From eda67261f401cc667834c73bdffec1e11319f47a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 11 三月 2020 23:42:30 +0800 Subject: [PATCH] 8399 每日灵石礼包修改(封包AA25 AA26) --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 169 +++++++++++++++++++++++++++++++++----------------------- 1 files changed, 99 insertions(+), 70 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index e51cd45..7523028 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -167,6 +167,10 @@ Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数 Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据 +Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity" # 仙盟宴会地图成员增加仙盟活跃令 + +Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品 +Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品 Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态 Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中 @@ -190,6 +194,9 @@ Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息 Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志 +Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit" # 缥缈仙域限制事件 + +Def_Notify_WorldKey_AssistBoss = "AssistBoss" # 协助boss #运营活动表名定义 OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动 @@ -270,8 +277,11 @@ Def_ViewExpType_Sit , #打坐获取经验 3 Def_ViewExpType_KillNPCSuper, #杀怪获得经验暴击 4 Def_ViewExpType_Sys , #系统给经验-需要展示倍率,实际不享受 5 - Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6 -) = range(0, 7) + Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6 + Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7 + Def_ViewExpType_LYZS, #烈焰战神 特殊特效 8 + Def_ViewExpType_Activity, #活跃吸纳 9 +) = range(0, 10) #物品相关操作类型 @@ -306,6 +316,7 @@ Def_SkillID_AutoTruck = 62220 # 自动运镖buff #---写死的物品属性效果ID--- +Def_Effect_FreePoint = 200 # 自由灵根,注意此属性ID不能在刷属性中加,只能在某个功能中一次性处理 Def_Effect_Metal = 201 # 金 Def_Effect_Wood = 202 # 木 Def_Effect_Water = 203 # 水 @@ -320,9 +331,9 @@ #增加%d体魄 Def_Effect_CON = 4 #增加HP -Def_Effect_MaxHP = 6 +Def_Effect_MaxHP = 6 #增加%d伤害值(物理和魔法的最大/小),只用到a值 -Def_Effect_Atk = 7 +Def_Effect_Atk = 7 #增加%d防御值 Def_Effect_Def = 8 #命中(A值为具体值) @@ -360,9 +371,9 @@ #宠物伤害比例提升(A值万分率) Def_Effect_PetDamPer = 25 #冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替 -Def_Effect_IceAtk = 26 +Def_Effect_IceAtk = 26 #冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替 -Def_Effect_IceDef = 27 +Def_Effect_IceDef = 27 #无视防御几率提升 Def_Effect_IgnoreDefRate = 28 #无视防御抗性, 受击时减少对方的无视防御属性 @@ -502,13 +513,6 @@ Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免 Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免 -Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比 -Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比 -Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比 -Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比 -Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比 -Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比 - Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1 Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2 Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3 @@ -525,11 +529,13 @@ Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6 Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7 -Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比 -Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比 -Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比 -Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比 - +## 技能伤害百分比增加的 属性ID 列表 +SkillAddPerAttrIDList = [Def_Effect_SkillAddPer1, Def_Effect_SkillAddPer2, Def_Effect_SkillAddPer3, Def_Effect_SkillAddPer4, + Def_Effect_SkillAddPer5, Def_Effect_SkillAddPer6, Def_Effect_SkillAddPer7] +## 技能伤害百分比减少的 属性ID 列表 +SkillReducePerAttrIDList = [Def_Effect_SkillReducePer1, Def_Effect_SkillReducePer2, Def_Effect_SkillReducePer3, Def_Effect_SkillReducePer4, + Def_Effect_SkillReducePer5, Def_Effect_SkillReducePer6, Def_Effect_SkillReducePer7] + Def_Effect_Luck = 120 # 气运 Def_Effect_LuckPer = 133 # 气运百分率 @@ -544,6 +550,13 @@ Def_Effect_DamagePVE = 141 # PVE固定伤害 Def_Effect_FinalHurtPer = 142 # 最终伤害万分率 Def_Effect_FinalHurtReducePer = 143 # 最终伤害减少万分 +Def_Effect_YinjiTime = 144 # 每X毫秒自动消失一个印记 +Def_Effect_TheFBSkillsCD = 145 # 减少指定技能组CD XX% +Def_Effect_BurnValue = 146 # 灼烧固定伤害 +Def_Effect_BurnTimePer = 147 # 延长灼烧时间百分比 +Def_Effect_SubSpeedPer = 148 # 减移动速度百分比 + +Def_Effect_ReduceSkillCDPer = 149 # 减少技能CD, a值为万分率 #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 @@ -551,8 +564,6 @@ Def_Effect_AddMAtk = 20020 #增加内防 Def_Effect_MagicDef = 20001 -#暴击率抗性(A值为万分率, 永恒为具体数值) -Def_Effect_SuperHitRateReduce = 20030 #减技能CD(A值固定值) Def_Effect_ReduceSkillCD = 20031 # 卓越一击倍数(a值为万分率,直接加上) @@ -623,8 +634,8 @@ Def_BT_Realm, #境界榜 Def_BT_TotalRecharge, #充值排行榜 10 - Def_BT_Campaign_PlusLV, #强化等级(开服活动榜) - Def_BT_Campaign_HorseLV, #坐骑等级(开服活动榜) + Def_BT_Campaign_Plus, #强化战力(开服活动榜) + Def_BT_Campaign_Horse, #坐骑战力(开服活动榜) Def_BT_Campaign_StoneLV, #宝石等级(开服活动榜) Def_BT_Campaign_LV, #冲级排行(开服活动榜) Def_BT_Campaign_RealmLV, #境界等级(开服活动榜) 15 @@ -632,16 +643,20 @@ Def_BT_FCCostGold, #消费排行榜(仙界盛典) Def_BT_Campaign_RuneLV, #符印等级(开服活动榜) - Def_BT_FBHelpBattle, #助战次数排行榜 + Def_BT_19, Def_BT_Campaign_GodWeaponLV, #神兵等级(开服活动榜) 20 Def_BT_Campaign_Recharge, #累计充值(开服活动榜) Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜) - Def_BT_ZhuXianTower, #诛仙塔榜 Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典) + Def_BT_Campaign_LingGen, #灵根总点(开服活动榜) + Def_BT_Campaign_StarLV, #升星等级(开服活动榜) 25 + Def_BT_Campaign_Wash, #洗练战力(开服活动榜) + + Def_BT_SkyTower, #天星塔榜 Def_BT_Max, #排行榜最大类型 -) = range(0, 24 + 2) +) = range(0, 27 + 2) #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -653,7 +668,7 @@ #排行榜Value1存储境界信息的榜单列表 BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient, - Def_BT_FBHelpBattle, Def_BT_ZhuXianTower, + Def_BT_SkyTower, ] ##---比率--- @@ -815,7 +830,7 @@ CDBPlayerRefresh_RealmPoint, # 境界修炼点 CDBPlayerRefresh_Ysog, # 魔精 CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令 -CDBPlayerRefresh_Xianyuancoin, # 仙缘币 +CDBPlayerRefresh_174, CDBPlayerRefresh_PKState, # 战斗状态 175 CDBPlayerRefresh_BossState, # boss状态 CDBPlayerRefresh_BaseAtkMin, # 基础最小攻击 @@ -854,7 +869,24 @@ CDBPlayerRefresh_SuperHitRateReduce, # 暴击概率抗性 210 CDBPlayerRefresh_LuckyHitReduce, # 会心伤害减免固定值 CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比 -) = range(146, 213) +CDBPlayerRefresh_YinjiTime, # 每X秒减少印记时间,毫秒 +CDBPlayerRefresh_YinjiCnt, # 当前印记数 214 +CDBPlayerRefresh_SkillAddPer1, # 技能伤害增强1 215 +CDBPlayerRefresh_SkillAddPer2, # 技能伤害增强2 +CDBPlayerRefresh_SkillAddPer3, # 技能伤害增强3 +CDBPlayerRefresh_SkillAddPer4, # 技能伤害增强4 +CDBPlayerRefresh_SkillAddPer5, # 技能伤害增强5 +CDBPlayerRefresh_SkillAddPer6, # 技能伤害增强6 220 +CDBPlayerRefresh_SkillAddPer7, # 技能伤害增强7 +CDBPlayerRefresh_SkillReducePer1, # 受到技能伤害减少1 +CDBPlayerRefresh_SkillReducePer2, # 受到技能伤害减少2 +CDBPlayerRefresh_SkillReducePer3, # 受到技能伤害减少3 +CDBPlayerRefresh_SkillReducePer4, # 受到技能伤害减少4 225 +CDBPlayerRefresh_SkillReducePer5, # 受到技能伤害减少5 +CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6 +CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7 +CDBPlayerRefresh_ExAttr17, # ExAttr17 +) = range(146, 230) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -863,7 +895,6 @@ TYPE_Price_Ysog = 14 # 魔精 TYPE_Price_FamilyActivity = 15 # 仙盟活跃令 TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃 -TYPE_Price_XianyuanCoin = 17 # 仙缘币 TYPE_Price_Honor = 18 # 荣誉 TYPE_Price_Rune = 23 # 符印精华点 TYPE_Price_RuneSplinters = 24 # 符印碎片 @@ -891,7 +922,6 @@ TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint, TYPE_Price_Ysog:CDBPlayerRefresh_Ysog, TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity, - TYPE_Price_XianyuanCoin:CDBPlayerRefresh_Xianyuancoin, TYPE_Price_Danjing:CDBPlayerRefresh_Danjing, TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust, TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters, @@ -922,6 +952,7 @@ GameFuncID_Friend = 73 # 好友 GameFuncID_SignDay = 81 # 签到 GameFuncID_RefineStove = 87 # 炼丹炉 +GameFuncID_EquipWash = 91 # 洗练 GameFuncID_Treasure = 99 # 寻宝 GameFuncID_FirstGoldTip = 128 # 首充优势提示 GameFuncID_EquipDecompose = 123 # 装备分解 @@ -988,10 +1019,8 @@ rptPet, # 宠物背包(用物品存储宠物的数据) 31 rptDogzItem, # 神兽物品背包 32 rptDogzEquip, # 神兽装备背包 33 -rptZhuXianItem, # 诛仙物品背包 34 -rptZhuXianEquip, # 诛仙装备背包 35 rptMax, # 最大背包类型数量,放在最后一个 -) = range(28, 28 + 9) #C++定义的枚举到27 +) = range(28, 28 + 7) #C++定义的枚举到27 #虚拟背包类型, 从255递减 Def_VPack_TypeList = ( @@ -1019,10 +1048,10 @@ Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7 Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8, Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9 - Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10 + Def_UniversalGameRecType_SkyTowerPassPlayer, #天星塔过关玩家记录10 Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11 Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12 - Def_UniversalGameRecType_13, + Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13 Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14 Def_UniversalGameRecType_15, Def_UniversalGameRecType_16, @@ -1039,8 +1068,8 @@ Def_UniversalGameRecType_27, Def_UniversalGameRecType_28, Def_UniversalGameRecType_BossInfo, # boss信息29 - Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 - Def_UniversalGameRecType_31, + Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30 + Def_UniversalGameRecType_BossFirstKill, # boss首杀 31 Def_UniversalGameRecType_32, Def_UniversalGameRecType_33, Def_UniversalGameRecType_34, @@ -1153,8 +1182,8 @@ # 开服活动类型标识, 不可超过32 Def_Campaign_Type_List = ( -Def_Campaign_Type_PlusLV, # 强化等级排行 1 -Def_Campaign_Type_HorseLV, # 坐骑等级排行 2 +Def_Campaign_Type_Plus, # 强化战力排行 1 +Def_Campaign_Type_Horse, # 坐骑战力排行 2 Def_Campaign_Type_StoneLV, # 宝石等级排行 3 Def_Campaign_Type_LV, # 冲级等级排行 4 Def_Campaign_Type_RealmLV, # 境界等级排行 5 @@ -1163,12 +1192,15 @@ Def_Campaign_Type_GodWeaponLV, # 神兵等级排行 8 Def_Campaign_Type_Recharge, # 累计充值排行 9 Def_Campaign_Type_PetLV, # 灵宠等级排行 10 -) = range(1, 1 + 10) +Def_Campaign_Type_LingGen, # 灵根点数排行 11 +Def_Campaign_Type_StarLV, # 升星等级排行 12 +Def_Campaign_Type_Wash, # 洗练战力排行 13 +) = range(1, 1 + 13) # 活动类型对应的奖励排行榜{活动类型:排行榜, ...} Def_Campaign_Billboard_Dict = { - Def_Campaign_Type_PlusLV:Def_BT_Campaign_PlusLV, - Def_Campaign_Type_HorseLV:Def_BT_Campaign_HorseLV, + Def_Campaign_Type_Plus:Def_BT_Campaign_Plus, + Def_Campaign_Type_Horse:Def_BT_Campaign_Horse, Def_Campaign_Type_StoneLV:Def_BT_Campaign_StoneLV, Def_Campaign_Type_LV:Def_BT_Campaign_LV, Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV, @@ -1177,6 +1209,9 @@ Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV, Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge, Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV, + Def_Campaign_Type_LingGen:Def_BT_Campaign_LingGen, + Def_Campaign_Type_StarLV:Def_BT_Campaign_StarLV, + Def_Campaign_Type_Wash:Def_BT_Campaign_Wash, } #队伍最大人数 @@ -1216,6 +1251,8 @@ CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息 CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本 CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录 +CrossServerMsg_SendMail = "SendMail" # 发送邮件 +CrossServerMsg_FBPlayerCount = "FBPlayerCount" # 副本功能线路人数同步 # 子服发送跨服信息定义 ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功 @@ -1223,6 +1260,7 @@ ClientServerMsg_GMCMD = "GMCMD" # GM命令 ClientServerMsg_ViewPlayerCache = "ViewPlayerCache" # 查看跨服玩家信息 ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配 +ClientServerMsg_PKRobotOver = "PKRobotOver" # 跨服PK机器人结算 ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配 ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕 ClientServerMsg_PKBillboard = "PKBillboard" # 跨服PK排行榜 @@ -1265,13 +1303,19 @@ Def_IudetMapLoaction = 15 # 物品记录地图坐标[mapid, posx, posy] Def_IudetLegendAttrID = 17 # 物品传奇属性ID列表 Def_IudetLegendAttrValue = 19 # 物品传奇属性值列表 -Def_IudetOutOfPrintAttrID = 21 # 物品绝版属性ID列表 -Def_IudetOutOfPrintAttrValue = 23 # 物品绝版属性值列表 Def_IudetPartSuiteLV = 25 # 部位套装等级 [套装类型1等级, 套装类型2等级, ...] Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表 Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表 Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度] Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...] +Def_IudetLiantaiItemID = 35 # 合成该莲台的所有莲台ID [itemID, itemID, ...] +Def_IudetAddSkillID = 37 # 可添加的技能ID列表 [skillID, skillID, ...] +Def_IudetLegendAttrIDShen = 51 # 物品传奇属性ID列表 - 神 +Def_IudetLegendAttrValueShen = 61 # 物品传奇属性值列表 - 神 +Def_IudetLegendAttrIDXian = 53 # 物品传奇属性ID列表 - 仙 +Def_IudetLegendAttrValueXian = 63 # 物品传奇属性值列表 - 仙 +Def_IudetLegendAttrIDJi = 55 # 物品传奇属性ID列表 - 极 +Def_IudetLegendAttrValueJi = 65 # 物品传奇属性值列表 - 极 Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品 Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到 @@ -1296,6 +1340,8 @@ Def_IudetPet_QualityLV = 206 # 品质 Def_IudetPet_Exp = 208 # 经验 Def_IudetPet_Skill = 201 # 技能列表 + +Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引 # ---------------------------------------------------- # 宠物物品数据状态 @@ -1334,7 +1380,7 @@ Def_MFPType_Plus, # 强化 2 Def_MFPType_Stone, # 宝石 3 Def_MFPType_LingGen, # 灵根 4 -Def_MFPType_Wing, # 翅膀 5 +Def_MFPType_LingQi, # 灵器 5 Def_MFPType_Wash, # 洗练 6 Def_MFPType_Pet, # 灵宠 7 Def_MFPType_Horse, # 坐骑 8 @@ -1433,7 +1479,7 @@ DailyActionID_EquipPlus, # 强化 DailyActionID_FieldFight, # 野外挂机 DailyActionID_OfflineFight, # 脱机挂机 -DailyActionID_RefineStove, # 炼丹材料消耗 6 +DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃) DailyActionID_Dice, # 我要太极 DailyActionID_Pray, # 祈愿 DailyActionID_WorldBOSS, # 世界BOSS @@ -1450,10 +1496,15 @@ DailyActionID_HelpBattleCheckIn, # 助战登记 20 DailyActionID_CrossReamPK, # 跨服PK 21 DailyActionID_FamilyBoss1, # 仙盟BOSS 22 -DailyActionID_FamilyBoss2, # 废弃 23 +DailyActionID_SkyTower, # 天星塔 23 DailyActionID_HorsePetBoss, # 骑宠BOSS 24 DailyActionID_FairyDomain, # 缥缈仙域 25 -) = range(1, 25 + 1) +DailyActionID_AuctionItem, # 拍卖行上架/竞拍 26 +DailyActionID_LeiFaBoss, # 雷罚boss 27 +DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28 +DailyActionID_FamilyChuanGong, # 仙盟传功 29 +DailyActionID_FamilyParty, # 仙盟宴会 30 +) = range(1, 30 + 1) @@ -1685,28 +1736,6 @@ dogzetClaw, # 神兽兽爪 dogzetScute, # 神兽鳞甲 ) = range(101, 101 + 5) - -# 诛仙装备位定义 -ZhuXianEquipPlace = ( - zxetCloak, # 诛仙披风 121 - zxetMask, # 诛仙面具 122 - zxetGlove, # 诛仙手套 123 - zxetGlove2, # 诛仙手套 124 - zxetRuyi, # 诛仙如意 125 - zxetPendant, # 诛仙吊坠 126 - zxetRing, # 诛仙戒指 127 - zxetRing2, # 诛仙戒指 128 - zxetWeapon1, # 诛仙剑1 129 - zxetWeapon2, # 诛仙剑2 130 - zxetWeapon3, # 诛仙剑3 131 - zxetWeapon4, # 诛仙剑4 132 -) = range(121, 121 + 12) - -# 共享通用装备位,可装备同一类型装备 -ShareEquipPlace = [ - [zxetGlove, zxetGlove2], - [zxetRing, zxetRing2], - ] # 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低) EnterFBAskResult = ( -- Gitblit v1.8.0