From ee0976feabc604ac91bdc86fc368941cf85d97b7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 12 二月 2019 11:39:51 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py | 28 +++++++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py | 32 ++++++++--
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 4 +
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 18 +++---
PySysDB/PySysDBPY.h | 8 +-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py | 23 +++++--
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSpringSale.py | 18 +++--
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 4 +
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 4 +
10 files changed, 98 insertions(+), 43 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index bb29224..17088d8 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -824,7 +824,7 @@
WORD AdvanceMinutes; //前端提前X分钟展示活动
WORD LVLimit; //限制等级
BYTE IsDayReset; //是否每天重置
- list ShopTypeList; //商店类型列表
+ dict ShopTypeList; //商店类型列表
char MailKey; //活动更新时发送邮件key
list MailItemPrize; //活动更新时发送邮件奖励物品
};
@@ -1220,7 +1220,7 @@
WORD AdvanceMinutes; //前端提前X分钟展示活动
WORD LVLimit; //限制等级
BYTE IsDayReset; //是否每天重置
- list GiftbagTypeList; //礼包类型列表
+ dict GiftbagTypeList; //礼包类型列表
char MailKey; //活动更新时发送邮件key
list MailItemPrize; //活动更新时发送邮件奖励物品
};
@@ -1266,7 +1266,7 @@
DWORD _TemplateID; //模板ID
DWORD NeedCostGold; //需要消费仙玉数
BYTE AwardIndex; //返利奖励索引0~31,同个模板中不重复
- list AwardItemList; //返利物品信息列表 [(物品ID,个数,是否绑定),...]
+ dict AwardItemList; //返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
char NotifyKey; //全服广播key,默认两个参数(玩家名, 档位额度)
};
@@ -1290,7 +1290,7 @@
BYTE _ID; //活动条目ID
DWORD TotalTimes; //可完成的总次数,0表示不限次数
WORD SingleTimes; //单次领奖需要的次数
- list Reward; //奖励物品ID1
+ dict Reward; //奖励物品ID1
};
//多倍修行点活动时间表
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 28ca7e5..7328533 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -250,7 +250,9 @@
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
- OperationActionName_BossReborn, ]
+ OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+ OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
+ OperationActionName_SpringSale,]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 3fd16fa..ac64b2c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3685,12 +3685,14 @@
Def_PDict_CostRebateTemplateID = "CostRebateTemplateID" # 玩家身上的消费返利模板ID
Def_PDict_CostRebateGold = "CostRebateGold" # 消费返利总累计消费仙玉
Def_PDict_CostRebateAwardRecord = "CostRebateAwardRecord" # 消费返利领奖记录
+Def_PDict_CostRebateWorldLV = "CostRebateWorldLV" #消费返利活动开启时世界等级
#累计充值活动
Def_PDict_TotalRechargeID = "TotalRechargeID" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值
Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID" # 玩家身上的累计充值模板ID
Def_PDict_TotalRechargeGold = "TotalRechargeGold" # 消费返利总累计充值X元
Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord" # 累计充值领奖记录
+Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV" #累计充值活动开启时世界等级
#限时特惠活动
Def_PDict_SpringSaleID = "SpringSaleID" # 玩家身上的限时特惠活动ID,唯一标识,取活动开始日期time
@@ -3706,7 +3708,7 @@
Def_PDict_BossRebornTemplateID = "BossRebornTemplateID" # 玩家身上的BOSS复活模板ID
Def_PDict_BRActionCurTimes = "BRActionCurTimes_%s" #当前完成次数 参数BOSS复活活动ID
Def_PDict_BRActionGotTimes = "BRActionGotTimes_%s" #当前已领次数 参数BOSS复活活动ID
-Def_PDict_BRActionWorldLV = "BRActionWorldLV_%s" #BOSS复活活动开启时世界等级
+Def_PDict_BRActionWorldLV = "BRActionWorldLV" #BOSS复活活动开启时世界等级
#仙界盛典
Def_PDict_FairyCeremonyID = "FairyCeremonyID" # 玩家身上的仙界盛典活动ID,唯一标识,取活动开始日期time值
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
index 2e88be0..24e6d1c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -408,7 +408,7 @@
if not state:
