From e988d6e02bd04309a806c0bdee99aad200f64e36 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 31 五月 2019 15:19:30 +0800 Subject: [PATCH] 6975 【2.0】【后端】日常界面调整(升级给活跃点) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 1b03e96..5fd7c7e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -4040,7 +4040,7 @@ if aftLV > befLV: curPlayer.SetLV(aftLV, False) # 这里不再通知GameServer PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_HeroLV, aftLV) - PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_LVUP, aftLV - befLV) + PlayerActivity.DoAddActivity(curPlayer, (aftLV - befLV)*IpyGameDataPY.GetFuncCfg('ImmortalDomainActivePoint',3)) if aftFreePoint > befFreePoint: curPlayer.SetFreePoint(aftFreePoint) #NotifyCode(curPlayer, "ObtainAttributeDot", [aftFreePoint - befFreePoint]) -- Gitblit v1.8.0