From ee8463d3e723446c652324e398582252f955a8db Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 14 一月 2019 19:21:13 +0800
Subject: [PATCH] 5805 【后端】【1.5】新增增加跨服匹配次数的道具
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py | 16 +++++++++++-----
1 files changed, 11 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py
index c005eb0..c7ef269 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py
@@ -18,7 +18,7 @@
# @change: "2010-11-22 12:15" Alee 采集限制
# @change: "2014-04-14 12:00" hxp 增加自定义采集NPC
#---------------------------------------------------------------------
-"""Version = 2014-04-14 12:00"""
+#"""Version = 2014-04-14 12:00"""
#---------------------------------------------------------------------
#导入
import GameWorld
@@ -31,6 +31,8 @@
import NPCCommon
import FBLogic
import AttackCommon
+import ReadChConfig
+import PlayerState
import GameObj
#---------------------------------------------------------------------
'''Version = 2010-09-16 09:55'''
@@ -49,18 +51,18 @@
tagObj = curPlayer.GetActionObj()
if tagObj == None:
#没有目标
- GameWorld.Log("FuncCall -> 没有目标" , curPlayer.GetPlayerID())
+ GameWorld.Log("GetActionNPCbyType -> 没有目标" , curPlayer.GetPlayerID())
return
if tagObj.GetGameObjType() != IPY_GameWorld.gotNPC:
#谈话对象不对
- GameWorld.Log("FuncCall -> 谈话对象不对" , curPlayer.GetPlayerID())
+ GameWorld.Log("GetActionNPCbyType -> 谈话对象不对" , curPlayer.GetPlayerID())
return
curNPC = GameWorld.GetNPCManager().GetNPCByIndex(tagObj.GetIndex())
if curNPC == None:
#没有这个NPC
- GameWorld.Log("FuncCall ->没有这个NPC" , curPlayer.GetPlayerID())
+ GameWorld.Log("GetActionNPCbyType ->没有这个NPC" , curPlayer.GetPlayerID())
return
if curNPC.GetType() != npcType:
@@ -94,6 +96,8 @@
#先设置对象,任务可采集得到对象NPC
curPlayer.SetActionObj(curNPC)
+ if curNPC.GetNPCID() in ReadChConfig.GetEvalChConfig("CollectNPCLostHP"):
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_CollectLostHPTick, tick)
# 自定义的采集NPC
if NPCCommon.DoCollectNPCBegin(curPlayer, curNPC):
@@ -130,7 +134,7 @@
# @param curPlayer
# @return None
# @remarks 函数详细说明.
-def EndMissionCollect(curPlayer):
+def EndMissionCollect(curPlayer, tick):
#任务采集类NPC
curNPC = GetActionNPCbyType(curPlayer, IPY_GameWorld.ntMissionCollect)
if not curNPC:
@@ -142,6 +146,8 @@
if not ChNPC.OnCollectEnd(curPlayer, curNPC):
return
+ PlayerState.DoCollectingLostHP(curPlayer, npcID, tick, True)
+
# 自定义的采集NPC
if NPCCommon.DoCollectNPCOK(curPlayer, npcID):
EventShell.EventRespons_MisCollectSuccess(curPlayer, curNPC) # 先直接写这边触发一下,自定义采集的不再处理后面的代码
--
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