From e852ca15d3d08743c816d14d0959f274c5015573 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 22 六月 2019 16:07:46 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 修复追神摄魂计算命中个数问题

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
index d02f52a..6a7a154 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -21,6 +21,7 @@
 import NetPackCommon
 import ChPyNetSendPack
 import PlayerActivity
+import PlayerWeekParty
 import PlayerControl
 import IpyGameDataPY
 import SkillCommon
@@ -200,6 +201,7 @@
         if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
             if IsHorsePetRobBoss(curBoss.GetNPCID()):
                 PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
+                
             
         hurtObj.hurtValue += hurtValue
         GameWorld.DebugLog("    更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" 

--
Gitblit v1.8.0