GameWorld.DebugLog("限时特惠非活动中!state=%s" % (state), curPlayer.GetPlayerID())
return
- shopTypeList = PlayerSpringSale.GetShopTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ shopTypeList = PlayerSpringSale.GetShopTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0), actInfo.get(ShareDefine.ActKey_WorldLV, 0))
if not shopTypeList:
return
actShopType = shopTypeList[-1] if state > len(shopTypeList) else shopTypeList[state - 1]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 933fd8c..046d524 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -691,7 +691,7 @@
("WORD", "AdvanceMinutes", 0),
("WORD", "LVLimit", 0),
("BYTE", "IsDayReset", 0),
- ("list", "ShopTypeList", 0),
+ ("dict", "ShopTypeList", 0),
("char", "MailKey", 0),
("list", "MailItemPrize", 0),
),
@@ -982,7 +982,7 @@
("WORD", "AdvanceMinutes", 0),
("WORD", "LVLimit", 0),
("BYTE", "IsDayReset", 0),
- ("list", "GiftbagTypeList", 0),
+ ("dict", "GiftbagTypeList", 0),
("char", "MailKey", 0),
("list", "MailItemPrize", 0),
),
@@ -1016,7 +1016,7 @@
("DWORD", "TemplateID", 1),
("DWORD", "NeedCostGold", 0),
("BYTE", "AwardIndex", 0),
- ("list", "AwardItemList", 0),
+ ("dict", "AwardItemList", 0),
("char", "NotifyKey", 0),
),
@@ -1034,7 +1034,7 @@
("BYTE", "ID", 1),
("DWORD", "TotalTimes", 0),
("WORD", "SingleTimes", 0),
- ("list", "Reward", 0),
+ ("dict", "Reward", 0),
),
"ActRealmPoint":(
@@ -2718,7 +2718,7 @@
self.AdvanceMinutes = 0
self.LVLimit = 0
self.IsDayReset = 0
- self.ShopTypeList = []
+ self.ShopTypeList = {}
self.MailKey = ""
self.MailItemPrize = []
return
@@ -3334,7 +3334,7 @@
self.AdvanceMinutes = 0
self.LVLimit = 0
self.IsDayReset = 0
- self.GiftbagTypeList = []
+ self.GiftbagTypeList = {}
self.MailKey = ""
self.MailItemPrize = []
return
@@ -3411,14 +3411,14 @@
self.TemplateID = 0
self.NeedCostGold = 0
self.AwardIndex = 0
- self.AwardItemList = []
+ self.AwardItemList = {}
self.NotifyKey = ""
return
def GetTemplateID(self): return self.TemplateID # 模板ID
def GetNeedCostGold(self): return self.NeedCostGold # 需要消费仙玉数
def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
- def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
+ def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
# BOSS复活活动时间表
@@ -3448,7 +3448,7 @@
self.ID = 0
self.TotalTimes = 0
self.SingleTimes = 0
- self.Reward = []
+ self.Reward = {}
return
def GetTemplateID(self): return self.TemplateID # 模板ID
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
index 2e31217..dedd5c9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
@@ -73,7 +73,8 @@
if TotalRechargeID == playerTotalRechargeID:
#GameWorld.DebugLog("累计充值活动ID不变,不处理!", curPlayer.GetPlayerID())
return
-
+ actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
+ playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV)
templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID)
@@ -81,10 +82,11 @@
% (TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
# 未领取的奖励邮件发放
- __SendTotalRechargeMail(curPlayer, playerTemplateID)
+ __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, TotalRechargeID)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV, actWorldLV)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, 0)
@@ -92,7 +94,7 @@
Sync_TotalRechargeInfo(curPlayer)
return True
-def __SendTotalRechargeMail(curPlayer, playerTemplateID):
+def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV):
# 未领取的奖励邮件发放
if not playerTemplateID:
@@ -120,7 +122,7 @@
continue
awardRecord |= pow(2, awardIndex)
- awardItemList = ipyData.GetAwardItem().get(str(job), [])
+ awardItemList = __GetItemList(ipyData.GetAwardItem(), job, playerWorldLV)
batchPlayerIDList.append([playerID])
