From eba4253bc93c8912052d65dba9beb1a371b61600 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 19 九月 2024 19:20:47 +0800 Subject: [PATCH] 10261 【越南】【砍树】【英文】头像框,头像(动态)(B902 B908 A404 A405 B001 B004 B005 C015 C018封包支持;) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py | 18 ++ ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 2 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 142 ++++++++++++++++++++++- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py | 2 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py | 15 ++ ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py | 3 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py | 17 ++ ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 142 ++++++++++++++++++++++- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py | 14 ++ 9 files changed, 333 insertions(+), 22 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index 6ab5fbb..d511bef 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -1747,6 +1747,8 @@ NameLen = 0 #(BYTE NameLen) Name = "" #(String Name)//名字 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 data = None @@ -1759,6 +1761,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -1766,6 +1770,8 @@ self.NameLen = 0 self.Name = "" self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyNum = 0 return @@ -1775,6 +1781,8 @@ length += len(self.Name) length += 1 length += 4 + length += 4 + length += 4 return length @@ -1783,6 +1791,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MoneyNum) return data @@ -1791,12 +1801,16 @@ NameLen:%d, Name:%s, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyNum:%d '''\ %( self.NameLen, self.Name, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyNum ) return DumpString @@ -1885,6 +1899,8 @@ Name = "" #(String Name)//玩家名字 Time = 0 #(DWORD Time)//时间 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyType = 0 #(BYTE MoneyType)//金钱类型 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 GetWay = 0 #(BYTE GetWay)//获得途径 @@ -1907,6 +1923,8 @@ self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -1924,6 +1942,8 @@ self.Name = "" self.Time = 0 self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyType = 0 self.MoneyNum = 0 self.GetWay = 0 @@ -1942,6 +1962,8 @@ length += len(self.Name) length += 4 length += 1 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -1961,6 +1983,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteDWORD(data, self.Time) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MoneyType) data = CommFunc.WriteDWORD(data, self.MoneyNum) data = CommFunc.WriteBYTE(data, self.GetWay) @@ -1979,6 +2003,8 @@ Name:%s, Time:%d, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyType:%d, MoneyNum:%d, GetWay:%d, @@ -1995,6 +2021,8 @@ self.Name, self.Time, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyType, self.MoneyNum, self.GetWay, @@ -7701,6 +7729,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV)//等级 RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -7720,6 +7750,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -7734,6 +7766,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -7752,6 +7786,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) @@ -7765,6 +7801,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -7780,6 +7818,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -7793,6 +7833,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8251,6 +8293,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -8275,6 +8319,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -8295,6 +8341,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -8316,6 +8364,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) length += 19 @@ -8332,6 +8382,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -8350,6 +8402,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -8366,6 +8420,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8950,6 +9006,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -8963,6 +9021,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8971,6 +9031,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -8980,6 +9042,8 @@ length += 1 length += 2 length += 1 + length += 4 + length += 4 return length @@ -8990,6 +9054,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -8998,14 +9064,18 @@ PlayerName:%s, Job:%d, LV:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, self.PlayerName, self.Job, self.LV, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14325,6 +14395,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14340,6 +14412,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14350,6 +14424,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14361,6 +14437,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14373,6 +14451,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14383,7 +14463,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -14392,7 +14474,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -15004,6 +15088,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线 MapID = 0 #(DWORD MapID)// 地图ID LineID = 0 #(BYTE LineID)// 线路ID @@ -15024,6 +15110,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -15039,6 +15127,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.PlayerState = 0 self.MapID = 0 self.LineID = 0 @@ -15055,6 +15145,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -15072,6 +15164,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.PlayerState) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteBYTE(data, self.LineID) @@ -15088,6 +15182,8 @@ Job:%d, JobLevel:%d, RealmLV:%d, + Face:%d, + FacePic:%d, PlayerState:%d, MapID:%d, LineID:%d @@ -15102,6 +15198,8 @@ self.Job, self.JobLevel, self.RealmLV, + self.Face, + self.FacePic, self.PlayerState, self.MapID, self.LineID @@ -16077,6 +16175,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -16093,6 +16193,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -16104,6 +16206,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -16116,6 +16220,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -16129,6 +16235,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -16140,7 +16248,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -16150,7 +16260,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -17098,6 +17210,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -17114,6 +17228,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -17125,6 +17241,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -17137,6 +17255,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -17150,6 +17270,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -17161,7 +17283,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -17171,7 +17295,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py index e852efe..1dc3178 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py @@ -114,6 +114,8 @@ self.lv = 0 self.fightPower = 0 self.realmLV = 0 + self.face = 0 + self.facePic = 0 return def GetString(self): @@ -128,9 +130,11 @@ playerShortInfo["LV"] = cacheDict.get("LV", 1) playerShortInfo["FightPower"] = cacheDict.get("FightPower", 0) playerShortInfo["RealmLV"] = cacheDict.get("RealmLV", 0) + playerShortInfo["Face"] = cacheDict.get("Face", 0) + playerShortInfo["FacePic"] = cacheDict.get("FacePic", 0) self.applyPlayerInfo[applyPlayerID] = playerShortInfo return {"zoneID":self.zoneID, "officialID":self.officialID, "lastDismissJuniorTime":self.lastDismissJuniorTime, - "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, + "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, "face":self.face, "facePic":self.facePic, "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "rank":self.rank, "worshipCount":self.worshipCount, "applyPlayerInfo":self.applyPlayerInfo, "challengeList":self.challengeList, "worshipDouble":self.worshipDouble @@ -210,11 +214,13 @@ self.lv = 0 self.fightPower = 0 self.realmLV = 0 + self.face = 0 + self.facePic = 0 return def GetString(self): return {"zoneID":self.zoneID, "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, - "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV} + "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "face":self.face, "facePic":self.facePic} def SetAttr(self, attrDict): for k, v in attrDict.items(): @@ -346,6 +352,8 @@ obj.lv = cacheDict.get("LV", obj.lv) obj.fightPower = cacheDict.get("FightPower", obj.fightPower) obj.realmLV = cacheDict.get("RealmLV", obj.realmLV) + obj.face = cacheDict.get("Face", obj.face) + obj.facePic = cacheDict.get("FacePic", obj.facePic) return @@ -2963,6 +2971,8 @@ playerPack.FightPower = batPlayer.fightPower % ShareDefine.Def_PerPointValue playerPack.FightPowerEx = batPlayer.fightPower / ShareDefine.Def_PerPointValue playerPack.RealmLV = batPlayer.realmLV + playerPack.Face = batPlayer.face + playerPack.FacePic = batPlayer.facePic clientPack.PlayerList.append(playerPack) clientPack.PlayerCount = len(clientPack.PlayerList) @@ -3122,6 +3132,8 @@ offPlayer.FightPower = offObj.fightPower % ShareDefine.Def_PerPointValue offPlayer.FightPowerEx = offObj.fightPower / ShareDefine.Def_PerPointValue offPlayer.RealmLV = offObj.realmLV + offPlayer.Face = offObj.face + offPlayer.FacePic = offObj.facePic offPack = ChPyNetSendPack.tagGCChampionshipOfficial() offPack.OfficialID = officialID @@ -3141,6 +3153,8 @@ applyPlayer.FightPower = fightPower % ShareDefine.Def_PerPointValue applyPlayer.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue applyPlayer.RealmLV = playerInfo.get("RealmLV", 1) + applyPlayer.Face = playerInfo.get("Face", 0) + applyPlayer.FacePic = playerInfo.get("FacePic", 0) offPack.ApplyPlayerList.append(applyPlayer) offPack.ApplyPlayerCount = len(offPack.ApplyPlayerList) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py index 384e068..b40c2c6 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py @@ -232,6 +232,8 @@ setattr(dbData, "ObjID", 0) # NPC实例ID setattr(dbData, "ServerGroupID", serverGroupID) setattr(dbData, "OffLineTime", 0) # 发布玩家离线时间戳 + setattr(dbData, "Face", 0) + setattr(dbData, "FacePic", 0) assistType = AssistType_Unknown if dbData.NPCID: @@ -247,6 +249,8 @@ def OnInitAssistThanksData(thanksMgr, dbData): ## 初始化协助感谢数据额外处理 + setattr(dbData, "Face", 0) + setattr(dbData, "FacePic", 0) setattr(dbData, "AssistPlayerDict", {}) if dbData.AssistPlayer and dbData.AssistPlayer.startswith("{") and dbData.AssistPlayer.endswith("}"): dbData.AssistPlayerDict = eval(dbData.AssistPlayer) @@ -847,6 +851,8 @@ # 以下是非DB字段属性 OnInitAssistData(assistObj, isSaveDB, serverGroupID) assistObj.ObjID = objID + assistObj.Face = curPlayer.GetFace() + assistObj.FacePic = curPlayer.GetFacePic() #assistMgr = PyDataManager.GetPlayerAssistPyManager() assistMgr.allAssistDict[assistGUID] = assistObj @@ -871,6 +877,8 @@ assistInfo.Job = assistObj.Job assistInfo.LV = assistObj.LV assistInfo.RealmLV = assistObj.RealmLV + assistInfo.Face = assistObj.Face + assistInfo.FacePic = assistObj.FacePic assistInfo.MapID = assistObj.MapID assistInfo.LineID = assistObj.LineID assistInfo.NPCID = assistObj.NPCID @@ -1200,6 +1208,8 @@ assistThanksMgr = PyDataManager.GetPlayerAssistThanksPyManager() OnInitAssistThanksData(assistThanksMgr, newThanks) + newThanks.Face = curPlayer.GetFace() + newThanks.FacePic = curPlayer.GetFacePic() GameWorld.DebugLog("增加协助感谢: itemID=%s,mapID=%s,lineID=%s,npcID=%s,exData=%s" % (itemID, mapID, lineID, npcID, exData), playerID) return @@ -1259,6 +1269,8 @@ assistPlayerInfo.Job = assistPlayerInfoDict["Job"] assistPlayerInfo.LV = assistPlayerInfoDict["LV"] assistPlayerInfo.RealmLV = assistPlayerInfoDict["RealmLV"] + assistPlayerInfo.Face = assistPlayerInfoDict.get("Face", 0) + assistPlayerInfo.FacePic = assistPlayerInfoDict.get("FacePic", 0) previewPack.AssistPlayerList.append(assistPlayerInfo) previewPack.AssistPlayerCount = len(previewPack.AssistPlayerList) NetPackCommon.SendFakePack(curPlayer, previewPack) @@ -1332,6 +1344,8 @@ previewPack.Job = getThanks.Job previewPack.LV = getThanks.LV previewPack.RealmLV = getThanks.RealmLV + previewPack.Face = getThanks.Face + previewPack.FacePic = getThanks.FacePic previewPack.MapID = getThanks.MapID previewPack.LineID = getThanks.LineID previewPack.NPCID = getThanks.NPCID diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py index d2dca9f..531c787 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py @@ -24,6 +24,7 @@ import ChPyNetSendPack import PlayerCompensation import PlayerDBGSEvent +import PlayerViewCache import PlayerControl import PlayerFamily import PyGameData @@ -78,6 +79,7 @@ #value4 moneyType #value5 