From eba4253bc93c8912052d65dba9beb1a371b61600 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 19 九月 2024 19:20:47 +0800
Subject: [PATCH] 10261 【越南】【砍树】【英文】头像框,头像(动态)(B902 B908 A404 A405 B001 B004 B005 C015 C018封包支持;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py | 18 ++
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 142 ++++++++++++++++++++++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py | 2
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py | 15 ++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py | 3
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py | 17 ++
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 142 ++++++++++++++++++++++-
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py | 14 ++
9 files changed, 333 insertions(+), 22 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index 6ab5fbb..d511bef 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -1747,6 +1747,8 @@
NameLen = 0 #(BYTE NameLen)
Name = "" #(String Name)//名字
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
data = None
@@ -1759,6 +1761,8 @@
self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -1766,6 +1770,8 @@
self.NameLen = 0
self.Name = ""
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyNum = 0
return
@@ -1775,6 +1781,8 @@
length += len(self.Name)
length += 1
length += 4
+ length += 4
+ length += 4
return length
@@ -1783,6 +1791,8 @@
data = CommFunc.WriteBYTE(data, self.NameLen)
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
return data
@@ -1791,12 +1801,16 @@
NameLen:%d,
Name:%s,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyNum:%d
'''\
%(
self.NameLen,
self.Name,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyNum
)
return DumpString
@@ -1885,6 +1899,8 @@
Name = "" #(String Name)//玩家名字
Time = 0 #(DWORD Time)//时间
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyType = 0 #(BYTE MoneyType)//金钱类型
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
GetWay = 0 #(BYTE GetWay)//获得途径
@@ -1907,6 +1923,8 @@
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -1924,6 +1942,8 @@
self.Name = ""
self.Time = 0
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyType = 0
self.MoneyNum = 0
self.GetWay = 0
@@ -1942,6 +1962,8 @@
length += len(self.Name)
length += 4
length += 1
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -1961,6 +1983,8 @@
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteDWORD(data, self.Time)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.MoneyType)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
data = CommFunc.WriteBYTE(data, self.GetWay)
@@ -1979,6 +2003,8 @@
Name:%s,
Time:%d,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyType:%d,
MoneyNum:%d,
GetWay:%d,
@@ -1995,6 +2021,8 @@
self.Name,
self.Time,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyType,
self.MoneyNum,
self.GetWay,
@@ -7701,6 +7729,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -7720,6 +7750,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -7734,6 +7766,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -7752,6 +7786,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
@@ -7765,6 +7801,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -7780,6 +7818,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -7793,6 +7833,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8251,6 +8293,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -8275,6 +8319,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -8295,6 +8341,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -8316,6 +8364,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
length += 19
@@ -8332,6 +8382,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -8350,6 +8402,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -8366,6 +8420,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8950,6 +9006,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -8963,6 +9021,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8971,6 +9031,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -8980,6 +9042,8 @@
length += 1
length += 2
length += 1
+ length += 4
+ length += 4
return length
@@ -8990,6 +9054,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -8998,14 +9064,18 @@
