From ea17d553e94c26615f1032f1ab70e83bb54cdfaf Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 29 四月 2019 21:12:58 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 灼烧 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py index 2f97d82..d8576ba 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py @@ -66,10 +66,10 @@ return # 在防御者身上同时取消同一个释放者的相关buff - defender.SetDict("burnOwnerID", curBuff.GetOwnerID()) + defender.SetDict(ChConfig.Def_PlayerKey_BurnOwnerID, curBuff.GetOwnerID()) PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(defender, None, None, ChConfig.TriggerType_BurnDisappear) - defender.SetDict("burnOwnerID", 0) + defender.SetDict(ChConfig.Def_PlayerKey_BurnOwnerID, 0) return -- Gitblit v1.8.0