getMoney #strValue1 名字 + #strValue2 face|facePic recData.SetValue1(grabObj.redPacketID) recData.SetValue2(grabObj.playerID) @@ -85,6 +87,7 @@ recData.SetValue4(grabObj.moneyType) recData.SetValue5(grabObj.getMoney) recData.SetStrValue1(grabObj.playerName) + recData.SetStrValue2('%s|%s' % (grabObj.face, grabObj.facePic)) return class RedPacketGrab(): @@ -97,6 +100,8 @@ self.playerName = "" self.moneyType = 0 self.getMoney = 0 + self.face = 0 + self.facePic = 0 return class RedPacketData(): @@ -356,11 +361,15 @@ if not redPacketObj: continue + strValue2List = recData.GetStrValue2().split('|') + grabObj = RedPacketGrab(redPacketID, playerID) grabObj.playerJob = recData.GetValue3() grabObj.playerName = recData.GetStrValue1() grabObj.moneyType = recData.GetValue4() grabObj.getMoney = recData.GetValue5() + grabObj.face = GameWorld.ToIntDef(strValue2List[0]) if len(strValue2List) > 0 else 0 + grabObj.facePic = GameWorld.ToIntDef(strValue2List[1]) if len(strValue2List) > 1 else 0 redPacketObj.grabDict[playerID] = grabObj @@ -1203,6 +1212,8 @@ grabObj = RedPacketGrab(redPacketID, playerID) grabObj.playerJob = curPlayer.GetJob() grabObj.playerName = curPlayer.GetName() + grabObj.face = curPlayer.GetFace() + grabObj.facePic = curPlayer.GetFacePic() grabObj.moneyType = moneyType grabObj.getMoney = getMoney grabRecordDict[playerID] = grabObj @@ -1238,6 +1249,8 @@ grabInfo.Name = grabObj.playerName grabInfo.NameLen = len(grabInfo.Name) grabInfo.PlayeJob = grabObj.playerJob + grabInfo.Face = grabObj.face + grabInfo.FacePic = grabObj.facePic grabInfo.MoneyNum = grabObj.getMoney sendPack.GrabInfo.append(grabInfo) sendPack.Count = len(sendPack.GrabInfo) @@ -1295,7 +1308,7 @@ if isAll and state in [State_HasGot, State_HasAllGot]: #GameWorld.DebugLog(" 已抢或抢完的不发: redPacketID=%s,state=%s" % (redPacketID, state)) continue - + tagCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(redPacketObj.playerID)) packetInfo = ChPyNetSendPack.tagFRedPacketInfo() packetInfo.Clear() packetInfo.RedPacketID = redPacketObj.redPacketID @@ -1304,6 +1317,8 @@ packetInfo.NameLen = len(packetInfo.Name) packetInfo.Time = redPacketObj.createTime packetInfo.PlayeJob = redPacketObj.playerJob + packetInfo.Face = tagCacheDict.get("Face", 0) + packetInfo.FacePic = tagCacheDict.get("FacePic", 0) packetInfo.MoneyType = redPacketObj.moneyType packetInfo.MoneyNum = redPacketObj.moneyValue packetInfo.GetWay = redPacketObj.getWay diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py index fa4bbf0..f323c8a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py @@ -307,7 +307,8 @@ GameWorld.ErrLog("设置当前创建队伍玩家为队长, 找不到玩家!teamID=%s" % teamID, curPlayerID) DR_Team("CreateError", teamID, {"Leader":curPlayerID, "tagMapID":tagMapID, "tagMapEx":tagMapEx, "reqMinLV":reqMinLV, "reqMaxLV":reqMaxLV}) return - + curNewTeamMenber.SetFace(curPlayer.GetFace()) + curNewTeamMenber.SetFacePic(curPlayer.GetFacePic()) __SetTeamLV(curNewTeamMenber, IPY_GameServer.tmlLeader, False) if isSync: Sync_TeamMemberInfo(curNewTeam) @@ -587,6 +588,8 @@ member.Job = memberInfo.GetPlayerJob() member.JobLevel = memberInfo.GetPlayerJobLevel() member.RealmLV = memberInfo.GetPlayerRealmLV() + member.Face = memberInfo.GetFace() + member.FacePic = memberInfo.GetFacePic() memberPlayer = curTeam.GetMemberPlayer(i) if memberPlayer and memberPlayer.GetPlayerID(): @@ -863,6 +866,10 @@ GameWorld.Log("%s(%d)加入队伍 %s(%d), teamID=%s!" % (joinPlayer.GetName(), joinPlayer.GetPlayerID(), teamPlayer.GetName(), teamPlayer.GetPlayerID(), teamID)) tagTeam.AddMember(joinPlayer) + tagMember = tagTeam.GetMemberByID(joinPlayer.GetPlayerID()) + if tagMember: + tagMember.SetFace(joinPlayer.GetFace()) + tagMember.SetFacePic(joinPlayer.GetFacePic()) #UpdSceneTeamVersion(teamPlayer.GetMapID(), tick) #tagTeam.Sync_TeamState() @@ -1643,6 +1650,8 @@ nearbyPlayer.LV = player.GetLV() nearbyPlayer.Job = player.GetJob() nearbyPlayer.RealmLV = player.GetOfficialRank() + nearbyPlayer.Face = player.GetFace() + nearbyPlayer.FacePic = player.GetFacePic() nearbyPlayerInfo.PlayerList.append(nearbyPlayer) playerCount = len(nearbyPlayerInfo.PlayerList) @@ -2037,6 +2046,10 @@ teamMember.SetPlayerJobLevel(value) elif