From e8dd07d4ed0ffd52c781e1fe8c2eac3ef71adf38 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 24 八月 2018 17:11:05 +0800
Subject: [PATCH] fix:召唤兽基础NPC主人的最终伤害,压制飘血通知由服务端通知

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 36395d7..c7d0e94 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -124,7 +124,7 @@
     isAddBourseMoney = chargeInfo.GetIsAddBourseMoney()
     appID = chargeInfo.GetAppID()
     if not appID:
-        appID = GameWorld.GetPlatform()
+        appID = GameWorld.GetPlayerPlatform(curPlayer.GetAccID())
     addDRDict = {"orderCoin":orderCoin, "orderInfo":orderInfo, "orderID":orderID, 
                  "isAddBourseMoney":isAddBourseMoney, "eventName":eventName, "appID":appID}
     

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