From ea35a6c42253a7b8fce96f998db74de0920d74ee Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 04 一月 2019 17:58:15 +0800
Subject: [PATCH] 860312 任务增加输出
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 30 ++++++++++++++++++++++++++++--
1 files changed, 28 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 43bc593..2acf04c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -21,6 +21,7 @@
import IPY_GameServer
import CrossRealmPlayer
import CrossRealmPK
+import ChConfig
import GMShell
import traceback
@@ -78,10 +79,11 @@
return
def ClientServerMsg_ServerInitOK(serverGroupID, msgData, tick):
- ''' 收到子服启动成功通知
+ ''' 收到子服连接成功通知
当子服启动成功后,可同步一次跨服服务器活动状态及活动数据给子服
'''
- GameWorld.Log("收到跨服子服启动成功通知!")
+ GameWorld.Log("收到跨服子服连接成功通知!")
+ CrossRealmPlayer.ClientServerMsg_ServerInitOK(serverGroupID)
CrossRealmPK.ClientServerMsg_ServerInitOK(serverGroupID, tick)
return
@@ -149,6 +151,9 @@
elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard:
CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData)
+ elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
+ CrossRealmPlayer.CrossServerMsg_CrossServerState(msgData)
+
else:
GameWorld.ErrLog("没有该信息类型逻辑处理!")
@@ -166,11 +171,19 @@
## 子服收到跨服服务器信息
dataPack = IPY_GameServer.IPY_LGCrossLoginResult()
result = dataPack.GetResult()
+ connState = 1 if result == 1 else 0
+ GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_CrossServerConnState, connState)
+
if result != 1:
GameWorld.Log("--OnClientServerReceiveMsg disconn")
+ CrossRealmPlayer.CrossServerMsg_CrossServerState({"isOpen":0})
return
GameWorld.Log("OnConnCorossServer conn success!!!")
+ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_IsGameWorldInit):
+ GameWorld.Log(" 服务器还未启动好,暂不处理! 等服务器启动好后再处理!")
+ return
+
serverGroupID = GameWorld.GetServerGroupID()
if GameWorld.IsCrossRealmOpen() and not GameWorld.IsCrossServer():
GameWorld.Log("通知跨服主服务器链接成功, 可接收最新跨服活动状态及数据...")
@@ -179,4 +192,17 @@
return
+def OnGameServerInitOK():
+ ## 子服启动成功
+ if GameWorld.IsCrossServer():
+ return
+
+ serverGroupID = GameWorld.GetServerGroupID()
+ if GameWorld.IsCrossRealmOpen() and not GameWorld.IsCrossServer():
+ GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...")
+ dataMsg = {"ServerGroupID":serverGroupID}
+ SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg)
+ return
+
+
\ No newline at end of file
--
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