PlayerName:%s,
Job:%d,
LV:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
self.PlayerName,
self.Job,
self.LV,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -14325,6 +14395,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -14340,6 +14412,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -14350,6 +14424,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -14361,6 +14437,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -14373,6 +14451,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -14383,7 +14463,9 @@
LV:%d,
Job:%d,
JobLevel:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -14392,7 +14474,9 @@
self.LV,
self.Job,
self.JobLevel,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -15004,6 +15088,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线
MapID = 0 #(DWORD MapID)// 地图ID
LineID = 0 #(BYTE LineID)// 线路ID
@@ -15024,6 +15110,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -15039,6 +15127,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.PlayerState = 0
self.MapID = 0
self.LineID = 0
@@ -15055,6 +15145,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -15072,6 +15164,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.PlayerState)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteBYTE(data, self.LineID)
@@ -15088,6 +15182,8 @@
Job:%d,
JobLevel:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
PlayerState:%d,
MapID:%d,
LineID:%d
@@ -15102,6 +15198,8 @@
self.Job,
self.JobLevel,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.PlayerState,
self.MapID,
self.LineID
@@ -16077,6 +16175,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -16093,6 +16193,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -16104,6 +16206,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -16116,6 +16220,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -16129,6 +16235,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -16140,7 +16248,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -16150,7 +16260,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -17098,6 +17210,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -17114,6 +17228,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -17125,6 +17241,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -17137,6 +17255,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -17150,6 +17270,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -17161,7 +17283,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -17171,7 +17295,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
index e852efe..1dc3178 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
@@ -114,6 +114,8 @@
self.lv = 0
self.fightPower = 0
self.realmLV = 0
+ self.face = 0
+ self.facePic = 0
return
def GetString(self):
@@ -128,9 +130,11 @@
playerShortInfo["LV"] = cacheDict.get("LV", 1)
playerShortInfo["FightPower"] = cacheDict.get("FightPower", 0)
playerShortInfo["RealmLV"] = cacheDict.get("RealmLV", 0)
+ playerShortInfo["Face"] = cacheDict.get("Face", 0)
+ playerShortInfo["FacePic"] = cacheDict.get("FacePic", 0)
self.applyPlayerInfo[applyPlayerID] = playerShortInfo
return {"zoneID":self.zoneID, "officialID":self.officialID, "lastDismissJuniorTime":self.lastDismissJuniorTime,
- "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
+ "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, "face":self.face, "facePic":self.facePic,
"job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "rank":self.rank,
"worshipCount":self.worshipCount, "applyPlayerInfo":self.applyPlayerInfo, "challengeList":self.challengeList,
"worshipDouble":self.worshipDouble
@@ -210,11 +214,13 @@
self.lv = 0
self.fightPower = 0
self.realmLV = 0
+ self.face = 0
+ self.facePic = 0
return
def GetString(self):
return {"zoneID":self.zoneID, "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
- "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV}
+ "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "face":self.face, "facePic":self.facePic}
def SetAttr(self, attrDict):
for k, v in attrDict.items():
@@ -346,6 +352,8 @@
obj.lv = cacheDict.get("LV", obj.lv)
obj.fightPower = cacheDict.get("FightPower", obj.fightPower)
