From ea1b7e5229ebbae2340b5616c796f2a2b00a123f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 28 五月 2019 10:54:34 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(代码优化)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1315.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1315.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1315.py
index 9f2d85a..2aefd69 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1315.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1315.py
@@ -48,7 +48,7 @@
 ## 添加BUFF后的逻辑
 #  @param None
 #  @return None
-def DoAddBuffOver(curObj, addBuff, curEffect, tick):
+def DoAddBuffOver(curObj, addBuff, curEffect, tick, buffOwner):
     Attack(curObj, addBuff, curEffect, tick)   #立即执行一次攻击
     if GameObj.GetHP(curObj) != 0:
         addBuff.SetProcessInterval(tick)

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