batchAddItemList.append(awardItemList)
batchParamList.append([needGold])
@@ -130,6 +132,21 @@
PlayerControl.SendMailBatch("TotalRechargeMail", batchPlayerIDList, batchAddItemList, batchParamList)
return
+
+def __GetItemList(itemDict, job, worldLV):
+ #{世界等级范围:[(物品ID,个数,是否绑定), ...]},若物品ID要区分职业则配{世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
+ itemList = []
+ itemInfoList = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, [])
+ for itemInfo in itemInfoList:
+ if type(itemInfo[0]) == dict:
+ itemID = itemInfo[0].get(job)
+ if not itemID:
+ GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
+ continue
+ else:
+ itemID = itemInfo[0]
+ itemList.append([itemID, itemInfo[1], itemInfo[2]])
+ return itemList
def AddTotalRechargeGold(curPlayer, addGold):
if addGold <= 0:
@@ -194,7 +211,8 @@
return
needGold = awardIpyData.GetNeedGold()
- awardItemList = awardIpyData.GetAwardItem().get(str(curPlayer.GetJob()), [])
+ actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
+ awardItemList = __GetItemList(ipyData.GetAwardItem(), curPlayer.GetJob(), actWorldLV)
curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
if curRechargeGold < needGold:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
index b5ee561..d0c111d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
@@ -73,7 +73,8 @@
if costRebateID == playerCostRebateID:
#GameWorld.DebugLog("消费返利活动ID不变,不处理!", curPlayer.GetPlayerID())
return
-
+ actWorldLV = actCostRebateInfo.get(ShareDefine.ActKey_WorldLV, 0)
+ playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV)
templateID = GetTemplateID(actCostRebateInfo.get(ShareDefine.ActKey_CfgID, 0), actCostRebateInfo.get(ShareDefine.ActKey_DayIndex, 0))
playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateTemplateID)
@@ -81,10 +82,11 @@
% (costRebateID, playerCostRebateID, state, templateID, playerTemplateID), playerID)
# 未领取的奖励邮件发放
- __SendCostRebateMail(curPlayer, playerTemplateID)
+ __SendCostRebateMail(curPlayer, playerTemplateID, playerWorldLV)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateID, costRebateID)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateTemplateID, templateID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateWorldLV, actWorldLV)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateGold, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateAwardRecord, 0)
@@ -92,7 +94,7 @@
Sync_CostRebateInfo(curPlayer)
return True
-def __SendCostRebateMail(curPlayer, playerTemplateID):
+def __SendCostRebateMail(curPlayer, playerTemplateID, playerWorldLV):
# 未领取的奖励邮件发放
if not playerTemplateID:
@@ -105,7 +107,7 @@
ipyDataList = IpyGameDataPY.GetIpyGameDataList("CostRebateTemplate", playerTemplateID)
if not ipyDataList:
return
-
+ job = curPlayer.GetJob()
playerID = curPlayer.GetPlayerID()
batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateAwardRecord)
@@ -120,7 +122,7 @@
continue
awardRecord |= pow(2, awardIndex)
- awardItemList = ipyData.GetAwardItemList()
+ awardItemList = __GetItemList(ipyData.GetAwardItemList(), job, playerWorldLV)
batchPlayerIDList.append([playerID])
batchAddItemList.append(awardItemList)
batchParamList.append([needCostGold])
@@ -130,6 +132,23 @@
PlayerControl.SendMailBatch("ConsumptionRebateMail", batchPlayerIDList, batchAddItemList, batchParamList)
return
+
+
+def __GetItemList(itemDict, job, worldLV):
+ #{世界等级范围:[(物品ID,个数,是否绑定), ...]},若物品ID要区分职业则配{世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
+ itemList = []
+ itemInfoList = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, [])
+ for itemInfo in itemInfoList:
+ if type(itemInfo[0]) == dict:
+ itemID = itemInfo[0].get(job)
+ if not itemID:
+ GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
+ continue
+ else:
+ itemID = itemInfo[0]
+ itemList.append([itemID, itemInfo[1], itemInfo[2]])
+ return itemList
+
def AddCostRebateGold(curPlayer, costType, costGold, infoDict):
if costGold <= 0:
@@ -196,7 +215,8 @@
return
needCostGold = awardIpyData.GetNeedCostGold()
- awardItemList = awardIpyData.GetAwardItemList()
+ actWorldLV = actCostRebateInfo.get(ShareDefine.ActKey_WorldLV, 0)
+ awardItemList = __GetItemList(awardIpyData.GetAwardItemList(), curPlayer.GetJob(), actWorldLV)
curCostGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold)
if curCostGold < needCostGold:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py
index bca97e7..0545836 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py
@@ -30,13 +30,13 @@
import ChConfig
-def GetGiftbagTypeList(cfgID, dayIndex):
+def GetGiftbagTypeList(cfgID, dayIndex, woldLV):
if cfgID == None or dayIndex == None:
return []
ipyData = IpyGameDataPY.GetIpyGameData("ActFlashGiftbag", cfgID)
if not ipyData:
return []
- giftbagTypeList = ipyData.GetGiftbagTypeList()
+ giftbagTypeList = GameWorld.GetDictValueByRangeKey(ipyData.GetGiftbagTypeList(), woldLV, [])
todayGiftbag = giftbagTypeList[-1] if dayIndex >= len(giftbagTypeList) else giftbagTypeList[dayIndex]
return todayGiftbag
@@ -65,7 +65,7 @@
cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashGiftbagID) # 玩家身上的活动ID
- giftbagTypeList = [] if not cfgID else GetGiftbagTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ giftbagTypeList = [] if not cfgID else GetGiftbagTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0), actInfo.get(ShareDefine.ActKey_WorldLV, 0))
isReset = False
if actID != playerActID:
isReset = True
@@ -123,7 +123,7 @@
DataRecordPack.DR_CTGError(curPlayer, "FlashGiftbag state is 0!", addDRDict)
return
- giftbagTypeList = GetGiftbagTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ giftbagTypeList = GetGiftbagTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0), actInfo.get(ShareDefine.ActKey_WorldLV, 0))
if not giftbagTypeList:
DataRecordPack.DR_CTGError(curPlayer, "FlashGiftbag GiftbagTypeList is null!", addDRDict)
return
@@ -143,7 +143,7 @@
return
giftbagID = giftbagIpyData.GetGiftbagID()
- giftItemList = giftbagIpyData.GetGiftItemList()
+ giftItemList = __GetJobItemList(giftbagIpyData.GetGiftItemList(), curPlayer.GetJob())
addDRDict.update({"giftbagID":giftbagID, "giftItemList":giftItemList})
buyCountLimit = giftbagIpyData.GetBuyCountLimit()
buyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashGiftbagBuyCount % giftbagID)
@@ -176,6 +176,15 @@
SyncFlashGiftbagBuyCount(curPlayer, [giftbagID])
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GiftBag, actGiftbagType, False)
return True
+
+def __GetJobItemList(itemList, job):
+ jobItemList = []
+ for itemID, itemCnt, isBind in itemList:
+ if type(itemID) == int:
+ jobItemList.append([itemID, itemCnt, isBind])
+ elif job in itemID:
+ jobItemList.append([itemID[job], itemCnt, isBind])
+ return jobItemList
def SyncFlashGiftbagBuyCount(curPlayer, syncIDList=[], giftbagTypeList=[]):
## 通知限时礼包玩家活动信息
@@ -221,7 +230,7 @@
cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
if not cfgID:
return
- giftbagTypeList = GetGiftbagTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ giftbagTypeList = GetGiftbagTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0), actInfo.get(ShareDefine.ActKey_WorldLV, 0))
if not giftbagTypeList:
return
@@ -274,7 +283,7 @@
giftBag.RMB = 0 if not orderIpyData else int(orderIpyData.GetPayRMBNum())
giftBag.RMBOriginal = giftIpyData.GetOriginalRMB()
giftBag.ItemInfo = []
- for itemID, itemCount, isBind in giftIpyData.GetGiftItemList():
