From eedcc5284c871faf3f9307656534900ec7d87940 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 25 十月 2024 14:08:53 +0800
Subject: [PATCH] 10284 【英文】【tqxbqy】获得、扣除代币系统提示除以100
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py | 51 +++++++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 49 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py
index e590a51..042e119 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActXianXiaMJ.py
@@ -25,6 +25,8 @@
import CrossBillboard
import PyDataManager
import CrossRealmMsg
+import GameXiangong
+import GameWorship
import GameWorld
def OnActStart(actNum, ipyData):
@@ -47,6 +49,20 @@
__OnEndAward(actNum, ipyData, dayIndex) # 兼容活动没有配置参与时间段的在活动结束补触发结算奖励
GameWorld.Log("=================================================================================")
+ return
+
+def OnActInStateRefresh(actNum, ipyData):
+ ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+ if not ipyData:
+ return
+ personalTemplateID = ipyData.GetPersonalTemplateID()
+ if not personalTemplateID:
+ return
+ orderRuleList = GetOrderRuleList(personalTemplateID)
+
+ billboardMgr = PlayerBillboard.GetBillboardMgr()
+ billboardObj = billboardMgr.GetBillboardObj(ShareDefine.Def_BT_XianXiaMJScore)
+ billboardObj.SetOrderRuleList(orderRuleList)
return
def OnActJoinEnd(actNum, ipyData, dayIndex):
@@ -262,6 +278,28 @@
GameWorld.Log("=================================================================================")
return
+def OnCrossActInStateRefresh(cfgID, zoneID, ipyData):
+ ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+ if not ipyData:
+ return
+ PersonalTemplateID = ipyData.GetPersonalTemplateID()
+ orderRuleList = GetOrderRuleList(PersonalTemplateID)
+
+ groupValue1 = zoneID
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_XianXiaMJScore, groupValue1)
+ billboardObj.SetOrderRuleList(orderRuleList)
+ return
+
+def GetOrderRuleList(templateID):
+ orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActXianXiaMJBillTemp", templateID)
+ if not orderIpyDataList:
+ return
+ orderRuleList = []
+ for ipyData in orderIpyDataList:
+ orderRuleList.append([ipyData.GetRank(), ipyData.GetNeedScore()])
+ return orderRuleList
+
def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
## 跨服活动参与结束
__OnCrossEndAward(cfgID, zoneID, ipyData)
@@ -279,12 +317,13 @@
GameWorld.Log("=== 跨服仙匣秘境活动发放榜单奖励! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
PersonalTemplateID = ipyData.GetPersonalTemplateID()
+ serverIDRangeList = ipyData.GetServerIDRangeList()
- __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_XianXiaMJScore)
+ __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_XianXiaMJScore, serverIDRangeList)
GameWorld.Log("=================================================================================")
return
-def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
+def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType, serverIDRangeList):
groupValue1 = zoneID
billboardMgr = PyDataManager.GetCrossBillboardManager()
@@ -305,6 +344,9 @@
if not orderIpyDataList:
return
+ worshipType = ShareDefine.Def_WorshipType_CrossXianXiaMJ
+ syncNewWorshipList = []
+ syncNewXiangongDict = {}
rankPre = 0
billboardIndex = 0
for ipyData in orderIpyDataList:
@@ -314,6 +356,7 @@
scoreAwardExList = scoreAwardEx.keys()
scoreAwardExList.sort()
awardItemList = ipyData.GetAwardItemList()
+ xiangongID = ipyData.GetXiangongID()
orderCountTotal = rank - rankPre # 奖励名次数量
rankPre = rank
@@ -344,5 +387,9 @@
orderCountTotal -= 1
billboardIndex += 1
+ GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, playerRank, syncNewXiangongDict)
+ GameWorship.AddWorshipPlayer(worshipType, playerRank, playerID, serverIDRangeList, syncList=syncNewWorshipList)
+ GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
+ GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
return
--
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