From ea17d553e94c26615f1032f1ab70e83bb54cdfaf Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 29 四月 2019 21:12:58 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 灼烧

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
index 75175e5..17c96d1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
@@ -14,7 +14,7 @@
 #---------------------------------------------------------------------
 import GameWorld
 import SkillCommon
-
+import ChConfig
 
 def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
     curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
@@ -31,7 +31,7 @@
     buff = buffManager.FindBuff(curSkill.GetSkillTypeID())
     if not buff:
         return False
-    if buff.GetOwnerID() != defender.GetDictByKey("burnOwnerID"):
+    if buff.GetOwnerID() != attacker.GetDictByKey(ChConfig.Def_PlayerKey_BurnOwnerID):
         return False
     buff.SetRemainTime(1)   # 此处必须设置为1 无限时长的buff亦可消失
     return True

--
Gitblit v1.8.0