From ea17d553e94c26615f1032f1ab70e83bb54cdfaf Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 29 四月 2019 21:12:58 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 灼烧 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index dd01531..411a03e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -3030,6 +3030,8 @@ #---SetDict 玩家字典KEY,不存于数据库--- # key的长度不能超过29个字节 +Def_PlayerKey_BurnOwnerID = "burnOwnerID" # 灼烧BUFF特殊处理,部分buff跟随灼烧消失 +Def_PlayerKey_SkillInDelBuff = "SkillInDelBuff" # buff中释放技能添加buff要特殊记录给后续处理,直接删除/添加会导致错乱 Def_PlayerKey_TheFBSkillsCD = "TheFBSkillsCD" # 减少指定技能组CD XX% Def_PlayerKey_BurnValue = "BurnValue" # 灼烧固定伤害 Def_PlayerKey_BurnTimePer = "BurnTimePer" # 延长灼烧时间百分比 -- Gitblit v1.8.0