From eedcc5284c871faf3f9307656534900ec7d87940 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 25 十月 2024 14:08:53 +0800
Subject: [PATCH] 10284 【英文】【tqxbqy】获得、扣除代币系统提示除以100

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py |   51 +++++++++++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 49 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py
index e590a51..042e119 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py
@@ -25,6 +25,8 @@
 import CrossBillboard
 import PyDataManager
 import CrossRealmMsg
+import GameXiangong
+import GameWorship
 import GameWorld
 
 def OnActStart(actNum, ipyData):
@@ -47,6 +49,20 @@
     __OnEndAward(actNum, ipyData, dayIndex) # 兼容活动没有配置参与时间段的在活动结束补触发结算奖励
     
     GameWorld.Log("=================================================================================")
+    return
+
+def OnActInStateRefresh(actNum, ipyData):
+    ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+    if not ipyData:
+        return
+    personalTemplateID = ipyData.GetPersonalTemplateID()
+    if not personalTemplateID:
+        return
+    orderRuleList = GetOrderRuleList(personalTemplateID)
+    
+    billboardMgr = PlayerBillboard.GetBillboardMgr()
+    billboardObj = billboardMgr.GetBillboardObj(ShareDefine.Def_BT_XianXiaMJScore)
+    billboardObj.SetOrderRuleList(orderRuleList)
     return
 
 def OnActJoinEnd(actNum, ipyData, dayIndex):
@@ -262,6 +278,28 @@
     GameWorld.Log("=================================================================================")
     return
 
+def OnCrossActInStateRefresh(cfgID, zoneID, ipyData):
+    ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+    if not ipyData:
+        return
+    PersonalTemplateID = ipyData.GetPersonalTemplateID()
+    orderRuleList = GetOrderRuleList(PersonalTemplateID)
+    
+    groupValue1 = zoneID
+    billboardMgr = PyDataManager.GetCrossBillboardManager()
+    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_XianXiaMJScore, groupValue1)
+    billboardObj.SetOrderRuleList(orderRuleList)
+    return
+
+def GetOrderRuleList(templateID):
+    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActXianXiaMJBillTemp", templateID)
+    if not orderIpyDataList:
+        return
+    orderRuleList = []
+    for ipyData in orderIpyDataList:
+        orderRuleList.append([ipyData.GetRank(), ipyData.GetNeedScore()])
+    return orderRuleList
+
 def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
     ## 跨服活动参与结束
     __OnCrossEndAward(cfgID, zoneID, ipyData)
@@ -279,12 +317,13 @@
     GameWorld.Log("=== 跨服仙匣秘境活动发放榜单奖励! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
     
     PersonalTemplateID = ipyData.GetPersonalTemplateID()
+    serverIDRangeList = ipyData.GetServerIDRangeList()
     
-    __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_XianXiaMJScore)
+    __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_XianXiaMJScore, serverIDRangeList)
     GameWorld.Log("=================================================================================")
     return
     
-def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
+def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType, serverIDRangeList):
     
     groupValue1 = zoneID
     billboardMgr = PyDataManager.GetCrossBillboardManager()
@@ -305,6 +344,9 @@
     if not orderIpyDataList:
         return
     
+    worshipType = ShareDefine.Def_WorshipType_CrossXianXiaMJ
+    syncNewWorshipList = []
+    syncNewXiangongDict = {}
     rankPre = 0
     billboardIndex = 0
     for ipyData in orderIpyDataList:
@@ -314,6 +356,7 @@
         scoreAwardExList = scoreAwardEx.keys()
         scoreAwardExList.sort()
         awardItemList = ipyData.GetAwardItemList()
+        xiangongID = ipyData.GetXiangongID()
         orderCountTotal = rank - rankPre # 奖励名次数量
         rankPre = rank
         
@@ -344,5 +387,9 @@
             orderCountTotal -= 1
             billboardIndex += 1
             
+            GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, playerRank, syncNewXiangongDict)
+            GameWorship.AddWorshipPlayer(worshipType, playerRank, playerID, serverIDRangeList, syncList=syncNewWorshipList)
+    GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
+    GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
     return
 

--
Gitblit v1.8.0