From eba4253bc93c8912052d65dba9beb1a371b61600 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 19 九月 2024 19:20:47 +0800
Subject: [PATCH] 10261 【越南】【砍树】【英文】头像框,头像(动态)(B902 B908 A404 A405 B001 B004 B005 C015 C018封包支持;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py | 11 +++++++++++
1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
index 350e4b4..b04410a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -649,6 +649,17 @@
% (actName, cfgID, groupName, zoneID, dbState, state, actIDChange, dbTemplateID))
actStateChangeList.append([actName, ipyData, dbState, state, cfgID, groupName, zoneID, actIDChange, dbTemplateID])
+ # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+ if state:
+ if actName == ShareDefine.CrossActName_BossTrial:
+ PlayerActBossTrial.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+ elif actName == ShareDefine.CrossActName_XianXiaMJ:
+ PlayerActXianXiaMJ.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+ elif actName == ShareDefine.CrossActName_Gubao:
+ PlayerActGubao.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+ elif actName == ShareDefine.CrossActName_HorsePetTrain:
+ PlayerActHorsePetTrain.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+
# 仅活动有配置参与时间段的会触发
if actID and dbActID == actID and dbStateJoin != stateJoin:
GameWorld.Log(" 参与状态变更: dbStateJoin=%s,stateJoin=%s" % (dbStateJoin, stateJoin))
--
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