From e7e1e93c2d2237f5fdcb94e4053e7c7584dbc7bf Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 14 一月 2019 20:12:02 +0800
Subject: [PATCH] 768 【后端】【1.5】新增8-14天活动功能(提前显示)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   72 ++++++++++++++++-------------------
 1 files changed, 33 insertions(+), 39 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 4e9df57..fa29cda 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -83,9 +83,7 @@
 import GameWorldAverageLv
 import PlayerDBOper
 import PlayerGeTui
-#import MergeBroadcast
 #import GameWorldMixServerCampaign
-#import GameWorldMergeKing
 #import PlayerManorWar
 import GameWorldBoss
 #import GameWorldActionTeHui
@@ -95,9 +93,9 @@
 import ReadChConfig
 import EventReport
 #import ReloadModule
-import CrossRealmMsg
 import CrossRealmPK
-#import MergePlayer
+import CrossRealmMsg
+import CrossRealmPlayer
 import PlayerFBHelpBattle
 import PlayerFamilyRedPacket
 import IpyGameDataPY
@@ -294,13 +292,10 @@
     PlayerFamilyParty.FamilyParty_Process(tick)
     # 帮主弹劾时钟调用
     PlayerFamily.OnLeaderImpeachTick(tick)
-    
-    #跨服广播
-    #MergeBroadcast.OnBroadcastProccee(tick)
+    #跨服玩家
+    CrossRealmPlayer.OnCrossProcess(tick)
     #跨服PK匹配
     CrossRealmPK.OnPKMatchProcess(tick)
-    #跨服王者争霸
-    #GameWorldMergeKing.OnMergeKingProcess(tick)
     
     GameWorldBoss.DoCheckWorldBossReborn(tick)
     GameWorldBoss.ProcessBossGeTui(tick)
@@ -352,7 +347,8 @@
     GameWorldActionControl.Dispose_OperationActionState()
     GameWorldActionControl.Dispose_DailyActionState()
     GameWorldActionControl.Dispose_FBStateTime()
-    
+    #跨服PK
+    CrossRealmPK.OnMinuteProcess()
     #处理重开服务器后, 活动继续开启逻辑根据天数
     #GameWorldActionControl.Dispose_Action_GoOn_ByDay(tick)
     #触发世界等级
@@ -390,8 +386,6 @@
     DisposeGameWorldGame(tick)
     #回报数据库当前在线玩家数
     DisposeGameActivePlayer(tick)
-    #统计跨服服务器在线玩家
-    #MergePlayer.DisposeMergeServerOnlinePlayer()
     #同步地图服务器时间
     Dispose_MapServer_Time(tick)
     #保存玩家数据
@@ -552,22 +546,16 @@
 #  所有服务器人数要回报一次,  每个map也要回报一次
 #  gameWorld.GetTickByType(0 - n) 取间隔
 def DisposeGameActivePlayer(tick):
-#    gameWorld = GameWorld.GetGameWorld()
-#    lastTick = gameWorld.GetTickByType(ChConfig.TYPE_GetActivePlayerCount)
-#    
-#    if lastTick == -1:
-#        #GameWorld.Log("未初始化服务器")
-#        return
-#    
-#    if tick - lastTick < ChConfig.TYPE_Tick_Time[ChConfig.TYPE_GetActivePlayerCount]:
-#        return
-#    
-#    
-#    gameWorld.SetTickByType(ChConfig.TYPE_GetActivePlayerCount , tick)
-        
+    gameWorld = GameWorld.GetGameWorld()    
+    curMinute = datetime.datetime.today().minute 
     #为了每个服的输出时间点统一一个分钟点,便于统计
-    if datetime.datetime.today().minute % 5 != 0:
+    if curMinute % 5 != 0:
         return
+    noteData = gameWorld.GetDictByKey("OnlineCntM")
+    if noteData == curMinute:
+        # 同一分钟不多发送,此处不建议用CD处理,避免两CD冲突
+        return
+    gameWorld.SetDict("OnlineCntM", curMinute)
     
     # 全服在线人数平台明细
     platformOLDict = {} # 平台在线人数 {平台:人数, ...}
@@ -1220,7 +1208,8 @@
     if initOpenServerTime <= 0 or openServerWeekday <= 0:
         #记录首次开发时间(现实时间戳)
         PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time()))
-
+        
+    CrossRealmMsg.OnGameServerInitOK()
     #初始化家族数量
     GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt)
     #排序元宝交易平台
@@ -1247,17 +1236,20 @@
     ChPlayer.LoadPlayerLVData()
     #加载助战信息
     PlayerFBHelpBattle.OnServerStart()
+    #跨服PK
+    CrossRealmPK.OnGameServerInitOK()
     #世界boss被杀次数重置
     #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
     #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
-    #子服启动成功告知跨服主服
-    serverGroupID = GameWorld.GetServerGroupID()
-    if GameWorld.IsCrossRealmOpen() and not GameWorld.IsCrossServer():
-        GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...")
-        dataMsg = {"ServerGroupID":serverGroupID}
-        CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg)
-        
-    GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
+    isCrossServer = GameWorld.IsCrossServer()
+    if isCrossServer:
+        isServerClose = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossServerClose)
+        isServerOpen = 0 if isServerClose else 1
+        GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isServerOpen)
+        GameWorld.Log("跨服服务器启动成功: isServerOpen=%s" % isServerOpen)
+    else:
+        serverGroupID = GameWorld.GetServerGroupID()
+        GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
     return
 
 def DoCheckNewServerOpen(tick):
@@ -1417,9 +1409,12 @@
     # 商店信息
     #GameWorldShopItem.OnMapServerInitOK()
     
+    # 跨服服务器状态
+    isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
+    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isCrossServerOpen)
+    
     # 跨服PK
-    #GameWorldMergePK.OnMapServerInitOK()
-    #GameWorldMergeKing.OnMapServerInitOK()
+    CrossRealmPK.OnMapServerInitOK()
     
     SendAllMapGlobalDropInfo() # 全局掉落控制
     
@@ -1447,7 +1442,6 @@
     # 清除指定通用数据
     universalRecMgr = GameWorld.GetUniversalRecMgr()
     delRecTypeList = [ShareDefine.Def_UniversalGameRecType_ManorWarInfo,
-                      #ShareDefine.Def_UniversalGameRecType_MergeRegister,
                       ]
     GameWorld.DebugLog("    清除指定通用数据 delRecTypeList=%s" % str(delRecTypeList))
     for delRecType in delRecTypeList:
@@ -1472,7 +1466,7 @@
     # 删除过期的通用数据
     curTime = int(time.time())
     GameWorld.Log("执行删除过期的通用数据, curTime=%s" % curTime)
-    delOutofdayRecDataDict = {ShareDefine.Def_UniversalGameRecType_MergeRegister:31 * 24 * 3600,
+    delOutofdayRecDataDict = {
                               }
     for otDayRecType, otTime in delOutofdayRecDataDict.items():
         otRecDataList = universalRecMgr.GetTypeList(otDayRecType)

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