obj.realmLV = cacheDict.get("RealmLV", obj.realmLV)
+ obj.face = cacheDict.get("Face", obj.face)
+ obj.facePic = cacheDict.get("FacePic", obj.facePic)
return
@@ -2963,6 +2971,8 @@
playerPack.FightPower = batPlayer.fightPower % ShareDefine.Def_PerPointValue
playerPack.FightPowerEx = batPlayer.fightPower / ShareDefine.Def_PerPointValue
playerPack.RealmLV = batPlayer.realmLV
+ playerPack.Face = batPlayer.face
+ playerPack.FacePic = batPlayer.facePic
clientPack.PlayerList.append(playerPack)
clientPack.PlayerCount = len(clientPack.PlayerList)
@@ -3122,6 +3132,8 @@
offPlayer.FightPower = offObj.fightPower % ShareDefine.Def_PerPointValue
offPlayer.FightPowerEx = offObj.fightPower / ShareDefine.Def_PerPointValue
offPlayer.RealmLV = offObj.realmLV
+ offPlayer.Face = offObj.face
+ offPlayer.FacePic = offObj.facePic
offPack = ChPyNetSendPack.tagGCChampionshipOfficial()
offPack.OfficialID = officialID
@@ -3141,6 +3153,8 @@
applyPlayer.FightPower = fightPower % ShareDefine.Def_PerPointValue
applyPlayer.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
applyPlayer.RealmLV = playerInfo.get("RealmLV", 1)
+ applyPlayer.Face = playerInfo.get("Face", 0)
+ applyPlayer.FacePic = playerInfo.get("FacePic", 0)
offPack.ApplyPlayerList.append(applyPlayer)
offPack.ApplyPlayerCount = len(offPack.ApplyPlayerList)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py
index 384e068..b40c2c6 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py
@@ -232,6 +232,8 @@
setattr(dbData, "ObjID", 0) # NPC实例ID
setattr(dbData, "ServerGroupID", serverGroupID)
setattr(dbData, "OffLineTime", 0) # 发布玩家离线时间戳
+ setattr(dbData, "Face", 0)
+ setattr(dbData, "FacePic", 0)
assistType = AssistType_Unknown
if dbData.NPCID:
@@ -247,6 +249,8 @@
def OnInitAssistThanksData(thanksMgr, dbData):
## 初始化协助感谢数据额外处理
+ setattr(dbData, "Face", 0)
+ setattr(dbData, "FacePic", 0)
setattr(dbData, "AssistPlayerDict", {})
if dbData.AssistPlayer and dbData.AssistPlayer.startswith("{") and dbData.AssistPlayer.endswith("}"):
dbData.AssistPlayerDict = eval(dbData.AssistPlayer)
@@ -847,6 +851,8 @@
# 以下是非DB字段属性
OnInitAssistData(assistObj, isSaveDB, serverGroupID)
assistObj.ObjID = objID
+ assistObj.Face = curPlayer.GetFace()
+ assistObj.FacePic = curPlayer.GetFacePic()
#assistMgr = PyDataManager.GetPlayerAssistPyManager()
assistMgr.allAssistDict[assistGUID] = assistObj
@@ -871,6 +877,8 @@
assistInfo.Job = assistObj.Job
assistInfo.LV = assistObj.LV
assistInfo.RealmLV = assistObj.RealmLV
+ assistInfo.Face = assistObj.Face
+ assistInfo.FacePic = assistObj.FacePic
assistInfo.MapID = assistObj.MapID
assistInfo.LineID = assistObj.LineID
assistInfo.NPCID = assistObj.NPCID
@@ -1200,6 +1208,8 @@
assistThanksMgr = PyDataManager.GetPlayerAssistThanksPyManager()
OnInitAssistThanksData(assistThanksMgr, newThanks)
+ newThanks.Face = curPlayer.GetFace()
+ newThanks.FacePic = curPlayer.GetFacePic()
GameWorld.DebugLog("增加协助感谢: itemID=%s,mapID=%s,lineID=%s,npcID=%s,exData=%s" % (itemID, mapID, lineID, npcID, exData), playerID)
return
@@ -1259,6 +1269,8 @@
assistPlayerInfo.Job = assistPlayerInfoDict["Job"]
assistPlayerInfo.LV = assistPlayerInfoDict["LV"]
assistPlayerInfo.RealmLV = assistPlayerInfoDict["RealmLV"]
+ assistPlayerInfo.Face = assistPlayerInfoDict.get("Face", 0)
+ assistPlayerInfo.FacePic = assistPlayerInfoDict.get("FacePic", 0)
previewPack.AssistPlayerList.append(assistPlayerInfo)
previewPack.AssistPlayerCount = len(previewPack.AssistPlayerList)
NetPackCommon.SendFakePack(curPlayer, previewPack)
@@ -1332,6 +1344,8 @@
previewPack.Job = getThanks.Job
previewPack.LV = getThanks.LV
previewPack.RealmLV = getThanks.RealmLV
+ previewPack.Face = getThanks.Face
+ previewPack.FacePic = getThanks.FacePic
previewPack.MapID = getThanks.MapID
previewPack.LineID = getThanks.LineID
previewPack.NPCID = getThanks.NPCID
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
index d2dca9f..531c787 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -24,6 +24,7 @@
import ChPyNetSendPack
import PlayerCompensation
import PlayerDBGSEvent
+import PlayerViewCache
import PlayerControl
import PlayerFamily
import PyGameData
@@ -78,6 +79,7 @@
#value4 moneyType
#value5 getMoney
#strValue1 名字
