From e7a6f9f5439ed847fa7915de178dd743e51a61b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十二月 2018 15:11:10 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(修复匹配中匹配状态结束后玩家还被视为匹配中的bug)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
index 611fc5c..6204568 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -644,8 +644,16 @@
         return
     
     gameWorld = GameWorld.GetGameWorld()
+    preState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK)
     gameWorld.SetDict(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK, isOpen)
-    
+            
+    # 匹配状态从关闭到开启 
+    if not preState and isOpen:
+        PyGameData.g_crossPKPlayerDict = {}
+        PyGameData.g_crossPKZoneMatchPlayerDict = {}
+        PyGameData.g_crossPKRoomDict = {}
+        GameWorld.Log("跨服PK匹配状态开启,重置相关匹配数据!")
+        
     ipyDataMgr = IpyGameDataPY.IPY_Data()
     for index in xrange(ipyDataMgr.GetCrossRealmPKZoneCount()):
         zoneIpyData = ipyDataMgr.GetCrossRealmPKZoneByIndex(index)

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