 +0800 Subject: [PATCH] 5539 【后端】【1.4】聚魂副本怪物和守卫成长支持新的成长公式 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py index e9eca08..8aa7baf 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py @@ -374,8 +374,9 @@ return -def __GetGatherSoulSplitMaterial(gathersoulID, soulidList=[], soulSplinters=0, soulCore=0): +def __GetGatherSoulSplitMaterial(gathersoulID): ##拆解多属性聚魂 返回单属性聚魂ID,材料 + soulidList, soulSplinters, soulCore= [], 0, 0 compoundIpyData = IpyGameDataPY.GetIpyGameDataNotLog('GatherSoulCompound', gathersoulID) if compoundIpyData: materialList = compoundIpyData.GetNeedItem() -- Gitblit v1.8.0