From e8dd07d4ed0ffd52c781e1fe8c2eac3ef71adf38 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 24 八月 2018 17:11:05 +0800
Subject: [PATCH] fix:召唤兽基础NPC主人的最终伤害,压制飘血通知由服务端通知
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 1b86ab2..fb59904 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -29,6 +29,7 @@
import PlayerSuccess
import OpenServerCampaign
import PlayerBillboard
+import EventShell
#------------------------------------------------------------------------------
(
@@ -196,6 +197,7 @@
PlayerBillboard.UpdateRealmBillboard(curPlayer)
# 记录开服活动
OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
+ EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
return True
def DologicDujieFBPass(curPlayer, realmLV, star):
--
Gitblit v1.8.0