+ #strValue2 face|facePic
recData.SetValue1(grabObj.redPacketID)
recData.SetValue2(grabObj.playerID)
@@ -85,6 +87,7 @@
recData.SetValue4(grabObj.moneyType)
recData.SetValue5(grabObj.getMoney)
recData.SetStrValue1(grabObj.playerName)
+ recData.SetStrValue2('%s|%s' % (grabObj.face, grabObj.facePic))
return
class RedPacketGrab():
@@ -97,6 +100,8 @@
self.playerName = ""
self.moneyType = 0
self.getMoney = 0
+ self.face = 0
+ self.facePic = 0
return
class RedPacketData():
@@ -356,11 +361,15 @@
if not redPacketObj:
continue
+ strValue2List = recData.GetStrValue2().split('|')
+
grabObj = RedPacketGrab(redPacketID, playerID)
grabObj.playerJob = recData.GetValue3()
grabObj.playerName = recData.GetStrValue1()
grabObj.moneyType = recData.GetValue4()
grabObj.getMoney = recData.GetValue5()
+ grabObj.face = GameWorld.ToIntDef(strValue2List[0]) if len(strValue2List) > 0 else 0
+ grabObj.facePic = GameWorld.ToIntDef(strValue2List[1]) if len(strValue2List) > 1 else 0
redPacketObj.grabDict[playerID] = grabObj
@@ -1203,6 +1212,8 @@
grabObj = RedPacketGrab(redPacketID, playerID)
grabObj.playerJob = curPlayer.GetJob()
grabObj.playerName = curPlayer.GetName()
+ grabObj.face = curPlayer.GetFace()
+ grabObj.facePic = curPlayer.GetFacePic()
grabObj.moneyType = moneyType
grabObj.getMoney = getMoney
grabRecordDict[playerID] = grabObj
@@ -1238,6 +1249,8 @@
grabInfo.Name = grabObj.playerName
grabInfo.NameLen = len(grabInfo.Name)
grabInfo.PlayeJob = grabObj.playerJob
+ grabInfo.Face = grabObj.face
+ grabInfo.FacePic = grabObj.facePic
grabInfo.MoneyNum = grabObj.getMoney
sendPack.GrabInfo.append(grabInfo)
sendPack.Count = len(sendPack.GrabInfo)
@@ -1295,7 +1308,7 @@
if isAll and state in [State_HasGot, State_HasAllGot]:
#GameWorld.DebugLog(" 已抢或抢完的不发: redPacketID=%s,state=%s" % (redPacketID, state))
continue
-
+ tagCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(redPacketObj.playerID))
packetInfo = ChPyNetSendPack.tagFRedPacketInfo()
packetInfo.Clear()
packetInfo.RedPacketID = redPacketObj.redPacketID
@@ -1304,6 +1317,8 @@
packetInfo.NameLen = len(packetInfo.Name)
packetInfo.Time = redPacketObj.createTime
packetInfo.PlayeJob = redPacketObj.playerJob
+ packetInfo.Face = tagCacheDict.get("Face", 0)
+ packetInfo.FacePic = tagCacheDict.get("FacePic", 0)
packetInfo.MoneyType = redPacketObj.moneyType
packetInfo.MoneyNum = redPacketObj.moneyValue
packetInfo.GetWay = redPacketObj.getWay
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
index fa4bbf0..f323c8a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
@@ -307,7 +307,8 @@
GameWorld.ErrLog("设置当前创建队伍玩家为队长, 找不到玩家!teamID=%s" % teamID, curPlayerID)
DR_Team("CreateError", teamID, {"Leader":curPlayerID, "tagMapID":tagMapID, "tagMapEx":tagMapEx, "reqMinLV":reqMinLV, "reqMaxLV":reqMaxLV})
return
-
+ curNewTeamMenber.SetFace(curPlayer.GetFace())
+ curNewTeamMenber.SetFacePic(curPlayer.GetFacePic())
__SetTeamLV(curNewTeamMenber, IPY_GameServer.tmlLeader, False)
if isSync:
Sync_TeamMemberInfo(curNewTeam)
@@ -587,6 +588,8 @@
member.Job = memberInfo.GetPlayerJob()
member.JobLevel = memberInfo.GetPlayerJobLevel()
member.RealmLV = memberInfo.GetPlayerRealmLV()
+ member.Face = memberInfo.GetFace()
+ member.FacePic = memberInfo.GetFacePic()
memberPlayer = curTeam.GetMemberPlayer(i)
if memberPlayer and memberPlayer.GetPlayerID():
@@ -863,6 +866,10 @@
GameWorld.Log("%s(%d)加入队伍 %s(%d), teamID=%s!" % (joinPlayer.GetName(), joinPlayer.GetPlayerID(),
teamPlayer.GetName(), teamPlayer.GetPlayerID(), teamID))
tagTeam.AddMember(joinPlayer)
+ tagMember = tagTeam.GetMemberByID(joinPlayer.GetPlayerID())
+ if tagMember:
+ tagMember.SetFace(joinPlayer.GetFace())
+ tagMember.SetFacePic(joinPlayer.GetFacePic())
#UpdSceneTeamVersion(teamPlayer.GetMapID(), tick)
#tagTeam.Sync_TeamState()
@@ -1643,6 +1650,8 @@
nearbyPlayer.LV = player.GetLV()
nearbyPlayer.Job = player.GetJob()
nearbyPlayer.RealmLV = player.GetOfficialRank()
+ nearbyPlayer.Face = player.GetFace()
+ nearbyPlayer.FacePic = player.GetFacePic()
nearbyPlayerInfo.PlayerList.append(nearbyPlayer)
playerCount = len(nearbyPlayerInfo.PlayerList)
@@ -2037,6 +2046,10 @@
teamMember.SetPlayerJobLevel(value)
