From ea17d553e94c26615f1032f1ab70e83bb54cdfaf Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 29 四月 2019 21:12:58 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 灼烧 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py index 75175e5..17c96d1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py @@ -14,7 +14,7 @@ #--------------------------------------------------------------------- import GameWorld import SkillCommon - +import ChConfig def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID) @@ -31,7 +31,7 @@ buff = buffManager.FindBuff(curSkill.GetSkillTypeID()) if not buff: return False - if buff.GetOwnerID() != defender.GetDictByKey("burnOwnerID"): + if buff.GetOwnerID() != attacker.GetDictByKey(ChConfig.Def_PlayerKey_BurnOwnerID): return False buff.SetRemainTime(1) # 此处必须设置为1 无限时长的buff亦可消失 return True -- Gitblit v1.8.0