From ecc0fff10c9e6a5d510e1f97370a5fa29233746e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 13 九月 2018 23:10:06 +0800
Subject: [PATCH] 1 buff减层导致buff消失时 添加刷NPC属性
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py | 7 +++++--
1 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
index 1a40f3a..c07e615 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
@@ -82,7 +82,9 @@
# @return None
def DoEnterFB(curPlayer, tick):
playerID = curPlayer.GetPlayerID()
-
+ if curPlayer.GetHP() == 0:
+ PlayerControl.PlayerLeaveFB(curPlayer)
+ return
# 设置副本公共属性的单独处理,防止队员进入后被修改
if not FBCommon.GetHadSetFBPropertyMark():
lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)
@@ -101,7 +103,8 @@
infoDict = {"MapID":mapID,"LineID":lineID}
for moneyType, moneyNum in costMoneyList:
if not PlayerControl.PayMoney(curPlayer, moneyType, moneyNum, ChConfig.Def_Cost_EnterFB, infoDict):
- GameWorld.DebugLog("仙玉不足!costGold=%s" % costGold)
+ GameWorld.Log("仙玉不足!costGold=%s" % costGold)
+ PlayerControl.PlayerLeaveFB(curPlayer)
return
EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_BossHome, lineID, ChConfig.CME_Log_Start)
--
Gitblit v1.8.0