elif refreshType == IPY_GameServer.CDBPlayerRefresh_OfficialRank:
teamMember.SetPlayerRealmLV(value)
+ elif refreshType == IPY_GameServer.CDBPlayerRefresh_Face:
+ teamMember.SetFace(value)
+ elif refreshType == IPY_GameServer.CDBPlayerRefresh_HairColor:
+ teamMember.SetFacePic(value)
elif refreshType in [IPY_GameServer.CDBPlayerRefresh_VIPLv, IPY_GameServer.CDBPlayerRefresh_ExAttr9]:
SyncMapServerTeamInfo(curTeam, "Refresh", {"refreshType":refreshType, "value":value})
else:
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 8e1047a..a60bc5a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -235,6 +235,8 @@
"Job":curPlayer.GetJob(),
"VIPLV":curPlayer.GetVIPLv(),
"Name":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
+ "Face":curPlayer.GetFace(),
+ "FacePic":curPlayer.GetFacePic(),
"FamilyID":curPlayer.GetFamilyID(),
"FamilyName":cacheDict.get("FamilyName", ""),
"TitleID":cacheDict.get("TitleID", 0),
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 6ab5fbb..d511bef 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -1747,6 +1747,8 @@
NameLen = 0 #(BYTE NameLen)
Name = "" #(String Name)//名字
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
data = None
@@ -1759,6 +1761,8 @@
self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -1766,6 +1770,8 @@
self.NameLen = 0
self.Name = ""
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyNum = 0
return
@@ -1775,6 +1781,8 @@
length += len(self.Name)
length += 1
length += 4
+ length += 4
+ length += 4
return length
@@ -1783,6 +1791,8 @@
data = CommFunc.WriteBYTE(data, self.NameLen)
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
return data
@@ -1791,12 +1801,16 @@
NameLen:%d,
Name:%s,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyNum:%d
'''\
%(
self.NameLen,
self.Name,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyNum
)
return DumpString
@@ -1885,6 +1899,8 @@
Name = "" #(String Name)//玩家名字
Time = 0 #(DWORD Time)//时间
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyType = 0 #(BYTE MoneyType)//金钱类型
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
GetWay = 0 #(BYTE GetWay)//获得途径
@@ -1907,6 +1923,8 @@
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -1924,6 +1942,8 @@
self.Name = ""
self.Time = 0
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyType = 0
self.MoneyNum = 0
self.GetWay = 0
@@ -1942,6 +1962,8 @@
length += len(self.Name)
length += 4
length += 1
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -1961,6 +1983,8 @@
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteDWORD(data, self.Time)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.MoneyType)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
data = CommFunc.WriteBYTE(data, self.GetWay)
@@ -1979,6 +2003,8 @@
Name:%s,
Time:%d,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyType:%d,
MoneyNum:%d,
GetWay:%d,
@@ -1995,6 +2021,8 @@
self.Name,
self.Time,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyType,
self.MoneyNum,
self.GetWay,
@@ -7701,6 +7729,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -7720,6 +7750,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -7734,6 +7766,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -7752,6 +7786,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
@@ -7765,6 +7801,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -7780,6 +7818,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -7793,6 +7833,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8251,6 +8293,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -8275,6 +8319,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -8295,6 +8341,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -8316,6 +8364,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
length += 19
@@ -8332,6 +8382,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -8350,6 +8402,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -8366,6 +8420,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8950,6 +9006,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -8963,6 +9021,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8971,6 +9031,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -8980,6 +9042,8 @@
length += 1
length += 2
length += 1
+ length += 4
