From e79083ecc50549f1d491c296f84b116352257d28 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 12 六月 2019 10:31:55 +0800
Subject: [PATCH] 4009 【2.0】GM测试属性优化(攻速值默认加10000)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 107 ++++++++++++++++++++++++++++++++++++++++++++++-------
1 files changed, 92 insertions(+), 15 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
index 5c4c4b4..ffb5720 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -40,6 +40,7 @@
import PlayerFamilySWRH
import PlayerViewCache
import GameWorldBoss
+import AuctionHouse
import PlayerTalk
import PlayerTeam
@@ -83,6 +84,9 @@
def GetCurWeekMissionMoney(curFamily): return curFamily.GetExtra2()
def SetCurWeekMissionMoney(curFamily, value): return curFamily.SetExtra2(min(value, ChConfig.Def_UpperLimit_DWord))
+# 仙盟上次处理的合服天
+def GetFamilyMixServerDay(curFamily): return curFamily.GetExtra1()
+def SetFamilyMixServerDay(curFamily, value): return curFamily.SetExtra1(value)
## ------------------ 成员 ----------------------
def GetMemberFightPower(curMember): return curMember.GetExattr3()
def SetMemberFightPower(curMember, fightPower): return curMember.SetExattr3(fightPower)
@@ -156,6 +160,28 @@
if PlayerControl.GetIsTJG(curPlayer):
return
NetPackCommon.SendFakePack(curPlayer, fakeFamilyPack)
+ return
+
+def SyncCreatFamilyTimes(curPlayer=None):
+ # 通知建盟次数
+ packData = ChPyNetSendPack.tagGCServerCreatFamilyTimes()
+ packData.Clear()
+ packData.Times = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes)
+ if not curPlayer:
+ # 全服广播在线玩家
+ playerManager = GameWorld.GetPlayerManager()
+ for i in range(0, playerManager.GetPlayerCount()):
+ curPlayer = playerManager.GetPlayerByIndex(i)
+ if curPlayer == None or not curPlayer.GetInitOK():
+ continue
+
+ if PlayerControl.GetIsTJG(curPlayer):
+ continue
+ NetPackCommon.SendFakePack(curPlayer, packData)
+ else:
+ if PlayerControl.GetIsTJG(curPlayer):
+ return
+ NetPackCommon.SendFakePack(curPlayer, packData)
return
#输入家族名称
@@ -236,13 +262,18 @@
curFamily.SetAcceptJoin(ShareDefine.FamilyAcceptJoin_Agree) #设置收人方式为直接通过申请
PyDataManager.GetFamilyStoreItemManager().DelFamilyStoreItemAll(curFamily.GetID())
+ #新创建的仙盟默认设置已处理过合服
+ SetFamilyMixServerDay(curFamily, PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay))
+
#-设置家族成员属性
DoPlayerJionFamily(curFamily, curPlayer, IPY_GameServer.fmlLeader)
-
+ creatFamilyTimes = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes)
#扣道具(前N个战盟并且假编号在随机编号里不要钱)
if fakeIndex and fakeIndex in fakeIndexList:
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FakeFamilyIndex % fakeIndexList.index(fakeIndex), 0)
- GameWorld.DebugLog(' 创建前3个仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex))
+ GameWorld.Log(' 创建前n个假仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex))
+ elif creatFamilyTimes < IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 3):
+ GameWorld.Log(' 创建前n个仙盟不扣钱! creatFamilyTimes=%s' % creatFamilyTimes)
else:
for i, findex in enumerate(fakeIndexList):
if findex:
@@ -252,7 +283,9 @@
needMoney = IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney')
if needMoney:
moneyType = IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 2)
- curPlayer.MapServer_PayMoney(moneyType, needMoney)
+ sendMsg = str([moneyType, needMoney])
+ curPlayer.MapServer_QueryPlayerResult(0, 0, "CreateFamilyPayMoney", sendMsg, len(sendMsg))
+ #curPlayer.MapServer_PayMoney(moneyType, needMoney)
#玩家创建家族费用转化为家族初始资金
#PlayerAddFamilyMoney(curPlayer, curFamily, needMoney)
@@ -278,12 +311,13 @@
#XW_JZ_EstablishSud <n color="255,255,0">恭喜您,家族建立成功!</n> 25 - -
PlayerControl.NotifyCode(curPlayer, "XW_JZ_EstablishSud")
-
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes, min(creatFamilyTimes + 1, ShareDefine.Def_UpperLimit_DWord))
+ SyncCreatFamilyTimes()
#帮会创建流向
DataRecordPack.DR_CreateFamily(curPlayer.GetAccID(), curPlayerID, curPlayer.GetName(),
- fullFamilyName, curFamily.GetID())
+ fullFamilyName, curFamily.GetID(), creatFamilyTimes+1)
- GameWorld.Log('创建家族 : %s(%s), fakeIndex=%s' % (fullFamilyName, curFamily.GetID(), fakeIndex), curPlayerID)
+ GameWorld.Log('创建家族 : %s(%s), fakeIndex=%s, creatFamilyTimes=%s' % (fullFamilyName, curFamily.GetID(), fakeIndex, creatFamilyTimes+1), curPlayerID)
PlayerControl.WorldNotify(0, "jiazu_liubo_671654", [curPlayer.GetName(), fullFamilyName, curFamily.GetID()])
return
@@ -362,7 +396,8 @@
PlayerFamilyBoss.NotifyFamilyBossFBInfo(jionPlayer)
#通知家族仓库