+ for itemID, itemCount, isBind in __GetJobItemList(orderIpyData.GetGiftItemList(), curPlayer.GetJob()):
item = ChPyNetSendPack.tagMCFlashGiftbagItem()
item.ItemID = itemID
item.ItemCount = itemCount
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSpringSale.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSpringSale.py
index 374e2d7..811a4f3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSpringSale.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSpringSale.py
@@ -25,13 +25,13 @@
import GameWorld
import ChConfig
-def GetShopTypeList(cfgID, dayIndex):
+def GetShopTypeList(cfgID, dayIndex, woldLV):
if cfgID == None or dayIndex == None:
return []
ipyData = IpyGameDataPY.GetIpyGameData("ActSpringSale", cfgID)
if not ipyData:
return []
- shopTypeList = ipyData.GetShopTypeList()
+ shopTypeList = GameWorld.GetDictValueByRangeKey(ipyData.GetShopTypeList(), woldLV, [])
todayShopType = shopTypeList[-1] if dayIndex >= len(shopTypeList) else shopTypeList[dayIndex]
return todayShopType
@@ -58,12 +58,12 @@
actID = actInfo.get(ShareDefine.ActKey_ID, 0)
state = actInfo.get(ShareDefine.ActKey_State, 0)
cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
-
+ woldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SpringSaleID) # 玩家身上的活动ID
isReset = False
if actID != playerActID:
isReset = True
- shopTypeList = GetShopTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ shopTypeList = GetShopTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0), woldLV)
FunctionNPCCommon.ResetShopItemBuyCountByShopType(curPlayer, shopTypeList)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SpringSaleID, actID)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SpringSaleMailState, 0)
@@ -97,7 +97,7 @@
cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
if not cfgID:
return
- shopTypeList = GetShopTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ shopTypeList = GetShopTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0), actInfo.get(ShareDefine.ActKey_WorldLV, 0))
if not shopTypeList:
return
@@ -110,7 +110,7 @@
if len(startTimeList) != len(endTimeList):
GameWorld.ErrLog("限时特惠开关时间时分配置错误!cfgID=%s" % cfgID)
return
-
+ job = curPlayer.GetJob()
openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
packInfo = ChPyNetSendPack.tagMCSpringSaleInfo()
packInfo.StartDate = GameWorld.GetOperationActionDateStr(springSaleIpyData.GetStartDate(), openServerDay)
@@ -145,12 +145,14 @@
giftBag.ItemInfo = []
itemList = [[itemIpyData.GetItemID(), itemIpyData.GetItemCnt(), itemIpyData.GetIsBind()]]
itemList += itemIpyData.GetItemListEx()
+ jobItemList = itemIpyData.GetJobItem()
for itemID, itemCount, isBind in itemList:
item = ChPyNetSendPack.tagMCSpringSaleItem()
- item.ItemID = itemID
+ jobItemID = FunctionNPCCommon.GetShopJobItem(job, itemID, jobItemList)
+ item.ItemID = jobItemID
item.ItemCount = itemCount
item.IsBind = isBind
- item.IsMainItem = int(itemID == itemIpyData.GetMainItemID())
+ item.IsMainItem = int(itemID == FunctionNPCCommon.GetShopJobItem(job, itemIpyData.GetMainItemID(), jobItemList))
giftBag.ItemInfo.append(item)
giftBag.GiftItemCount = len(giftBag.ItemInfo)
shop.GiftbagInfo.append(giftBag)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 28ca7e5..7328533 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -250,7 +250,9 @@
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
- OperationActionName_BossReborn, ]
+ OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+ OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
+ OperationActionName_SpringSale,]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
--
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