+ length += 4
return length
@@ -8990,6 +9054,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -8998,14 +9064,18 @@
PlayerName:%s,
Job:%d,
LV:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
self.PlayerName,
self.Job,
self.LV,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -14325,6 +14395,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -14340,6 +14412,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -14350,6 +14424,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -14361,6 +14437,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -14373,6 +14451,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -14383,7 +14463,9 @@
LV:%d,
Job:%d,
JobLevel:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -14392,7 +14474,9 @@
self.LV,
self.Job,
self.JobLevel,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -15004,6 +15088,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线
MapID = 0 #(DWORD MapID)// 地图ID
LineID = 0 #(BYTE LineID)// 线路ID
@@ -15024,6 +15110,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -15039,6 +15127,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.PlayerState = 0
self.MapID = 0
self.LineID = 0
@@ -15055,6 +15145,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -15072,6 +15164,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.PlayerState)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteBYTE(data, self.LineID)
@@ -15088,6 +15182,8 @@
Job:%d,
JobLevel:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
PlayerState:%d,
MapID:%d,
LineID:%d
@@ -15102,6 +15198,8 @@
self.Job,
self.JobLevel,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.PlayerState,
self.MapID,
self.LineID
@@ -16077,6 +16175,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -16093,6 +16193,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -16104,6 +16206,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -16116,6 +16220,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -16129,6 +16235,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -16140,7 +16248,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -16150,7 +16260,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -17098,6 +17210,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -17114,6 +17228,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -17125,6 +17241,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -17137,6 +17255,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -17150,6 +17270,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -17161,7 +17283,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -17171,7 +17295,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py
index 55f7719..0b17973 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py
@@ -860,7 +860,8 @@
todayGiftCount = assistPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GetThanksGiftCount % liheItemID)
assistAwardPlayerDict[assistPlayerID] = {"PlayerName":assistPlayer.GetPlayerName(), "Job":assistPlayer.GetJob(),
"LV":assistPlayer.GetLV(), "RealmLV":assistPlayer.GetOfficialRank(),
- "TodayGiftCount":todayGiftCount, "AssistMoney":assistMoney, "IsFriend":isFriend}
+ "TodayGiftCount":todayGiftCount, "AssistMoney":assistMoney, "IsFriend":isFriend,
+ "Face":assistPlayer.GetFace(), "FacePic":assistPlayer.GetFacePic()}
notifyParam = [assistPlayer.GetPlayerName(), noAssistPlayer.GetPlayerName(), mapID, self.curNPC.GetLV(), self.npcID]
PlayerControl.FamilyNotify(assistPlayer.GetFamilyID(), "AssistBossFinish", notifyParam)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py
index fa7a178..e3c0487 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAssist.py
@@ -346,7 +346,7 @@
todayGiftCount = assistPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GetThanksGiftCount % liheItemID)
assistPlayerDict[assistPlayerID] = {"PlayerName":assistPlayer.GetPlayerName(), "Job":assistPlayer.GetJob(),
"LV":assistPlayer.GetLV(), "RealmLV":assistPlayer.GetOfficialRank(),
- "TodayGiftCount":todayGiftCount}
+ "TodayGiftCount":todayGiftCount, "Face":assistPlayer.GetFace(), "FacePic":assistPlayer.GetFacePic()}
# 暂定支持同队伍不同仙盟间协助
if assistFamilyID and assistFamilyID == noAssistPlayerFamilyID:
--
Gitblit v1.8.0