From e8dd07d4ed0ffd52c781e1fe8c2eac3ef71adf38 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 24 八月 2018 17:11:05 +0800
Subject: [PATCH] fix:召唤兽基础NPC主人的最终伤害,压制飘血通知由服务端通知
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 9 ++++++++-
1 files changed, 8 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 37601ae..e79c69e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -83,6 +83,7 @@
import GameLogic_ElderBattlefield
import GameLogic_FamilyBoss
import GameLogic_FamilyWar
+import GameLogic_Dogz
import OpenServerCampaign
import PlayerCostRebate
import PlayerSpringSale
@@ -510,6 +511,7 @@
#法宝
PlayerMagicWeapon.OnDay(curPlayer)
+ PlayerGoldGift.OnDay(curPlayer)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -529,6 +531,9 @@
ChItem.ResetItemUseCntToday(curPlayer)
# 极品白拿
PlayerFreeGoods.OnDay(curPlayer)
+ #采集次数重置
+ NPCCommon.CollNPCTimeOnDay(curPlayer)
+
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
@@ -1369,7 +1374,9 @@
# 活动buff状态变更
elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):
PlayerAction.OnActionBuffStateChange(key, tick)
-
+ #boss刷新时间参数
+ elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]):
+ GameLogic_Dogz.OnOnlineCntChange(key, tick)
#===============================================================================
# ---修改为上述的 统一字典处理
# if msg == ChConfig.Def_Notify_Key_PurTalk:
--
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