From e7e1e93c2d2237f5fdcb94e4053e7c7584dbc7bf Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 14 一月 2019 20:12:02 +0800 Subject: [PATCH] 768 【后端】【1.5】新增8-14天活动功能(提前显示) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 43 +++++++++++++++++++++++++++++++++++++++---- 1 files changed, 39 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 815c4d8..5590d72 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -81,6 +81,7 @@ import PlayerRefineStove import PlayerFamilyTech import PlayerCostRebate +import GY_Query_CrossRealmReg import PlayerFairyCeremony import PlayerCrossRealmPK import FunctionNPCCommon @@ -117,6 +118,7 @@ Def_Max_Move_Tick = 5000 if abs(gameWorldTick - clientWorldTick) >= Def_Max_Move_Tick: + curPlayer.Sync_ClientTick() #时间相差过大,可能因网络引起,拉回 GameWorld.DebugLog("PlayerMoveCheckClientWorldTick -- 服务器tick %s-客户端%s时间相差过大,可能因网络引起,拉回" % ( gameWorldTick, clientWorldTick), curPlayer.GetID()) @@ -1566,6 +1568,30 @@ #--------------------------------------------------------------------- +def PlayerEnterCrossServer(curPlayer, mapID): + playerID = curPlayer.GetPlayerID() + GameWorld.Log("玩家请求进入跨服地图: mapID=%s" % (mapID), playerID) + if GameWorld.IsCrossServer(): + GameWorld.DebugLog("跨服服务器不允许该操作!") + return + + if GetCrossMapID(curPlayer): + GameWorld.ErrLog("玩家当前为跨服状态,不允许再次请求进入跨服!", curPlayer.GetPlayerID()) + return + + if not CrossRealmPlayer.IsCrossServerOpen(): + NotifyCode(curPlayer, "CrossMatching18") + return + + if curPlayer.GetHP() <= 0: + return + + if PlayerCrossRealmPK.GetIsCrossPKMatching(curPlayer): + return + + GY_Query_CrossRealmReg.RegisterEnterCrossServer(curPlayer, mapID) + return + ##玩家进入副本 # @param curPlayer 玩家实例 # @param mapID 地图ID @@ -2056,7 +2082,8 @@ if PlayerTJG.GetIsTJG(curPlayer): GameWorld.DebugLog("脱机的玩家不处理分流!", curPlayer.GetPlayerID()) return tagLineID - + if GameWorld.IsCrossServer(): + return tagLineID # 非常规地图之间的切换不处理 if curMapID not in PyGameData.g_commMapLinePlayerCountDict or tagMapID not in PyGameData.g_commMapLinePlayerCountDict: return tagLineID @@ -2992,6 +3019,12 @@ if value < 0: GameWorld.Log('玩家获得金钱异常 , value = %s , priceType = %s ,' % (value, priceType)) return + + if GameWorld.IsCrossServer(): + serverGroupID = GetPlayerServerGroupID(curPlayer) + msgInfo = {"PlayerID":curPlayer.GetPlayerID(), "MoneyType":priceType, "Value":value, "GiveType":giveType, "AddDataDict":addDataDict} + GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_GiveMoney, msgInfo, [serverGroupID]) + return True if priceType == IPY_GameWorld.TYPE_Price_Gold_Money: if curPlayer.GetGold() + value > ChConfig.Def_PlayerTotalMoney_Gold: @@ -5684,9 +5717,11 @@ def SetFBFuncLineID(curPlayer, funcLineID): return curPlayer.SetExAttr3(funcLineID, False, False) def GetFBFuncLineID(curPlayer): return curPlayer.GetExAttr3() -## 跨服状态: 0-非跨服状态,1-跨服状态 -def GetCrossRealmState(curPlayer): return curPlayer.GetExAttr5() -def SetCrossRealmState(curPlayer, value): curPlayer.SetExAttr5(value, False, True) +## 跨服状态所在地图ID: 0-非跨服状态,非0-跨服状态对应的地图ID +def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5() +def SetCrossMapID(curPlayer, value): + curPlayer.SetExAttr5(value, False, True) + return ## 铜钱点, 支持铜钱超20亿 def GetSilver(curPlayer): return curPlayer.GetExAttr6() * ChConfig.Def_PerPointValue + curPlayer.GetSilver() -- Gitblit v1.8.0