From ee187412fd4ac950aa33b493e8214d6a0701357f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 12 三月 2019 10:40:27 +0800
Subject: [PATCH] 6323 【后端】【2.0】装备传奇属性生成规则
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
index f36ce5f..048c889 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -450,8 +450,7 @@
prizeItemList = winCntAwardDict[str(prizeEx)]
# 给物品 [奖励物品id,个数,是否绑定]
for itemID, itemCnt, isBind in prizeItemList:
- if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0,
- [IPY_GameWorld.rptItem], True, showSysInfo=True):
+ if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
playerID = curPlayer.GetPlayerID()
GameWorld.ErrLog("OnGetXMZZPrizeResult(), give item itemid:%s,count:%s" % (itemID, itemCnt), playerID)
--
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