refreshType == IPY_GameServer.CDBPlayerRefresh_OfficialRank: teamMember.SetPlayerRealmLV(value) + elif refreshType == IPY_GameServer.CDBPlayerRefresh_Face: + teamMember.SetFace(value) + elif refreshType == IPY_GameServer.CDBPlayerRefresh_HairColor: + teamMember.SetFacePic(value) elif refreshType in [IPY_GameServer.CDBPlayerRefresh_VIPLv, IPY_GameServer.CDBPlayerRefresh_ExAttr9]: SyncMapServerTeamInfo(curTeam, "Refresh", {"refreshType":refreshType, "value":value}) else: diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py index 8e1047a..a60bc5a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py @@ -235,6 +235,8 @@ "Job":curPlayer.GetJob(), "VIPLV":curPlayer.GetVIPLv(), "Name":CrossRealmPlayer.GetCrossPlayerName(curPlayer), + "Face":curPlayer.GetFace(), + "FacePic":curPlayer.GetFacePic(), "FamilyID":curPlayer.GetFamilyID(), "FamilyName":cacheDict.get("FamilyName", ""), "TitleID":cacheDict.get("TitleID", 0), diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py index 6ab5fbb..d511bef 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py @@ -1747,6 +1747,8 @@ NameLen = 0 #(BYTE NameLen) Name = "" #(String Name)//名字 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 data = None @@ -1759,6 +1761,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -1766,6 +1770,8 @@ self.NameLen = 0 self.Name = "" self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyNum = 0 return @@ -1775,6 +1781,8 @@ length += len(self.Name) length += 1 length += 4 + length += 4 + length += 4 return length @@ -1783,6 +1791,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MoneyNum) return data @@ -1791,12 +1801,16 @@ NameLen:%d, Name:%s, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyNum:%d '''\ %( self.NameLen, self.Name, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyNum ) return DumpString @@ -1885,6 +1899,8 @@ Name = "" #(String Name)//玩家名字 Time = 0 #(DWORD Time)//时间 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyType = 0 #(BYTE MoneyType)//金钱类型 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 GetWay = 0 #(BYTE GetWay)//获得途径 @@ -1907,6 +1923,8 @@ self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -1924,6 +1942,8 @@ self.Name = "" self.Time = 0 self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyType = 0 self.MoneyNum = 0 self.GetWay = 0 @@ -1942,6 +1962,8 @@ length += len(self.Name) length += 4 length += 1 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -1961,6 +1983,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteDWORD(data, self.Time) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MoneyType) data = CommFunc.WriteDWORD(data, self.MoneyNum) data = CommFunc.WriteBYTE(data, self.GetWay) @@ -1979,6 +2003,8 @@ Name:%s, Time:%d, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyType:%d, MoneyNum:%d, GetWay:%d, @@ -1995,6 +2021,8 @@ self.Name, self.Time, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyType, self.MoneyNum, self.GetWay, @@ -7701,6 +7729,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV)//等级 RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -7720,6 +7750,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -7734,6 +7766,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -7752,6 +7786,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) @@ -7765,6 +7801,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -7780,6 +7818,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -7793,6 +7833,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8251,6 +8293,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -8275,6 +8319,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -8295,6 +8341,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -8316,6 +8364,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) length += 19 @@ -8332,6 +8382,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -8350,6 +8402,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -8366,6 +8420,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8950,6 +9006,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -8963,6 +9021,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8971,6 +9031,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -8980,6 +9042,8 @@ length += 1 length += 2 length += 1 + length += 4 + length += 4 return length @@ -8990,6 +9054,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -8998,14 +9064,18 @@ PlayerName:%s, Job:%d, LV:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, self.PlayerName, self.Job, self.LV, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14325,6 +14395,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14340,6 +14412,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14350,6 +14424,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14361,6 +14437,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14373,6 +14451,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14383,7 +14463,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -14392,7 +14474,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -15004,6 +15088,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线 MapID = 0 #(DWORD MapID)// 地图ID LineID = 0 #(BYTE LineID)// 线路ID @@ -15024,6 +15110,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -15039,6 +15127,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.PlayerState = 0 self.MapID = 0 self.LineID = 0 @@ -15055,6 +15145,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -15072,6 +15164,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.PlayerState) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteBYTE(data, self.LineID) @@ -15088,6 +15182,8 @@ Job:%d, JobLevel:%d, RealmLV:%d, + Face:%d, + FacePic:%d, PlayerState:%d, MapID:%d, LineID:%d @@ -15102,6 +15198,8 @@ self.Job, self.JobLevel, self.RealmLV, + self.Face, + self.FacePic, self.PlayerState, self.MapID, self.LineID @@ -16077,6 +16175,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -16093,6 +16193,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -16104,6 +16206,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -16116,6 +16220,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -16129,6 +16235,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -16140,7 +16248,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -16150,7 +16260,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -17098,6 +17210,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -17114,6 +17228,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -17125,6 +17241,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -17137,6 +17255,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -17150,6 +17270,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -17161,7 +17283,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -17171,7 +17295,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py index 55f7719..0b17973 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py @@ -860,7 +860,8 @@ todayGiftCount = assistPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GetThanksGiftCount % liheItemID) assistAwardPlayerDict[assistPlayerID] = {"PlayerName":assistPlayer.GetPlayerName(), "Job":assistPlayer.GetJob(), "LV":assistPlayer.GetLV(), "RealmLV":assistPlayer.GetOfficialRank(), - "TodayGiftCount":todayGiftCount, "AssistMoney":assistMoney, "IsFriend":isFriend} + "TodayGiftCount":todayGiftCount, "AssistMoney":assistMoney, "IsFriend":isFriend, + "Face":assistPlayer.GetFace(), "FacePic":assistPlayer.GetFacePic()} notifyParam = [assistPlayer.GetPlayerName(), noAssistPlayer.GetPlayerName(), mapID, self.curNPC.GetLV(), self.npcID] PlayerControl.FamilyNotify(assistPlayer.GetFamilyID(), "AssistBossFinish", notifyParam) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py index fa7a178..e3c0487 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py @@ -346,7 +346,7 @@ todayGiftCount = assistPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GetThanksGiftCount % liheItemID) assistPlayerDict[assistPlayerID] = {"PlayerName":assistPlayer.GetPlayerName(), "Job":assistPlayer.GetJob(), "LV":assistPlayer.GetLV(), "RealmLV":assistPlayer.GetOfficialRank(), - "TodayGiftCount":todayGiftCount} + "TodayGiftCount":todayGiftCount, "Face":assistPlayer.GetFace(), "FacePic":assistPlayer.GetFacePic()} # 暂定支持同队伍不同仙盟间协助 if assistFamilyID and assistFamilyID == noAssistPlayerFamilyID: -- Gitblit v1.8.0