PyDataManager.GetFamilyStoreItemManager().SyncFamilyStoreItem(jionPlayer, curFamily.GetID())
-
+ #仙盟拍品
+ AuctionHouse.Sync_FamilyAuctionItemInfo(jionPlayer, curFamily.GetID())
SetMemberFightPower(familyMember, jionPlayer.GetFightPower())
AddFamilyIDToFightPowerChangeList(curFamily.GetID())
@@ -379,8 +414,6 @@
GameWorld.DebugLog(' 玩家战盟名变更处理, newFamilyName=%s' % familyName, playerID)
#不处理排行榜
needChangeFamilyBillboardList = [
- #ShareDefine.Def_BT_MixCampaign_Recharge, # 累计充值(合服活动)
- #ShareDefine.Def_BT_RechargeTeHui, # 充值特惠活动排行榜-当前期记录
]
billboardMgr = GameWorld.GetBillboard()
for billboardIndex in needChangeFamilyBillboardList:
@@ -1416,7 +1449,12 @@
if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss):
PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError")
return
-
+ if PlayerFamilyBoss.IsInAllFamilyBoss():
+ PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1")
+ return
+ if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), tagMemberID):
+ PlayerControl.NotifyCode(curPlayer, "Paimai7")
+ return
tagPlayerName = curTagMember.GetName() # 被踢玩家名
tagPlayerID = curTagMember.GetPlayerID() # 被踢玩家ID
tagFamilyLV = curTagMember.GetFamilyLV() # 被踢玩家职位
@@ -1494,6 +1532,12 @@
if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss):
PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError")
+ return
+ if PlayerFamilyBoss.IsInAllFamilyBoss():
+ PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1")
+ return
+ if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), curMember.GetPlayerID()):
+ PlayerControl.NotifyCode(curPlayer, "Paimai8")
return
#判断退出时间间隔
curTime = int(time.time())
@@ -1857,6 +1901,7 @@
# @remarks 函数详细说明.
def PlayerLoginRefreshFamily(curPlayer, tick):
SyncFakeFamilyInfo(curPlayer)
+ SyncCreatFamilyTimes(curPlayer)
familyID = curPlayer.GetFamilyID()
curFamily = None
@@ -1927,6 +1972,37 @@
PlayerRefresh(curPlayer, tick)
GameWorldFamilyWar.OnPlayerLogin(curFamily, curPlayer)
+
+ # 盟主上线处理
+ if curMember.GetFamilyLV() == IPY_GameServer.fmlLeader:
+ OnFamilyLeaderLogin(curPlayer, curFamily)
+ return
+
+def OnFamilyLeaderLogin(curPlayer, curFamily):
+ ## 盟主登录处理
+ __DoFamilyMixServerLogicOnLeaderLogin(curPlayer, curFamily)
+ return
+
+def __DoFamilyMixServerLogicOnLeaderLogin(curPlayer, curFamily):
+ ## 合服仙盟盟主登录处理
+
+ isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
+ if not isMixServer:
+ return
+ lastMixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay)
+ familyID = curFamily.GetID()
+ familyMixServerDay = GetFamilyMixServerDay(curFamily)
+ if familyMixServerDay == lastMixServerDay:
+ GameWorld.DebugLog("已经处理过仙盟盟主合服登录逻辑! lastMixServerDay=%s" % (lastMixServerDay), familyID)
+ return
+ SetFamilyMixServerDay(curFamily, lastMixServerDay)
+ GameWorld.Log("处理合服仙盟盟主登录! lastMixServerDay=%s" % (lastMixServerDay), familyID)
+
+ mailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 4)
+ playerID = curPlayer.GetPlayerID()
+ detailDict = {}
+ GameWorld.Log(" 发送合服盟主专属补偿邮件! familyID=%s,mailItemList=%s" % (familyID, mailItemList), playerID)
+ PlayerCompensation.SendMailByKey("MixServer2", [playerID], mailItemList, detail=detailDict)
return
#---------------------------------------------------------------------
## 玩家下线家族刷新逻辑
@@ -2321,6 +2397,7 @@
#上面已经验证过了,家族肯定存在的
curFamily = curPlayer.GetFamily()
curFamilyID = curFamily.GetID()
+ curPlayerID = curPlayer.GetID()
# curFamilyTrig = PlayerDBGSEvent.FindDBGSTrig_ByEventID(curFamilyID , PlayerDBGSEvent.Def_Key_RenameFamily)
#
# if not curFamilyTrig:
@@ -2355,20 +2432,20 @@
curMemberID = curMember.GetPlayerID()
__OnFamilyNameChange(curMemberID, familyName)
memberIDList.append(curMemberID)
- curPlayer = playerManager.FindPlayerByID(curMemberID)
+ player = playerManager.FindPlayerByID(curMemberID)
#玩家不在线
- if not curPlayer:
+ if not player:
continue
- curPlayerMapID = GameWorld.GetQueryPlayerMapID(curPlayer)
+ curPlayerMapID = GameWorld.GetQueryPlayerMapID(player)
if not curPlayerMapID:
continue
- msgStr = str([curPlayer.GetPlayerID(), familyName])
+ msgStr = str([curPlayerID, familyName])
playerManager.MapServer_QueryPlayer(0, 0, curMemberID, curPlayerMapID, 'FamilyNameRefresh',
msgStr, len(msgStr),
- curPlayer.GetRouteServerIndex())
+ player.GetRouteServerIndex())
PlayerCompensation.SendMailByKey('FamilyNameChange', memberIDList, [], [oldName, familyName])
PlayerControl.WorldNotify(0, 'Family_ChangeName', [oldName, familyName])
--
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