From e84f8a63b4d3bd8ee4722f6bb8f40865f09d967c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 一月 2019 20:29:31 +0800
Subject: [PATCH] 5931 【后端】【1.5.100】诛仙装备开发(套装属性、诛仙背包整理、装备总评分、穿戴绑定)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py |   23 ++++++++++++++++++++---
 1 files changed, 20 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 18319ce..4334cd5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -32,6 +32,7 @@
 import GameFuncComm
 import PlayerTJG
 import PlayerActivity
+import PlayerSuccess
 import PyGameData
 
 import copy
@@ -43,7 +44,7 @@
 ) = range(2)
 
 Def_TJGRecoverID = 1 #脱机挂找回索引ID
-
+Def_QueenRelics = 11 #娲皇遗迹找回索引ID
 ## OnDay处理
 #  @param curPlayer
 #  @return None
@@ -291,7 +292,8 @@
     if Def_TJGRecoverID in recoverCntDict:
         #脱机挂经验找回后重置
         PlayerTJG.ResetTJGDeadInfo(curPlayer)
-        
+    if Def_QueenRelics in recoverCntDict:
+        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
     DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)        
     __SetRecoverNum(curPlayer, recoverCntDict)
     __NotifyRecoverNum(curPlayer)
@@ -397,7 +399,7 @@
     reExp = PlayerControl.GetPlayerReExp(curPlayer)
     expRate = PlayerControl.GetLimitExpRate(curPlayer, ChConfig.ExpRateLimitType_Recover)
     extraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
-    extraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
+    dataEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
     
     tjgExp = 0 #脱机挂找回经验
     exp = 0
@@ -423,6 +425,8 @@
         
     itemInfoList = awardDict.get("item", [])
     if itemInfoList:
+        job = curPlayer.GetJob()
+        jobItemList = ipyData.GetJobItemList()
         for itemInfo in itemInfoList:
             itemID = itemInfo.get('ItemID', 0)
             itemcntFormula = itemInfo.get('ItemCount', '')
@@ -431,10 +435,23 @@
             itemcnt = recoverCnt * eval(FormulaControl.GetCompileFormula('ResourcesBackitem%s_%s_%s' % (recoverWay, index, itemID), itemcntFormula))
             if not itemcnt:
                 continue
+            itemID = __GetJobItem(job, itemID, jobItemList)
             itemDict[itemID] = itemcnt
     
     return exp, sp, money, itemDict
 
+def __GetJobItem(job, itemID, jobItemList):
+    ## 获取物品对应的职业物品, 职业从1开始
+    for jobItemIDList in jobItemList:
+        if type(jobItemIDList) not in [list, tuple]:
+            GameWorld.ErrLog("资源找回职业物品组格式错误!itemID=%s,jobItemList=%s" % (itemID, jobItemList))
+            return itemID
+        if itemID in jobItemIDList:
+            if job <= 0 or job > len(jobItemIDList):
+                GameWorld.ErrLog("资源找回职业物品配置错误,没有该职业对应物品ID!itemID=%s,job=%s" % (itemID, job))
+                return itemID
+            return jobItemIDList[job - 1]
+    return itemID
 
 ## 通知找回次数
 #  @param curPlayer

--
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