From e7a6f9f5439ed847fa7915de178dd743e51a61b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十二月 2018 15:11:10 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(修复匹配中匹配状态结束后玩家还被视为匹配中的bug)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |  105 +++++-----------------------------------------------
 1 files changed, 10 insertions(+), 95 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index bd14280..60050fd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -25,14 +25,11 @@
 import ShareDefine
 #import PlayerExam
 import PlayerDBGSEvent
-import MergeBroadcast
 #import PlayerManorWar
 #import GameWorldShopItem
 #import GameWorldActionTeHui
 import GameWorldAverageLv
-#import GameWorldMergeBoss
-#import GameWorldMergeKing
-#import GameWorldMergePK
+import CrossRealmPK
 import GameWorldFamilyWar
 import PlayerFamilyParty
 import IpyGameDataPY
@@ -48,8 +45,6 @@
 from types import IntType
 import time
 #---------------------------------------------------------------------
-
-MaxCustomServerDay = 14 # 最大定制开服天数
 
 #年月日时间格式
 Time_YmdFormat = ChConfig.TYPE_Time_YmdFormat
@@ -128,7 +123,7 @@
     curDateTimeStr = "%d-%d-%d %02d:%02d:00" % (serverTime.year, serverTime.month, serverTime.day, serverTime.hour, serverTime.minute)
     curDateTime = datetime.datetime.strptime(curDateTimeStr, ChConfig.TYPE_Time_Format)
     
-    customMaxServerDay = MaxCustomServerDay # 定制运营活动最大开服天
+    customMaxServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 定制运营活动最大开服天
     operationActionDict = {}
     mapServerOperationActionDict = {}
     serverID = GameWorld.GetServerID()
@@ -541,6 +536,7 @@
     multiRealmPointInfo.EndtDate = GameWorld.GetOperationActionDateStr(ipyData.GetEndDate(), openServerDay)
     multiRealmPointInfo.Multiple = ipyData.GetMultiple()
     multiRealmPointInfo.LimitLV = ipyData.GetLVLimit()
+    multiRealmPointInfo.LimitPoint = ipyData.GetPointLimit()
     if not curPlayer:
         # 全服广播在线玩家
         playerManager = GameWorld.GetPlayerManager()
@@ -573,7 +569,7 @@
     curDateStr = GameWorld.ChangeTimeNumToStr(curTime, ChConfig.TYPE_Time_YmdFormat) # 当天日期
     
     openServerWeekday = GameWorldProcess.GetOpenServerWeekday() # 服务器开服时是星期几
-    curMaxCustomServerDay = MaxCustomServerDay - openServerWeekday + 1 # 最大有效定制开服天
+    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天
     GameWorld.Log("===== 加载今天日常活动信息 =====")
     GameWorld.Log("    开服是星期%s, 开服第%s天, 当前星期%s" % (openServerWeekday, openServerDay, weekDay))
     GameWorld.Log("    最大有效定制开服天: %s" % (curMaxCustomServerDay))
@@ -825,7 +821,7 @@
         GameWorld.ErrLog("获取开服是星期几数据错误!openServerWeekday=%s" % openServerWeekday)
         return []
     
-    curMaxCustomServerDay = MaxCustomServerDay - openServerWeekday + 1 # 最大有效定制开服天
+    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天
     GameWorld.Log("===== 加载今天副本状态时间表 =====")
     GameWorld.Log("    开服是星期%s, 开服第%s天, 当前星期%s,%s点%s分 !" % (openServerWeekday, openServerDay, curWeekDay, curHour, curMinute))
     GameWorld.Log("    最大有效定制开服天: %s" % (curMaxCustomServerDay))
@@ -1070,77 +1066,11 @@
     #    #间隔未到
     #    return
     
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         return
     
     Dispose_ActionGoOnByDayKey()
     return
-
-
-## 设定上次开启活动时间距离现在天数事件
-#  @param None: 
-#  @return: None
-def DoLogic_ServerLastOpenActionDay():
-    
-    #是跨服服务器
-    if GameWorld.IsMergeServer():
-        if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay):
-            return
-        
-        PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-        
-        #通知子服务器天数
-        SendBroadcastMergeOpenActionDay()
-        return
-    
-    DoLogic_ActionByDayKeyOnDay()
-    
-    #上次开启活动时间距离现在天数
-    lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-    openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
-    initDayList = ReadChConfig.GetEvalChConfig('ActionControlByDayInitOpenServerDay')
-    if openServerDay < initDayList[0]:
-        #开服时间未超过30天
-        return
-    
-    #新一轮活动从头开始
-    if lastOpenActionDay >= initDayList[1] or openServerDay == initDayList[2]:
-        NewRingOpenActionDay()
-        return
-
-    PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-    return
-            
-
-## 新一轮活动开始
-#  @param None: 
-#  @return: 
-def NewRingOpenActionDay():
-    
-    #设置字典值从1开始, 跟SetDBGSTrig_ServerTime接口同步
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay, 1)
-    
-    # 活动天数重设
-    OpenActionDay_Reset()      
-    return
-      
-#------------------------------------------------------------------------------
-## 活动天数重设
-#  @param None
-#  @return None
-def OpenActionDay_Reset():    
-    # 设置国王战开始
-    #PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeWarStart, 1)
-    return
-
-### 检查key是否处理
-#def __CheckIsProcessDictName(dictName):
-#    
-#    # 非跨服服务器不处理某些key
-#    if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsMergeServer():
-#        return False
-#    
-#    return True
 
 ## 当前时间与指定时间比较
 #  @param curTime 当前服务器时间 
@@ -1206,15 +1136,6 @@
     # #领地争夺战
     # if dictName == ShareDefine.Def_Notify_WorldKey_ManorWar:
     #    PlayerManorWar.ManorWar_ChangeState(isOpen)
-    # #跨服boss
-    # elif dictName == ShareDefine.Def_Notify_WorldKey_MergeBoss:
-    #    GameWorldMergeBoss.MergeBoss_ChangeState(isOpen)
-    # #跨服PK
-    # elif dictName == ShareDefine.Def_Notify_WorldKey_Merge_PK:
-    #    GameWorldMergePK.OnMergePKMatchStateChange(isOpen)
-    # #跨服王者争霸
-    # elif dictName == ShareDefine.Def_Notify_WorldKey_Merge_King:
-    #    GameWorldMergeKing.OnMergeKingStateChange(isOpen)
     # #答题活动
     # elif dictName == ShareDefine.Def_Notify_WorldKey_Game_EXAM:
     #    PlayerExam.Exam_ChangeState(isOpen)
@@ -1241,15 +1162,9 @@
     #骑宠争夺
     elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss:
         GameWorldBoss.OnHorsePetRobBossActionChange(isOpen)
-    return
-
-#------------------------------------------------------------------------------ 
-## 通知子服务器天数
-#  @param param: None
-#  @return: None
-def SendBroadcastMergeOpenActionDay():
-    mergeServerOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-    MergeBroadcast.SendBroadcastMerge(ChConfig.Def_MergeServerOpenActionDay, 0, {"Day":mergeServerOpenActionDay})
+    #跨服PK
+    elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
+        CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
     return
 
 #-------------------------------------------------------------------------------
@@ -1356,7 +1271,7 @@
 #  @param None
 #  @return None
 def Dispose_ActionGoOnByDayKey():
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         return
     GameWorld.DebugLog("处理特惠状态信息...")
     openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)

--
Gitblit v1.8.0